Player Matchup

Kuzenbo
Kuzenbo
Dancorsuka
Kuzenbo
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 35L
1,356 Elo+
Party 2
Anhur
Anhur
Einheit227
Anhur
Level 28
God Stats
6W - 4L
1,692 SR
Queue Stats
130W - 116L
1,525 Elo+
Party 3
Tiamat
Tiamat
el_lemos_110
Tiamat
Level 44
God Stats
17W - 24L
1,406 SR
Queue Stats
25W - 33L
1,361 Elo+
Party 2
Agni
Agni
temp-194377
Agni
Level 132
God Stats
15W - 19L
1,142 SR
Queue Stats
288W - 302L
1,435 Elo+
Party 3
Awilix
Awilix
xBeliaal
Awilix
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 59L
1,366 Elo+
Party 2
Team Averages
Level 60
1,448 SR
1,409 Elo+

VS

Team Averages
Level 101
1,560 SR
1,473 Elo+
Athena
Athena
Basisvoyage8
Athena
Level 118
God Stats
1W - 1L
1,639 SR
Queue Stats
62W - 65L
1,481 Elo+
Party 1
Ishtar
Ishtar
DL1R MeW
Ishtar
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 188L
1,509 Elo+
Party 1
Serqet
Serqet
Er3n jager
Serqet
Level 106
God Stats
2W - 3L
1,382 SR
Queue Stats
61W - 59L
1,428 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
connorb645
Morgan Le Fay
Level 110
God Stats
10W - 10L
1,429 SR
Queue Stats
232W - 215L
1,502 Elo+
Solo
Vamana
Vamana
salutoi
Vamana
Level 105
God Stats
4W - 1L
1,850 SR
Queue Stats
65W - 74L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Dancorsuka
Kuzenbo
11
1 / 1 / 5
7,891
438
3,884
8,909
10,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Anhur
14
4 / 4 / 6
8,479
471
17,615
16,263
6,255
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
9
0 / 6 / 2
6,591
366
1,718
13,291
5,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 3 / 1
9,020
501
13,139
14,602
5,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
xBeliaal
Awilix
12
5 / 2 / 2
8,206
456
6,182
11,368
4,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
1 / 2 / 5
8,396
466
7,149
18,652
18,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
DL1R MeW
Ishtar
13
0 / 5 / 1
7,956
442
10,544
15,298
6,130
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
Er3n jager
Serqet
17
4 / 4 / 1
10,526
585
3,989
16,800
7,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
connorb645
Morgan Le Fay
16
4 / 4 / 4
10,030
557
14,689
13,463
6,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
salutoi
Vamana
15
7 / 1 / 2
10,301
572
7,999
9,210
9,415
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
29
15
Kills
16
16
Deaths
16
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Athena
1
2
5
1.75
W
Ishtar
DL1R MeW
Ishtar
0
5
1
0.1
L
Kuzenbo
Dancorsuka
Kuzenbo
1
1
5
3.5
L
Anhur
4
4
6
1.75
W
Serqet
Er3n jager
Serqet
4
4
1
1.13
W
Morgan Le Fay
connorb645
Morgan Le Fay
4
4
4
1.5
L
Tiamat
0
6
2
0.17
W
Vamana
salutoi
Vamana
7
1
2
8
L
5
3
1
1.83
L
Awilix
xBeliaal
Awilix
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,538
Damage
44,370
64,433
Taken
73,423
31,429
Mitigated
48,405
13,175
Healing
17,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
7,149
2,866
0
2,382
18,652
18,995
281
4,198
14,454
29,088
0
W
Ishtar
DL1R MeW
Ishtar
10,544
6,676
0
4,581
15,298
6,130
228
2,980
12,318
0
66,776
L
Kuzenbo
Dancorsuka
Kuzenbo
3,884
1,439
266
2,193
8,909
10,073
148
2,847
5,556
20,851
0
L
Anhur
17,615
9,412
0
4,935
16,263
6,255
646
5,962
10,017
0
65,220
W
Serqet
Er3n jager
Serqet
3,989
504
0
7,322
16,800
7,710
0
2,256
14,544
0
96,154
W
Morgan Le Fay
connorb645
Morgan Le Fay
14,689
648
0
2,371
13,463
6,155
2,121
7,668
5,795
74,440
0
L
Tiamat
1,718
547
0
2,698
13,291
5,013
126
5,001
7,652
27,713
0
W
Vamana
salutoi
Vamana
7,999
3,052
0
931
9,210
9,415
562
1,639
7,571
0
63,657
L
13,139
949
0
1,663
14,602
5,272
0
5,141
8,535
57,907
0
L
Awilix
xBeliaal
Awilix
6,182
1,837
0
1,420
11,368
4,816
0
1,941
9,109
0
50,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,187
Gold Earned
47,209
325
Minions Killed
512
0
Camps Cleared
0
1,578,417
Distance Traveled
1,910,614
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,396
466
27
2
0
408,583
0
W
Ishtar
7,956
442
109
6
0
361,321
0
L
Kuzenbo
7,891
438
34
2
0
313,333
0
L
Anhur
8,479
471
81
5
0
320,280
3
W
Serqet
10,526
585
144
8
0
446,497
0
W
Morgan Le Fay
10,030
557
128
7
0
331,897
0
L
Tiamat
6,591
366
42
2
0
256,732
0
W
Vamana
10,301
572
104
6
0
362,316
0
L
Agni
9,020
501
94
5
0
352,924
1
L
Awilix
8,206
456
74
4
0
335,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role