Player Matchup

Ra
Ra
Archonei_Titan
Ra
Level 44
God Stats
4W - 5L
1,455 SR
Queue Stats
13W - 28L
1,225 Elo+
Party 1
Bacchus
Bacchus
Chiriverso
Bacchus
Level 48
God Stats
4W - 8L
1,410 SR
Queue Stats
7W - 20L
1,191 Elo+
Party 1
Mercury
Mercury
Qx Raid
Mercury
Level 109
God Stats
4W - 5L
1,607 SR
Queue Stats
184W - 194L
1,496 Elo+
Party 3
Gilgamesh
Gilgamesh
Re-Vali
Gilgamesh
Level 14
God Stats
1W - 6L
1,084 SR
Queue Stats
10W - 21L
1,217 Elo+
Party 1
Jing Wei
Jing Wei
Wraitheon2000
Jing Wei
Level 164
God Stats
2W - 3L
1,890 SR
Queue Stats
409W - 399L
1,583 Elo+
Party 3
Team Averages
Level 76
1,489 SR
1,342 Elo+

VS

Team Averages
Level 130
1,598 SR
1,468 Elo+
Loki
Loki
NiteAssassin007
Loki
Level 100
God Stats
19W - 10L
1,643 SR
Queue Stats
47W - 44L
1,505 Elo+
Solo
Chiron
Chiron
P0KEAL0T0FSM0KE
Chiron
Level 123
God Stats
1W - 1L
1,728 SR
Queue Stats
6W - 6L
1,542 Elo+
Party 2
Kuzenbo
Kuzenbo
RAWRzillaaaa
Kuzenbo
Level 148
God Stats
6W - 10L
1,473 SR
Queue Stats
159W - 158L
1,426 Elo+
Solo
Nu Wa
Nu Wa
Senjuu7
Nu Wa
Level 126
God Stats
5W - 5L
1,416 SR
Queue Stats
572W - 517L
1,465 Elo+
Solo
Cupid
Cupid
Tommy7320
Cupid
Level 152
God Stats
4W - 2L
1,729 SR
Queue Stats
32W - 32L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
6,711
479
4,552
8,521
2,764
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Chiriverso
Bacchus
8
0 / 4 / 0
5,702
407
4,048
10,621
8,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
Qx Raid
Mercury
12
0 / 5 / 0
6,897
493
1,460
13,530
4,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Re-Vali
Gilgamesh
12
1 / 2 / 0
7,265
519
3,950
9,820
5,421
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
Wraitheon2000
Jing Wei
11
1 / 0 / 0
6,761
483
4,654
7,206
2,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 5
8,436
603
7,222
10,454
3,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
2 / 1 / 2
7,055
504
6,214
7,673
2,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
RAWRzillaaaa
Kuzenbo
12
2 / 1 / 1
7,838
560
4,362
9,343
6,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
Senjuu7
Nu Wa
13
4 / 0 / 2
8,574
612
8,023
5,100
1,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
Tommy7320
Cupid
11
0 / 0 / 5
6,627
473
3,383
6,690
3,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
2
Kills
15
15
Deaths
3
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Bacchus
Chiriverso
Bacchus
0
4
0
0
W
7
1
5
9.5
W
2
1
2
3
L
Mercury
Qx Raid
Mercury
0
5
0
0
W
Kuzenbo
RAWRzillaaaa
Kuzenbo
2
1
1
2.5
L
Gilgamesh
Re-Vali
Gilgamesh
1
2
0
0.5
W
Nu Wa
Senjuu7
Nu Wa
4
0
2
5
W
Cupid
Tommy7320
Cupid
0
0
5
2.5
L
Jing Wei
Wraitheon2000
Jing Wei
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,664
Damage
29,204
49,698
Taken
39,260
23,958
Mitigated
18,329
11,173
Healing
9,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,552
154
360
1,949
8,521
2,764
0
3,217
5,304
69,247
0
L
Bacchus
Chiriverso
Bacchus
4,048
284
0
1,813
10,621
8,643
0
1,930
8,691
13,225
0
W
7,222
2,384
0
1,436
10,454
3,893
0
2,328
8,126
0
55,301
W
6,214
2,450
150
1,960
7,673
2,713
659
1,473
6,200
0
42,123
L
Mercury
Qx Raid
Mercury
1,460
524
0
2,452
13,530
4,394
0
1,449
12,081
0
62,276
W
Kuzenbo
RAWRzillaaaa
Kuzenbo
4,362
1,120
0
2,580
9,343
6,929
325
384
8,959
42,424
24
L
Gilgamesh
Re-Vali
Gilgamesh
3,950
1,562
0
1,968
9,820
5,421
627
4,432
5,076
0
45,781
W
Nu Wa
Senjuu7
Nu Wa
8,023
2,655
0
665
5,100
1,785
486
2,841
2,128
60,856
0
W
Cupid
Tommy7320
Cupid
3,383
1,513
490
2,223
6,690
3,009
108
2,226
4,464
0
40,506
L
Jing Wei
Wraitheon2000
Jing Wei
4,654
3,305
0
2,631
7,206
2,736
0
989
6,185
0
47,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,336
Gold Earned
38,530
396
Minions Killed
383
0
Camps Cleared
0
1,316,931
Distance Traveled
1,298,602
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,711
479
126
9
0
257,908
0
L
Bacchus
5,702
407
19
1
0
249,874
1
W
Loki
8,436
603
90
6
0
306,296
0
W
Chiron
7,055
504
54
4
0
241,055
4
L
Mercury
6,897
493
96
7
0
299,473
0
W
Kuzenbo
7,838
560
78
6
0
271,083
5
L
Gilgamesh
7,265
519
75
5
0
247,579
0
W
Nu Wa
8,574
612
103
7
0
219,588
0
W
Cupid
6,627
473
58
4
0
260,580
4
L
Jing Wei
6,761
483
80
6
0
262,097
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role