Player Matchup

He Bo
He Bo
 
He Bo
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Fwom
Jormungandr
Level 129
God Stats
12W - 12L
1,579 SR
Queue Stats
267W - 230L
1,520 Elo+
Solo
Merlin
Merlin
Zerpz
Merlin
Level 101
God Stats
0W - 2L
1,755 SR
Queue Stats
71W - 74L
1,555 Elo+
Party 1
Cernunnos
Cernunnos
punchyy19
Cernunnos
Level 87
God Stats
12W - 11L
1,619 SR
Queue Stats
289W - 282L
1,586 Elo+
Solo
Mulan
Mulan
ŽODD
Mulan
Level 99
God Stats
25W - 25L
1,608 SR
Queue Stats
253W - 243L
1,493 Elo+
Party 1
Team Averages
Level 98
1,612 SR
1,531 Elo+

VS

Team Averages
Level 74
1,653 SR
1,530 Elo+
Vamana
Vamana
BigDaddySempai
Vamana
Level 68
God Stats
2W - 0L
1,713 SR
Queue Stats
6W - 8L
1,545 Elo+
Party 2
Bakasura
Bakasura
DefltaKnifSkinn
Bakasura
Level 8
God Stats
2W - 4L
1,434 SR
Queue Stats
2W - 5L
1,480 Elo+
Party 2
Ymir
Ymir
Sapphirion101
Ymir
Level 122
God Stats
3W - 0L
1,707 SR
Queue Stats
255W - 203L
1,612 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
YunFarron257
Morgan Le Fay
Level 67
God Stats
1W - 1L
1,602 SR
Queue Stats
7W - 13L
1,398 Elo+
Party 2
Thor
Thor
kingamonYT1
Thor
Level 104
God Stats
3W - 0L
1,812 SR
Queue Stats
56W - 32L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
8
2 / 3 / 3
4,863
695
3,085
6,002
1,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Fwom
Jormungandr
2
0 / 0 / 0
3,277
468
337
825
276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Zerpz
Merlin
8
2 / 2 / 2
4,755
679
3,461
3,694
1,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cernunnos
punchyy19
Cernunnos
9
5 / 2 / 2
5,793
828
3,865
4,203
1,432
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
ŽODD
Mulan
8
2 / 2 / 5
4,714
673
4,102
4,945
2,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
5,204
743
1,091
2,940
1,613
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
7
2 / 4 / 2
4,409
630
2,455
5,969
1,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 2 / 6
4,713
673
1,818
5,291
3,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
YunFarron257
Morgan Le Fay
8
2 / 4 / 3
4,748
678
1,763
5,994
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
5 / 1 / 2
5,380
769
4,709
6,467
2,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
23
11
Kills
9
9
Deaths
11
12
Assists
14
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
3
3
1.17
W
0
0
1
0.5
W
Bakasura
2
4
2
0.75
L
Jormungandr
Fwom
Jormungandr
0
0
0
0
W
0
2
6
1.5
W
Morgan Le Fay
YunFarron257
Morgan Le Fay
2
4
3
0.88
L
Merlin
Zerpz
Merlin
2
2
2
1.5
W
5
1
2
6
L
Cernunnos
punchyy19
Cernunnos
5
2
2
3
L
Mulan
ŽODD
Mulan
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,850
Damage
11,836
19,669
Taken
26,661
7,033
Mitigated
11,180
6,132
Healing
4,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
3,085
557
0
2,372
6,002
1,590
0
1,217
4,785
23,362
0
W
1,091
722
0
1,121
2,940
1,613
46
935
1,964
0
34,510
W
Bakasura
2,455
1,527
0
300
5,969
1,809
0
1,551
4,351
0
13,760
L
Jormungandr
Fwom
Jormungandr
337
154
0
400
825
276
0
0
825
4,082
0
W
1,818
644
0
1,317
5,291
3,452
0
776
4,480
12,918
0
W
Morgan Le Fay
YunFarron257
Morgan Le Fay
1,763
181
0
1,201
5,994
1,938
0
2,329
3,508
15,551
0
L
Merlin
Zerpz
Merlin
3,461
332
0
263
3,694
1,231
0
1,300
2,394
24,956
0
W
4,709
637
0
500
6,467
2,368
0
1,292
5,137
0
30,417
L
Cernunnos
punchyy19
Cernunnos
3,865
2,814
0
1,364
4,203
1,432
759
104
4,099
0
34,443
L
Mulan
ŽODD
Mulan
4,102
984
0
1,733
4,945
2,504
0
960
3,914
0
16,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,402
Gold Earned
24,454
190
Minions Killed
171
0
Camps Cleared
0
625,405
Distance Traveled
834,278
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
4,863
695
50
7
0
157,162
0
W
Vamana
5,204
743
58
8
0
131,909
1
W
Bakasura
4,409
630
29
4
0
203,484
0
L
Jormungandr
3,277
468
9
1
0
24,929
0
W
Ymir
4,713
673
14
2
0
157,260
1
W
Morgan Le Fay
4,748
678
20
3
0
145,758
0
L
Merlin
4,755
679
47
7
0
146,391
0
W
Thor
5,380
769
50
7
0
195,867
0
L
Cernunnos
5,793
828
64
9
0
146,487
0
L
Mulan
4,714
673
20
3
0
150,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role