Player Matchup

Bellona
Bellona
Grippa3
Bellona
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Surtr
Surtr
Hippybearcub
Surtr
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
211W - 260L
1,320 Elo+
Solo
Charybdis
Charybdis
YesmMassa-
Charybdis
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 110L
1,461 Elo+
Solo
Amaterasu
Amaterasu
berk91
Amaterasu
Level 27
God Stats
0W - 2L
1,346 SR
Queue Stats
47W - 77L
1,412 Elo+
Solo
Ishtar
Ishtar
o_0--CALCIFER--
Ishtar
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
180W - 211L
1,402 Elo+
Solo
Team Averages
Level 24
1,469 SR
1,419 Elo+

VS

Team Averages
Level 39
1,572 SR
1,458 Elo+
Bacchus
Bacchus
Cochsauce888
Bacchus
Level 102
God Stats
3W - 2L
1,500 SR
Queue Stats
195W - 163L
1,392 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DJeWik
Tsukuyomi
Level 28
God Stats
2W - 0L
1,715 SR
Queue Stats
151W - 125L
1,535 Elo+
Party 1
Jing Wei
Jing Wei
VonKrampus
Jing Wei
Level 25
God Stats
2W - 2L
1,544 SR
Queue Stats
196W - 191L
1,513 Elo+
Party 1
Ishtar
Ishtar
unclemel
Ishtar
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 31L
1,500 Elo+
Solo
Danzaburou
Danzaburou
worldsbest135
Danzaburou
Level 27
God Stats
4W - 3L
1,602 SR
Queue Stats
253W - 266L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Grippa3
Bellona
14
2 / 5 / 3
7,664
697
6,324
12,343
13,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
4 / 4 / 3
9,124
829
4,075
8,556
11,455
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Charybdis
YesmMassa-
Charybdis
16
3 / 5 / 3
8,957
814
9,323
9,717
4,337
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
berk91
Amaterasu
14
2 / 4 / 6
8,332
757
6,705
12,898
15,423
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
1 / 7 / 7
8,462
769
7,506
12,523
6,058
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cochsauce888
Bacchus
15
2 / 3 / 18
9,099
827
5,864
12,509
20,327
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tsukuyomi
DJeWik
Tsukuyomi
17
9 / 3 / 14
10,453
950
19,403
12,284
6,632
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
VonKrampus
Jing Wei
18
9 / 2 / 13
10,858
987
13,286
11,021
6,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ishtar
unclemel
Ishtar
14
1 / 2 / 17
9,028
821
4,370
7,685
3,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
worldsbest135
Danzaburou
15
4 / 2 / 15
9,618
874
6,094
8,432
4,024
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
102
12
Kills
25
25
Deaths
12
22
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Cochsauce888
Bacchus
2
3
18
3.67
W
Tsukuyomi
DJeWik
Tsukuyomi
9
3
14
5.33
L
Bellona
Grippa3
Bellona
2
5
3
0.7
L
4
4
3
1.38
W
Jing Wei
VonKrampus
Jing Wei
9
2
13
7.75
L
Charybdis
YesmMassa-
Charybdis
3
5
3
0.9
L
Amaterasu
berk91
Amaterasu
2
4
6
1.25
L
1
7
7
0.64
W
Ishtar
unclemel
Ishtar
1
2
17
4.75
W
Danzaburou
worldsbest135
Danzaburou
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,933
Damage
49,017
56,037
Taken
51,931
51,209
Mitigated
40,901
8,677
Healing
16,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Cochsauce888
Bacchus
5,864
498
1,411
1,796
12,509
20,327
552
239
11,622
13,720
0
W
Tsukuyomi
DJeWik
Tsukuyomi
19,403
4,849
331
3,180
12,284
6,632
1,109
356
10,960
0
32,186
L
Bellona
Grippa3
Bellona
6,324
545
363
1,894
12,343
13,936
38
506
11,837
119
8,765
L
4,075
829
325
1,461
8,556
11,455
7
889
7,667
3,325
7,888
W
Jing Wei
VonKrampus
Jing Wei
13,286
10,691
935
3,848
11,021
6,197
2,486
87
10,705
0
34,423
L
Charybdis
YesmMassa-
Charybdis
9,323
4,566
287
1,089
9,717
4,337
134
1,362
8,355
0
19,943
L
Amaterasu
berk91
Amaterasu
6,705
2,002
321
2,250
12,898
15,423
0
1,769
11,129
0
7,714
L
7,506
3,535
110
577
12,523
6,058
1,395
1,338
11,185
0
21,042
W
Ishtar
unclemel
Ishtar
4,370
2,297
0
488
7,685
3,721
1,294
461
7,091
0
14,777
W
Danzaburou
worldsbest135
Danzaburou
6,094
1,940
1,964
2,612
8,432
4,024
2,040
314
8,029
0
15,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,539
Gold Earned
49,056
77
Minions Killed
135
0
Camps Cleared
0
884,519
Distance Traveled
1,109,765
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,099
827
13
1
0
210,762
0
W
Tsukuyomi
10,453
950
31
3
0
236,451
0
L
Bellona
7,664
697
3
0
0
212,637
0
L
Surtr
9,124
829
6
1
0
90,066
0
W
Jing Wei
10,858
987
50
5
0
193,558
0
L
Charybdis
8,957
814
32
3
0
198,931
0
L
Amaterasu
8,332
757
2
0
0
218,476
0
L
Ishtar
8,462
769
34
3
0
164,409
0
W
Ishtar
9,028
821
25
2
0
218,616
0
W
Danzaburou
9,618
874
16
1
0
250,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role