Player Matchup

Neith
Neith
AsteriaChan
Neith
Level 94
God Stats
10W - 9L
1,606 SR
Queue Stats
28W - 25L
1,362 Elo+
Party 1
Athena
Athena
CallsignPringles
Athena
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,344 Elo+
Party 1
Hercules
Hercules
EagererFever
Hercules
Level 112
God Stats
6W - 10L
1,451 SR
Queue Stats
171W - 161L
1,493 Elo+
Solo
Kali
Kali
Nhimue
Kali
Level 113
God Stats
4W - 5L
1,337 SR
Queue Stats
340W - 316L
1,475 Elo+
Party 1
Ra
Ra
Vodo-Cris
Ra
Level 154
God Stats
0W - 4L
1,157 SR
Queue Stats
234W - 219L
1,544 Elo+
Solo
Team Averages
Level 97
1,410 SR
1,444 Elo+

VS

Team Averages
Level 123
1,487 SR
1,387 Elo+
Pele
Pele
AEssentials
Pele
Level 157
God Stats
2W - 0L
1,761 SR
Queue Stats
176W - 192L
1,406 Elo+
Party 2
Zhong Kui
Zhong Kui
HelmanGhorst
Zhong Kui
Level 126
God Stats
10W - 15L
1,335 SR
Queue Stats
108W - 130L
1,382 Elo+
Party 2
Loki
Loki
TikTaqTo
Loki
Level 149
God Stats
12W - 11L
1,432 SR
Queue Stats
137W - 151L
1,322 Elo+
Party 2
Thor
Thor
TopShelfHooch
Thor
Level 159
God Stats
5W - 3L
1,658 SR
Queue Stats
114W - 123L
1,457 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
llGroundZeroll
Morgan Le Fay
Level 26
God Stats
14W - 22L
1,250 SR
Queue Stats
111W - 115L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
6,700
447
3,875
10,639
3,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8
0 / 5 / 0
5,722
381
879
9,203
6,134
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
EagererFever
Hercules
12
1 / 2 / 1
7,068
471
9,393
12,242
8,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kali
Nhimue
Kali
13
2 / 4 / 2
7,637
509
6,360
15,485
6,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 3 / 0
7,882
525
5,380
7,539
2,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 3
9,327
622
10,593
14,324
8,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
HelmanGhorst
Zhong Kui
13
1 / 2 / 13
8,569
571
9,382
14,460
13,832
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Loki
14
11 / 1 / 3
9,084
606
15,386
8,983
3,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 1 / 2
7,857
524
2,850
9,487
4,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
llGroundZeroll
Morgan Le Fay
13
1 / 1 / 1
8,004
534
3,520
6,504
2,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
6
Kills
19
19
Deaths
6
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
1
3
6.5
L
1
5
0
0.2
L
0
5
0
0
L
Hercules
EagererFever
Hercules
1
2
1
0.75
W
Zhong Kui
HelmanGhorst
Zhong Kui
1
2
13
3.75
L
Kali
Nhimue
Kali
2
4
2
0.75
W
Loki
11
1
3
12.5
W
1
1
2
2
L
2
3
0
0.67
W
Morgan Le Fay
llGroundZeroll
Morgan Le Fay
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,887
Damage
41,731
55,108
Taken
53,758
27,419
Mitigated
33,106
13,024
Healing
16,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,593
2,586
0
5,691
14,324
8,775
1,848
355
13,347
0
65,411
L
3,875
1,293
0
1,697
10,639
3,516
73
1,500
9,139
0
40,021
L
879
540
0
701
9,203
6,134
0
2,280
6,923
7,677
0
L
Hercules
EagererFever
Hercules
9,393
4,084
0
5,588
12,242
8,704
377
1,572
10,670
0
47,477
W
Zhong Kui
HelmanGhorst
Zhong Kui
9,382
1,867
1,791
2,798
14,460
13,832
264
2,573
11,670
32,271
0
L
Kali
Nhimue
Kali
6,360
2,253
0
3,650
15,485
6,209
0
4,389
11,096
0
53,788
W
Loki
15,386
5,600
0
1,202
8,983
3,394
1,625
179
8,756
0
66,510
W
2,850
649
0
3,352
9,487
4,449
720
335
9,033
0
56,793
L
5,380
169
75
1,313
7,539
2,856
0
3,161
4,378
56,018
0
W
Morgan Le Fay
llGroundZeroll
Morgan Le Fay
3,520
320
0
1,170
6,504
2,656
1,186
2,853
3,309
55,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,009
Gold Earned
42,841
349
Minions Killed
393
0
Camps Cleared
0
1,337,549
Distance Traveled
1,445,240
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,327
622
100
7
0
300,380
0
L
Neith
6,700
447
65
4
0
262,029
0
L
Athena
5,722
381
14
1
0
229,375
0
L
Hercules
7,068
471
64
4
0
306,580
0
W
Zhong Kui
8,569
571
42
3
0
264,885
0
L
Kali
7,637
509
90
6
0
294,478
1
W
Loki
9,084
606
76
5
0
314,825
0
W
Thor
7,857
524
80
5
0
260,579
0
L
Ra
7,882
525
116
8
0
245,087
2
W
Morgan Le Fay
8,004
534
95
6
0
304,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role