Player Matchup

Bacchus
Bacchus
AriLeadHand
Bacchus
Level 65
God Stats
15W - 6L
1,472 SR
Queue Stats
407W - 391L
1,479 Elo+
Solo
Charybdis
Charybdis
McReal_One
Charybdis
Level 70
God Stats
5W - 5L
1,437 SR
Queue Stats
76W - 71L
1,446 Elo+
Solo
Vamana
Vamana
Raaapty
Vamana
Level 28
God Stats
12W - 11L
1,441 SR
Queue Stats
577W - 569L
1,426 Elo+
Party 1
Tiamat
Tiamat
amejk
Tiamat
Level 125
God Stats
16W - 6L
1,601 SR
Queue Stats
92W - 76L
1,465 Elo+
Solo
Cernunnos
Cernunnos
iTz-_Flowkila-SG
Cernunnos
Level 83
God Stats
23W - 6L
1,661 SR
Queue Stats
538W - 468L
1,456 Elo+
Party 1
Team Averages
Level 74
1,523 SR
1,454 Elo+

VS

Team Averages
Level 85
1,489 SR
1,379 Elo+
Izanami
Izanami
Midnight_Siren_
Izanami
Level 101
God Stats
66W - 81L
1,438 SR
Queue Stats
139W - 161L
1,375 Elo+
Party 2
Ganesha
Ganesha
PigMan97
Ganesha
Level 48
God Stats
15W - 24L
1,716 SR
Queue Stats
252W - 280L
1,448 Elo+
Solo
Zeus
Zeus
R34P1N6 D347H
Zeus
Level 155
God Stats
11W - 13L
1,517 SR
Queue Stats
517W - 501L
1,455 Elo+
Solo
Bellona
Bellona
margniJ
Bellona
Level 15
God Stats
2W - 6L
1,256 SR
Queue Stats
21W - 43L
1,246 Elo+
Party 2
Mulan
Mulan
xoSalem-
Mulan
Level 108
God Stats
5W - 5L
1,520 SR
Queue Stats
195W - 226L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AriLeadHand
Bacchus
12
1 / 4 / 9
7,543
471
3,915
14,738
15,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
McReal_One
Charybdis
14
2 / 2 / 4
8,330
521
8,533
10,229
3,514
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
Raaapty
Vamana
12
2 / 1 / 1
7,899
494
6,690
9,271
4,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
amejk
Tiamat
14
9 / 5 / 5
9,236
577
14,236
10,761
7,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
15
7 / 1 / 7
9,439
590
16,733
13,950
6,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 2
7,787
487
7,615
9,941
4,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
PigMan97
Ganesha
10
0 / 5 / 7
7,255
453
3,224
18,540
15,800
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
2 / 6 / 2
7,466
467
8,937
11,950
4,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
margniJ
Bellona
9
0 / 4 / 1
6,046
378
4,093
15,199
12,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mulan
xoSalem-
Mulan
14
7 / 4 / 1
8,644
540
9,243
15,492
8,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
21
Kills
12
13
Deaths
21
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AriLeadHand
Bacchus
1
4
9
1.38
W
Charybdis
McReal_One
Charybdis
2
2
4
2
L
3
2
2
2
L
Ganesha
PigMan97
Ganesha
0
5
7
0.7
L
2
6
2
0.5
W
Vamana
Raaapty
Vamana
2
1
1
2.5
W
Tiamat
amejk
Tiamat
9
5
5
2.3
W
Cernunnos
7
1
7
10.5
L
Bellona
margniJ
Bellona
0
4
1
0.13
L
Mulan
xoSalem-
Mulan
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,107
Damage
33,112
58,949
Taken
71,122
36,980
Mitigated
45,787
16,083
Healing
12,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AriLeadHand
Bacchus
3,915
476
430
3,319
14,738
15,243
132
3,499
11,239
18,971
0
W
Charybdis
McReal_One
Charybdis
8,533
5,433
0
4,867
10,229
3,514
1,245
1,708
8,521
0
73,426
L
7,615
6,198
0
1,112
9,941
4,325
0
2,228
7,713
0
66,237
L
Ganesha
PigMan97
Ganesha
3,224
201
1,895
3,342
18,540
15,800
0
5,518
13,022
15,622
0
L
8,937
796
0
2,137
11,950
4,391
0
5,637
6,313
49,552
0
W
Vamana
Raaapty
Vamana
6,690
4,672
0
2,027
9,271
4,824
0
23
9,248
0
41,441
W
Tiamat
amejk
Tiamat
14,236
761
0
1,424
10,761
7,020
231
4,523
6,238
53,564
0
W
Cernunnos
16,733
10,297
0
4,016
13,950
6,379
167
2,431
11,519
0
73,178
L
Bellona
margniJ
Bellona
4,093
2,789
0
2,141
15,199
12,663
0
545
14,654
68
17,934
L
Mulan
xoSalem-
Mulan
9,243
1,781
0
2,210
15,492
8,608
0
4,223
11,269
0
60,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,447
Gold Earned
37,198
374
Minions Killed
322
0
Camps Cleared
0
1,531,477
Distance Traveled
1,412,179
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,543
471
32
2
0
309,569
2
W
Charybdis
8,330
521
114
7
0
286,604
2
L
Izanami
7,787
487
120
8
0
283,025
3
L
Ganesha
7,255
453
6
0
0
298,954
4
L
Zeus
7,466
467
108
7
0
264,162
2
W
Vamana
7,899
494
46
3
0
284,704
0
W
Tiamat
9,236
577
77
5
0
317,186
2
W
Cernunnos
9,439
590
105
7
0
333,414
0
L
Bellona
6,046
378
16
1
0
258,797
0
L
Mulan
8,644
540
72
5
0
307,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role