Player Matchup

Ne Zha
Ne Zha
Silver I
PANDIMAN777
Ne Zha
Silver I
Level 143
God Stats
4W - 3L
1,489 SR
Queue Stats
8W - 6L
1,500 MMR
Solo
Ymir
Ymir
Gold IV
rjfrench
Ymir
Gold IV
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 110L
1,446 MMR
Party 1
Nemesis
Nemesis
Bronze IV
roya2401
Nemesis
Bronze IV
Level 136
God Stats
0W - 1L
1,629 SR
Queue Stats
3W - 4L
1,479 MMR
Solo
Heimdallr
Heimdallr
Gold V
sandwichbandit2
Heimdallr
Gold V
Level 127
God Stats
2W - 7L
1,270 SR
Queue Stats
191W - 187L
1,514 MMR
Party 1
Zeus
Zeus
Gold V
tybaltc
Zeus
Gold V
Level 205
God Stats
23W - 13L
1,638 SR
Queue Stats
85W - 93L
1,480 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 147
1,505 SR
1,484 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 135
1,692 SR
1,484 MMR
Kumbhakarna
Kumbhakarna
Gold III
ArrowGoch
Kumbhakarna
Gold III
Level 126
God Stats
5W - 2L
1,917 SR
Queue Stats
103W - 105L
1,464 MMR
Solo
Merlin
Merlin
Gold IV
Rheinnard
Merlin
Gold IV
Level 190
God Stats
44W - 35L
1,631 SR
Queue Stats
187W - 188L
1,476 MMR
Solo
Charybdis
Charybdis
Silver II
SydKaos
Charybdis
Silver II
Level 77
God Stats
1W - 4L
1,292 SR
Queue Stats
16W - 16L
1,487 MMR
Solo
Guan Yu
Guan Yu
Bronze III
oscarkillsyou
Guan Yu
Bronze III
Level 159
God Stats
3W - 0L
2,066 SR
Queue Stats
34W - 21L
1,500 MMR
Solo
Thor
Thor
Gold II
oxhighoffxo
Thor
Gold II
Level 122
God Stats
49W - 40L
1,553 SR
Queue Stats
440W - 443L
1,492 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
18
0 / 5 / 1
10,559
556
7,482
19,744
13,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ymir
11
0 / 5 / 5
8,313
438
3,375
16,625
15,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nemesis
roya2401
Nemesis
14
2 / 7 / 1
9,275
488
7,119
19,252
6,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
sandwichbandit2
Heimdallr
15
4 / 3 / 1
9,985
526
8,500
12,460
5,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
tybaltc
Zeus
13
1 / 7 / 0
8,755
461
16,100
9,589
2,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
SerqetAphroditeVamanaHe Bo

VS

Bans
MartichorasAo KuangMercuryChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ArrowGoch
Kumbhakarna
14
4 / 1 / 10
10,053
529
5,418
17,013
15,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
Rheinnard
Merlin
17
4 / 0 / 13
11,732
617
12,690
8,514
3,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
SydKaos
Charybdis
16
1 / 2 / 4
10,374
546
8,688
12,826
5,500
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
18
3 / 0 / 9
11,393
600
12,081
12,721
19,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
15 / 5 / 8
12,527
659
16,876
18,763
8,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
71
7
Kills
27
27
Deaths
8
8
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
ArrowGoch
Kumbhakarna
4
1
10
9
L
Ne Zha
0
5
1
0.1
W
Merlin
Rheinnard
Merlin
4
0
13
10.5
W
Charybdis
SydKaos
Charybdis
1
2
4
1.5
W
Guan Yu
3
0
9
7.5
W
15
5
8
3.8
L
Ymir
0
5
5
0.5
L
Nemesis
roya2401
Nemesis
2
7
1
0.36
L
Heimdallr
sandwichbandit2
Heimdallr
4
3
1
1.5
L
Zeus
tybaltc
Zeus
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,576
Damage
55,753
77,670
Taken
69,837
42,968
Mitigated
52,806
15,555
Healing
27,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
ArrowGoch
Kumbhakarna
5,418
687
0
5,354
17,013
15,660
593
8,094
8,919
22,400
0
L
Ne Zha
7,482
2,970
0
7,603
19,744
13,355
0
1,644
17,079
0
102,983
W
Merlin
Rheinnard
Merlin
12,690
339
0
1,919
8,514
3,803
0
4,597
3,917
107,188
0
W
Charybdis
SydKaos
Charybdis
8,688
4,006
0
5,656
12,826
5,500
494
2,875
9,951
0
94,590
W
Guan Yu
12,081
1,720
2,400
7,747
12,721
19,176
241
1,258
11,463
0
86,945
W
16,876
3,253
0
4,913
18,763
8,667
0
3,557
15,206
0
102,467
L
Ymir
3,375
961
0
2,285
16,625
15,434
0
5,547
10,975
23,014
0
L
Nemesis
roya2401
Nemesis
7,119
3,386
0
2,085
19,252
6,723
0
4,919
14,189
0
71,539
L
Heimdallr
sandwichbandit2
Heimdallr
8,500
4,730
0
3,312
12,460
5,086
689
2,774
9,686
0
76,706
L
Zeus
tybaltc
Zeus
16,100
551
0
270
9,589
2,370
0
3,374
6,161
71,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,887
Gold Earned
56,079
551
Minions Killed
609
0
Camps Cleared
0
1,854,934
Distance Traveled
2,056,104
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,053
529
25
1
0
412,793
5
L
Ne Zha
10,559
556
174
9
0
402,508
7
W
Merlin
11,732
617
174
9
0
392,726
7
W
Charybdis
10,374
546
160
8
0
392,624
1
W
Guan Yu
11,393
600
126
7
0
411,264
4
W
Thor
12,527
659
124
7
0
446,697
0
L
Ymir
8,313
438
36
2
0
377,487
5
L
Nemesis
9,275
488
112
6
0
385,479
0
L
Heimdallr
9,985
526
120
6
0
342,375
8
L
Zeus
8,755
461
109
6
0
347,085
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role