Player Matchup

Tsukuyomi
Tsukuyomi
Alexl337
Tsukuyomi
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
290W - 302L
1,599 Elo+
Solo
Heimdallr
Heimdallr
Barber 87
Heimdallr
Level 149
God Stats
1W - 1L
1,289 SR
Queue Stats
174W - 189L
1,506 Elo+
Solo
Thoth
Thoth
Chimeredith
Thoth
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 31L
1,552 Elo+
Solo
Bacchus
Bacchus
Dristerno
Bacchus
Level 61
God Stats
5W - 3L
1,375 SR
Queue Stats
176W - 201L
1,501 Elo+
Solo
Guan Yu
Guan Yu
x Shinobi x 010
Guan Yu
Level 166
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 84L
1,539 Elo+
Solo
Team Averages
Level 132
1,433 SR
1,539 Elo+

VS

Team Averages
Level 149
1,531 SR
1,567 Elo+
Nox
Nox
EvilCodblack
Nox
Level 134
God Stats
2W - 2L
1,675 SR
Queue Stats
120W - 126L
1,520 Elo+
Solo
Medusa
Medusa
L0rdi0fShadi
Medusa
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
202W - 185L
1,542 Elo+
Solo
Neith
Neith
UnicornTeаrs
Neith
Level 204
God Stats
0W - 1L
1,736 SR
Queue Stats
30W - 52L
1,603 Elo+
Party 1
Bacchus
Bacchus
WaffelbotXD
Bacchus
Level 201
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 148L
1,502 Elo+
Solo
Guan Yu
Guan Yu
shugαrdαddy
Guan Yu
Level 102
God Stats
0W - 2L
1,244 SR
Queue Stats
31W - 18L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Alexl337
Tsukuyomi
18
8 / 3 / 10
10,897
778
19,575
15,479
9,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Barber 87
Heimdallr
18
3 / 2 / 15
10,921
780
18,826
17,628
10,347
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

17
6 / 2 / 9
10,949
782
13,246
10,398
5,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Dristerno
Bacchus
17
1 / 2 / 15
10,656
761
9,403
22,056
31,732
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
2 / 1 / 15
11,095
793
6,136
20,565
23,607
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 4
9,241
660
10,969
11,607
5,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
16
2 / 5 / 4
9,644
689
17,744
11,826
5,671
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
3 / 2 / 6
10,664
762
19,252
11,925
5,647
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
WaffelbotXD
Bacchus
18
3 / 3 / 4
11,190
799
11,914
17,529
23,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
13
0 / 6 / 5
8,302
593
7,990
17,553
21,020
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
32
20
Kills
9
10
Deaths
20
64
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Alexl337
Tsukuyomi
8
3
10
4.33
W
Heimdallr
Barber 87
Heimdallr
3
2
15
5.25
W
6
2
9
5.25
W
Bacchus
Dristerno
Bacchus
1
2
15
4.25
L
1
4
4
0.75
L
Medusa
2
5
4
0.8
L
3
2
6
3
L
Bacchus
WaffelbotXD
Bacchus
3
3
4
1.67
L
Guan Yu
0
6
5
0.42
W
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,186
Damage
67,869
86,126
Taken
70,440
80,457
Mitigated
61,892
45,080
Healing
25,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Alexl337
Tsukuyomi
19,575
4,115
1,225
1,942
15,479
9,317
1,360
2,934
12,545
0
29,622
W
Heimdallr
Barber 87
Heimdallr
18,826
10,836
729
1,041
17,628
10,347
4,016
5,909
11,719
0
49,702
W
13,246
374
1,352
870
10,398
5,454
1,380
4,047
6,351
36,396
0
W
Bacchus
Dristerno
Bacchus
9,403
1,222
2,317
4,492
22,056
31,732
499
7,090
14,966
14,951
0
L
10,969
1,150
1,111
2,071
11,607
5,736
450
4,467
6,940
21,369
0
L
Medusa
17,744
4,194
293
915
11,826
5,671
0
5,376
6,260
0
38,136
L
19,252
5,200
1,654
2,800
11,925
5,647
902
2,475
9,154
0
46,870
L
Bacchus
WaffelbotXD
Bacchus
11,914
1,040
2,063
3,966
17,529
23,818
309
5,143
11,886
17,690
0
L
Guan Yu
7,990
376
7,087
3,681
17,553
21,020
0
5,188
12,082
4,194
7,564
W
6,136
856
21,214
9,898
20,565
23,607
434
6,418
14,147
0
14,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,518
Gold Earned
49,041
153
Minions Killed
150
0
Camps Cleared
0
1,376,854
Distance Traveled
1,413,303
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,897
778
15
1
0
295,452
0
W
Heimdallr
10,921
780
68
5
0
239,589
0
W
Thoth
10,949
782
52
4
0
265,318
0
W
Bacchus
10,656
761
9
1
0
271,978
0
L
Nox
9,241
660
34
2
0
238,843
0
L
Medusa
9,644
689
42
3
0
254,064
0
L
Neith
10,664
762
56
4
0
266,759
0
L
Bacchus
11,190
799
11
1
0
344,025
0
L
Guan Yu
8,302
593
7
1
0
309,612
0
W
Guan Yu
11,095
793
9
1
0
304,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role