Player Matchup

Guan Yu
Guan Yu
BloodyThebes
Guan Yu
Level 105
God Stats
28W - 25L
1,648 SR
Queue Stats
914W - 840L
1,559 Elo+
Solo
Cthulhu
Cthulhu
GaminLion
Cthulhu
Level 88
God Stats
3W - 2L
1,500 SR
Queue Stats
112W - 109L
1,480 Elo+
Solo
Anhur
Anhur
GardianBot
Anhur
Level 91
God Stats
2W - 1L
1,787 SR
Queue Stats
134W - 124L
1,491 Elo+
Solo
Ao Kuang
Ao Kuang
Thanatos Is Bae
Ao Kuang
Level 156
God Stats
2W - 1L
1,794 SR
Queue Stats
178W - 178L
1,553 Elo+
Solo
Sol
Sol
ThisIsTopSecret
Sol
Level 121
God Stats
132W - 135L
1,501 SR
Queue Stats
386W - 430L
1,469 Elo+
Solo
Team Averages
Level 112
1,646 SR
1,510 Elo+

VS

Team Averages
Level 116
1,432 SR
1,453 Elo+
Ishtar
Ishtar
Hijacker v 15
Ishtar
Level 124
God Stats
3W - 2L
1,309 SR
Queue Stats
185W - 211L
1,512 Elo+
Party 1
Nemesis
Nemesis
Lawless Beto
Nemesis
Level 134
God Stats
20W - 20L
1,554 SR
Queue Stats
512W - 520L
1,427 Elo+
Solo
Cerberus
Cerberus
Tk 2776
Cerberus
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,442 Elo+
Party 1
Arachne
Arachne
megahurricane
Arachne
Level 140
God Stats
8W - 7L
1,537 SR
Queue Stats
137W - 175L
1,463 Elo+
Party 1
Ix Chel
Ix Chel
redkiller109
Ix Chel
Level 105
God Stats
8W - 7L
1,260 SR
Queue Stats
161W - 173L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BloodyThebes
Guan Yu
15
1 / 3 / 0
9,391
522
14,274
18,793
24,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cthulhu
GaminLion
Cthulhu
11
1 / 5 / 2
8,035
446
6,985
19,113
18,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
12
0 / 4 / 3
7,654
425
4,271
14,086
12,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
13
3 / 6 / 2
8,625
479
13,827
19,523
7,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 7 / 0
9,385
521
11,331
15,562
6,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 3
11,313
629
11,778
15,051
7,146
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Lawless Beto
Nemesis
16
2 / 1 / 5
9,609
534
10,502
15,459
9,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Tk 2776
Cerberus
14
2 / 3 / 11
9,480
527
7,714
26,082
18,591
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
18
9 / 0 / 8
11,329
629
12,204
18,109
7,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ix Chel
redkiller109
Ix Chel
14
5 / 1 / 7
9,577
532
15,287
7,951
3,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
59
6
Kills
25
25
Deaths
6
7
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
BloodyThebes
Guan Yu
1
3
0
0.33
L
Cthulhu
GaminLion
Cthulhu
1
5
2
0.4
L
Anhur
0
4
3
0.38
W
7
1
3
8.5
W
Nemesis
Lawless Beto
Nemesis
2
1
5
4.5
L
Ao Kuang
3
6
2
0.67
L
1
7
0
0.14
W
Cerberus
Tk 2776
Cerberus
2
3
11
2.5
W
Arachne
9
0
8
13
W
Ix Chel
redkiller109
Ix Chel
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,688
Damage
57,485
87,077
Taken
82,652
69,243
Mitigated
46,233
16,651
Healing
35,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
BloodyThebes
Guan Yu
14,274
1,626
313
3,574
18,793
24,497
0
3,299
14,454
511
79,102
L
Cthulhu
GaminLion
Cthulhu
6,985
590
62
2,324
19,113
18,470
0
4,339
14,735
39,590
0
L
Anhur
4,271
1,022
0
1,125
14,086
12,389
0
6,864
7,175
0
43,241
W
11,778
8,463
0
5,960
15,051
7,146
370
10,175
4,876
0
99,991
W
Nemesis
Lawless Beto
Nemesis
10,502
4,477
0
4,328
15,459
9,855
225
1,506
13,953
0
73,726
L
Ao Kuang
13,827
4,339
0
4,967
19,523
7,661
0
7,783
11,688
77,158
0
L
11,331
5,892
0
4,286
15,562
6,226
700
716
14,846
83,567
0
W
Cerberus
Tk 2776
Cerberus
7,714
827
2,374
8,509
26,082
18,591
0
12,773
12,939
31,950
0
W
Arachne
12,204
8,353
0
8,484
18,109
7,597
486
6,529
11,393
0
108,857
W
Ix Chel
redkiller109
Ix Chel
15,287
1,724
3,385
2,302
7,951
3,044
228
5,084
2,717
66,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,090
Gold Earned
51,308
466
Minions Killed
550
0
Camps Cleared
0
1,632,218
Distance Traveled
1,856,408
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,391
522
118
7
0
364,672
8
L
Cthulhu
8,035
446
49
3
0
345,482
4
L
Anhur
7,654
425
54
3
0
261,650
2
W
Ishtar
11,313
629
159
9
0
346,225
2
W
Nemesis
9,609
534
103
6
0
359,533
2
L
Ao Kuang
8,625
479
105
6
0
354,965
2
L
Sol
9,385
521
140
8
0
305,449
0
W
Cerberus
9,480
527
71
4
0
360,587
1
W
Arachne
11,329
629
136
8
0
399,128
4
W
Ix Chel
9,577
532
81
5
0
390,935
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role