Player Matchup

Ullr
Ullr
 
Ullr
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Zero420mlg
Sylvanus
Level 159
God Stats
1W - 2L
1,427 SR
Queue Stats
152W - 125L
1,523 Elo+
Party 2
Merlin
Merlin
crissebas
Merlin
Level 28
God Stats
4W - 3L
1,464 SR
Queue Stats
62W - 64L
1,466 Elo+
Party 2
Team Averages
Level 119
1,464 SR
1,496 Elo+

VS

Team Averages
Level 89
1,393 SR
1,482 Elo+
Hachiman
Hachiman
KOxZero
Hachiman
Level 102
God Stats
1W - 2L
1,206 SR
Queue Stats
152W - 176L
1,435 Elo+
Party 1
Thor
Thor
ProudValoran
Thor
Level 22
God Stats
18W - 17L
1,364 SR
Queue Stats
153W - 173L
1,447 Elo+
Party 1
Nu Wa
Nu Wa
TUNOMBRE89
Nu Wa
Level 142
God Stats
133W - 106L
1,610 SR
Queue Stats
798W - 728L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
3 / 3 / 0
7,510
751
5,498
10,574
3,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Zero420mlg
Sylvanus
10
0 / 5 / 3
7,076
708
3,208
14,673
10,024
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Merlin
crissebas
Merlin
11
0 / 4 / 1
6,629
663
4,557
8,276
2,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
KOxZero
Hachiman
12
4 / 1 / 5
7,884
788
9,455
5,260
2,009
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 1 / 5
8,035
804
7,827
6,971
4,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
13
3 / 1 / 7
8,104
810
11,477
6,147
2,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
12
12
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
3
3
0
1
W
Hachiman
KOxZero
Hachiman
4
1
5
6.5
W
5
1
5
7.5
W
Nu Wa
3
1
7
6.5
L
Sylvanus
Zero420mlg
Sylvanus
0
5
3
0.3
L
Merlin
crissebas
Merlin
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,263
Damage
28,759
33,523
Taken
18,378
16,870
Mitigated
8,617
6,530
Healing
3,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
5,498
1,854
0
1,481
10,574
3,910
0
3,511
7,063
0
26,562
W
Hachiman
KOxZero
Hachiman
9,455
3,841
0
1,267
5,260
2,009
1,425
2,593
2,667
0
29,952
W
7,827
514
0
771
6,971
4,142
418
3,143
3,828
0
20,699
W
Nu Wa
11,477
2,185
0
1,036
6,147
2,466
968
2,342
3,805
40,897
0
L
Sylvanus
Zero420mlg
Sylvanus
3,208
373
2,474
2,368
14,673
10,024
0
4,422
10,251
7,696
0
L
Merlin
crissebas
Merlin
4,557
0
0
207
8,276
2,936
0
3,584
4,692
24,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,215
Gold Earned
24,023
96
Minions Killed
124
0
Camps Cleared
0
489,397
Distance Traveled
570,104
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,510
751
43
4
0
162,857
0
W
Hachiman
7,884
788
34
3
0
193,551
0
W
Thor
8,035
804
23
2
0
197,818
0
W
Nu Wa
8,104
810
67
7
0
178,735
0
L
Sylvanus
7,076
708
11
1
0
164,363
0
L
Merlin
6,629
663
42
4
0
162,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role