Player Matchup

Izanami
Izanami
 
Izanami
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
ArmyJose05
Loki
Level 68
God Stats
16W - 11L
1,687 SR
Queue Stats
144W - 132L
1,499 Elo+
Solo
Janus
Janus
MANU-AIR-JORDAN
Janus
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 106L
1,345 Elo+
Party 1
Serqet
Serqet
adr250ian
Serqet
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
180W - 231L
1,354 Elo+
Party 1
Lancelot
Lancelot
alexandros93221
Lancelot
Level 128
God Stats
3W - 0L
1,807 SR
Queue Stats
145W - 190L
1,357 Elo+
Party 1
Team Averages
Level 109
1,599 SR
1,411 Elo+

VS

Team Averages
Level 73
1,394 SR
1,312 Elo+
Bacchus
Bacchus
BeguiledWharf70
Bacchus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,299 Elo+
Party 2
Danzaburou
Danzaburou
UATWA
Danzaburou
Level 109
God Stats
6W - 10L
1,481 SR
Queue Stats
8W - 19L
1,144 Elo+
Solo
Thanatos
Thanatos
XLX Thunder
Thanatos
Level 95
God Stats
17W - 20L
1,361 SR
Queue Stats
87W - 98L
1,343 Elo+
Party 2
Nu Wa
Nu Wa
iiDrax9157
Nu Wa
Level 88
God Stats
64W - 40L
1,485 SR
Queue Stats
417W - 419L
1,433 Elo+
Solo
Amaterasu
Amaterasu
toxic spartan 3
Amaterasu
Level 63
God Stats
2W - 4L
1,142 SR
Queue Stats
52W - 67L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
8 / 3 / 3
9,994
588
12,282
13,073
5,054
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
5 / 1 / 5
8,964
527
10,399
9,142
3,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 2 / 5
8,690
511
10,391
7,083
2,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
adr250ian
Serqet
13
1 / 2 / 10
8,192
482
4,605
13,524
10,341
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
15
3 / 2 / 2
8,798
518
11,397
16,102
16,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 2
6,563
386
2,508
12,768
13,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
UATWA
Danzaburou
10
2 / 6 / 1
7,167
422
4,459
13,542
7,560
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thanatos
XLX Thunder
Thanatos
14
4 / 3 / 0
8,552
503
7,328
15,591
6,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
11
1 / 4 / 1
7,156
421
8,277
8,456
2,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
toxic spartan 3
Amaterasu
13
2 / 2 / 2
8,340
491
9,325
20,375
14,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
21
Kills
9
10
Deaths
21
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
8
3
3
3.17
W
5
1
5
7.5
L
0
6
2
0.17
W
4
2
5
3.25
L
Danzaburou
UATWA
Danzaburou
2
6
1
0.42
L
Thanatos
XLX Thunder
Thanatos
4
3
0
1.33
W
Serqet
adr250ian
Serqet
1
2
10
3
W
Lancelot
3
2
2
2
L
Nu Wa
1
4
1
0.38
L
Amaterasu
toxic spartan 3
Amaterasu
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,074
Damage
31,897
58,924
Taken
70,732
37,440
Mitigated
45,203
13,093
Healing
25,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
12,282
8,600
0
1,472
13,073
5,054
2,791
2,226
10,847
0
86,361
W
10,399
2,437
0
2,066
9,142
3,397
0
1,312
7,830
0
64,300
L
2,508
669
0
940
12,768
13,900
0
1,793
10,762
16,725
0
W
10,391
691
157
1,298
7,083
2,351
381
2,199
4,884
71,201
0
L
Danzaburou
UATWA
Danzaburou
4,459
1,369
412
2,489
13,542
7,560
0
2,416
11,066
0
28,431
L
Thanatos
XLX Thunder
Thanatos
7,328
2,398
0
9,552
15,591
6,449
0
1,302
14,289
0
70,353
W
Serqet
adr250ian
Serqet
4,605
812
0
3,546
13,524
10,341
76
4,660
8,864
0
15,851
W
Lancelot
11,397
2,942
0
4,554
16,102
16,297
9
388
15,714
0
59,416
L
Nu Wa
8,277
1,947
0
1,250
8,456
2,601
56
3,470
4,848
47,730
0
L
Amaterasu
toxic spartan 3
Amaterasu
9,325
4,924
0
10,924
20,375
14,693
1,139
1,410
18,875
0
56,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,638
Gold Earned
37,778
473
Minions Killed
290
0
Camps Cleared
0
1,564,198
Distance Traveled
1,540,448
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,994
588
137
8
0
275,960
2
W
Loki
8,964
527
99
6
0
363,758
0
L
Bacchus
6,563
386
26
2
0
322,518
0
W
Janus
8,690
511
126
7
0
299,719
0
L
Danzaburou
7,167
422
37
2
0
291,009
0
L
Thanatos
8,552
503
90
5
0
354,199
0
W
Serqet
8,192
482
22
1
0
284,125
0
W
Lancelot
8,798
518
89
5
0
340,636
0
L
Nu Wa
7,156
421
56
3
0
287,991
0
L
Amaterasu
8,340
491
81
5
0
284,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role