Player Matchup

Persephone
Persephone
Envy_Discordia
Persephone
Level 146
God Stats
16W - 32L
1,434 SR
Queue Stats
123W - 165L
1,439 Elo+
Party 2
Medusa
Medusa
FallenGrace14
Medusa
Level 143
God Stats
2W - 3L
1,698 SR
Queue Stats
92W - 108L
1,347 Elo+
Solo
Olorun
Olorun
Vanpoops_Lv2
Olorun
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 33L
1,328 Elo+
Party 2
Team Averages
Level 102
1,544 SR
1,372 Elo+

VS

Team Averages
Level 86
1,460 SR
1,355 Elo+
Hades
Hades
FenixZeus302
Hades
Level 119
God Stats
4W - 2L
1,430 SR
Queue Stats
71W - 86L
1,333 Elo+
Party 1
Bacchus
Bacchus
IttyBittyRity
Bacchus
Level 91
God Stats
17W - 20L
1,475 SR
Queue Stats
61W - 74L
1,274 Elo+
Party 1
Cupid
Cupid
ShodaimeOdin
Cupid
Level 48
God Stats
5W - 2L
1,475 SR
Queue Stats
80W - 72L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Envy_Discordia
Persephone
15
3 / 1 / 6
11,167
744
13,563
11,215
6,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 3 / 3
12,022
801
18,130
12,354
6,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Olorun
12
1 / 6 / 4
9,353
624
8,984
16,988
7,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 3
11,115
741
13,764
16,357
13,319
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
15
0 / 6 / 8
10,263
684
6,860
26,627
37,462
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
8 / 2 / 2
11,995
800
14,374
11,367
4,159
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
24
10
Kills
11
10
Deaths
10
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Persephone
Envy_Discordia
Persephone
3
1
6
6
L
6
3
3
2.5
W
3
2
3
2.25
W
Bacchus
0
6
8
0.67
W
8
2
2
4.5
L
Olorun
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,677
Damage
34,998
40,557
Taken
54,351
20,471
Mitigated
54,940
7,830
Healing
11,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Envy_Discordia
Persephone
13,563
1,004
0
1,431
11,215
6,684
0
5,277
5,937
39,668
0
L
18,130
9,292
245
2,660
12,354
6,053
715
7,385
4,969
0
64,210
W
13,764
705
143
3,571
16,357
13,319
254
6,110
9,982
39,989
0
W
Bacchus
6,860
828
539
3,234
26,627
37,462
45
9,960
16,280
17,499
0
W
14,374
10,254
1,463
2,377
11,367
4,159
670
5,720
5,501
0
54,182
L
Olorun
8,984
5,666
376
3,118
16,988
7,734
674
7,985
9,003
27,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,542
Gold Earned
33,373
192
Minions Killed
155
0
Camps Cleared
0
769,266
Distance Traveled
817,034
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
11,167
744
67
4
0
261,140
1
L
Medusa
12,022
801
95
6
0
274,792
0
W
Hades
11,115
741
66
4
0
271,043
0
W
Bacchus
10,263
684
14
1
0
260,540
0
W
Cupid
11,995
800
75
5
0
285,451
0
L
Olorun
9,353
624
30
2
0
233,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role