Player Matchup

Sobek
Sobek
Bigredbunter
Sobek
Level 89
God Stats
1W - 2L
1,671 SR
Queue Stats
189W - 204L
1,361 Elo+
Solo
Hel
Hel
DiAbLoPaBlO775
Hel
Level 68
God Stats
10W - 7L
1,497 SR
Queue Stats
82W - 120L
1,353 Elo+
Party 1
Danzaburou
Danzaburou
EnvyChillz
Danzaburou
Level 29
God Stats
10W - 5L
1,501 SR
Queue Stats
138W - 185L
1,349 Elo+
Party 1
Team Averages
Level 62
1,556 SR
1,354 Elo+

VS

Team Averages
Level 70
1,404 SR
1,274 Elo+
Ishtar
Ishtar
FisterSquirrel69
Ishtar
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 16L
1,216 Elo+
Party 2
Amaterasu
Amaterasu
Venom_Slayer97
Amaterasu
Level 88
God Stats
1W - 1L
1,284 SR
Queue Stats
9W - 14L
1,216 Elo+
Party 2
Discordia
Discordia
smokinwillz420
Discordia
Level 60
God Stats
16W - 16L
1,427 SR
Queue Stats
33W - 29L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 6
10,931
607
5,910
29,103
29,577
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
8 / 3 / 1
13,839
769
22,961
27,920
14,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
EnvyChillz
Danzaburou
3
0 / 1 / 0
8,013
445
0
1,352
326

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 6 / 0
13,586
755
19,643
18,328
9,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Amaterasu
Venom_Slayer97
Amaterasu
15
0 / 3 / 4
10,702
595
7,754
21,311
21,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Discordia
smokinwillz420
Discordia
18
0 / 1 / 4
11,584
644
18,435
6,693
3,181
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
14
8
Kills
6
6
Deaths
10
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
2
6
1.5
L
8
3
1
2.83
L
Danzaburou
EnvyChillz
Danzaburou
0
1
0
0
W
6
6
0
1
W
Amaterasu
Venom_Slayer97
Amaterasu
0
3
4
0.67
W
Discordia
smokinwillz420
Discordia
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,871
Damage
45,832
58,375
Taken
46,332
44,117
Mitigated
33,476
22,536
Healing
12,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,910
706
139
2,309
29,103
29,577
0
11,070
17,243
24,777
0
L
22,961
2,011
6,311
13,777
27,920
14,214
0
6,583
20,998
94,991
0
L
Danzaburou
EnvyChillz
Danzaburou
0
0
0
0
1,352
326
0
0
1,352
0
0
W
19,643
13,829
0
4,251
18,328
9,201
2,384
11,356
6,517
0
73,140
W
Amaterasu
Venom_Slayer97
Amaterasu
7,754
3,608
0
6,113
21,311
21,094
843
13,172
8,139
562
28,276
W
Discordia
smokinwillz420
Discordia
18,435
2,548
0
2,034
6,693
3,181
342
4,906
1,787
61,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,783
Gold Earned
35,872
143
Minions Killed
196
0
Camps Cleared
0
638,173
Distance Traveled
876,121
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,931
607
20
1
0
326,523
0
L
Hel
13,839
769
123
7
0
311,635
0
L
Danzaburou
8,013
445
0
0
0
15
0
W
Ishtar
13,586
755
95
5
0
280,292
0
W
Amaterasu
10,702
595
37
2
0
298,286
0
W
Discordia
11,584
644
64
4
0
297,543
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role