Player Matchup

Medusa
Medusa
CookieTheBest
Medusa
Level 69
God Stats
2W - 3L
1,718 SR
Queue Stats
156W - 164L
1,414 Elo+
Solo
Surtr
Surtr
PepeGrillo_777
Surtr
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 30L
1,424 Elo+
Party 2
Da Ji
Da Ji
Sean13
Da Ji
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 32L
1,458 Elo+
Solo
Raijin
Raijin
Sider1927
Raijin
Level 134
God Stats
3W - 6L
1,694 SR
Queue Stats
351W - 304L
1,497 Elo+
Solo
Cabrakan
Cabrakan
Sopapo_el_ctm
Cabrakan
Level 61
God Stats
68W - 57L
1,391 SR
Queue Stats
68W - 61L
1,384 Elo+
Party 2
Team Averages
Level 82
1,561 SR
1,435 Elo+

VS

Team Averages
Level 102
1,440 SR
1,473 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Neezy206
Hercules
Level 125
God Stats
4W - 8L
1,293 SR
Queue Stats
242W - 242L
1,442 Elo+
Party 1
Izanami
Izanami
SilentKill6
Izanami
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
beeraden22
Scylla
Level 107
God Stats
34W - 29L
1,345 SR
Queue Stats
312W - 269L
1,467 Elo+
Solo
Ne Zha
Ne Zha
blazek1ller
Ne Zha
Level 67
God Stats
7W - 5L
1,560 SR
Queue Stats
232W - 215L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 0
5,894
589
3,890
5,650
1,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 2
5,519
552
2,085
4,903
2,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Da Ji
Sean13
Da Ji
10
2 / 1 / 2
5,806
581
4,108
7,601
2,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
Sider1927
Raijin
11
3 / 1 / 2
6,461
646
4,933
4,859
1,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cabrakan
Sopapo_el_ctm
Cabrakan
10
3 / 0 / 0
6,315
632
4,965
6,675
3,576
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
7
1 / 0 / 1
4,440
444
1,855
6,622
3,616
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
Neezy206
Hercules
8
1 / 3 / 0
4,999
500
6,070
9,692
7,374
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
SilentKill6
Izanami
6
0 / 4 / 1
4,405
441
1,138
4,840
1,348
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
beeraden22
Scylla
9
1 / 3 / 0
5,035
504
2,318
6,788
2,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ne Zha
8
2 / 1 / 0
5,045
505
2,566
5,626
1,934
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
11
Kills
5
5
Deaths
11
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
0
1
1.5
W
3
2
0
1.5
L
Hercules
Neezy206
Hercules
1
3
0
0.33
W
0
1
2
1
W
Da Ji
Sean13
Da Ji
2
1
2
3
W
Raijin
Sider1927
Raijin
3
1
2
4
L
Izanami
SilentKill6
Izanami
0
4
1
0.13
W
Cabrakan
Sopapo_el_ctm
Cabrakan
3
0
0
3
L
Scylla
beeraden22
Scylla
1
3
0
0.33
L
Ne Zha
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,981
Damage
13,947
29,688
Taken
33,568
12,792
Mitigated
16,343
8,557
Healing
5,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
1,855
742
0
1,282
6,622
3,616
0
1,083
5,539
16,565
0
W
3,890
1,952
0
2,184
5,650
1,581
748
577
5,073
0
36,165
L
Hercules
Neezy206
Hercules
6,070
2,187
0
2,135
9,692
7,374
0
4,788
4,904
0
22,673
W
2,085
874
0
1,903
4,903
2,922
457
917
3,986
253
13,529
W
Da Ji
Sean13
Da Ji
4,108
713
0
645
7,601
2,911
0
1,176
6,425
0
33,622
W
Raijin
Sider1927
Raijin
4,933
1,210
0
750
4,859
1,802
385
1,463
3,396
43,479
0
L
Izanami
SilentKill6
Izanami
1,138
762
0
84
4,840
1,348
0
248
4,592
0
18,101
W
Cabrakan
Sopapo_el_ctm
Cabrakan
4,965
1,055
0
3,075
6,675
3,576
423
40
6,635
37,372
0
L
Scylla
beeraden22
Scylla
2,318
47
0
1,340
6,788
2,071
0
3,210
3,578
28,170
0
L
Ne Zha
2,566
1,452
0
833
5,626
1,934
0
699
4,927
0
31,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,995
Gold Earned
23,924
270
Minions Killed
200
0
Camps Cleared
0
927,037
Distance Traveled
860,645
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
4,440
444
28
3
0
177,641
0
W
Medusa
5,894
589
60
6
0
178,738
0
L
Hercules
4,999
500
29
3
0
166,878
0
W
Surtr
5,519
552
19
2
0
195,655
0
W
Da Ji
5,806
581
54
5
0
219,746
0
W
Raijin
6,461
646
70
7
0
167,839
0
L
Izanami
4,405
441
30
3
0
147,938
0
W
Cabrakan
6,315
632
67
7
0
165,059
0
L
Scylla
5,035
504
60
6
0
190,972
2
L
Ne Zha
5,045
505
53
5
0
177,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role