Player Matchup

Skadi
Skadi
Gold II
 
Skadi
Gold II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Serqet
Serqet
Gold I
 
Serqet
Gold I
Level 243
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
The Morrigan
The Morrigan
Gold II
A Lvl 1k God
The Morrigan
Gold II
Level 176
God Stats
3W - 3L
1,554 SR
Queue Stats
255W - 247L
1,548 MMR
Solo
He Bo
He Bo
Bronze III
Dragonlordcat
He Bo
Bronze III
Level 95
God Stats
2W - 2L
1,569 SR
Queue Stats
58W - 37L
1,546 MMR
Solo
Bacchus
Bacchus
Gold IV
TopTenDrips
Bacchus
Gold IV
Level 64
God Stats
6W - 7L
1,500 SR
Queue Stats
101W - 104L
1,560 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,525 SR
1,531 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,584 SR
1,572 MMR
Discordia
Discordia
Silver II
 
Discordia
Silver II
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hun Batz
Hun Batz
Silver I
Biscuitcb
Hun Batz
Silver I
Level 68
God Stats
1W - 1L
1,477 SR
Queue Stats
18W - 27L
1,553 MMR
Solo
Horus
Horus
Gold II
Deckarshow
Horus
Gold II
Level 144
God Stats
3W - 3L
1,680 SR
Queue Stats
75W - 74L
1,553 MMR
Solo
Jing Wei
Jing Wei
Gold III
OldemarioX
Jing Wei
Gold III
Level 142
God Stats
3W - 2L
1,722 SR
Queue Stats
15W - 22L
1,710 MMR
Party 1
Ne Zha
Ne Zha
Silver I
PANDIMAN777
Ne Zha
Silver I
Level 143
God Stats
4W - 3L
1,543 SR
Queue Stats
8W - 6L
1,546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
4 / 1 / 0
10,296
644
10,990
10,503
4,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Serqet
 
Serqet
15
1 / 2 / 5
9,326
583
4,220
13,000
5,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
A Lvl 1k God
The Morrigan
15
3 / 2 / 0
9,785
612
6,093
6,040
2,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
7 / 1 / 0
10,365
648
7,392
6,941
2,376
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
TopTenDrips
Bacchus
12
0 / 0 / 3
7,936
496
3,867
13,110
12,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
AphroditeMartichorasVamanaChang'e

VS

Bans
Ao KuangBakasuraMorgan Le FayKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
2 / 3 / 1
8,931
558
5,181
7,569
2,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
Biscuitcb
Hun Batz
13
1 / 4 / 0
7,853
491
5,911
14,480
5,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
7
0 / 0 / 0
6,512
407
3,310
5,170
2,684
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
OldemarioX
Jing Wei
12
1 / 5 / 0
7,705
482
7,979
13,104
5,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
14
2 / 3 / 1
8,025
502
2,911
10,619
6,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
15
Kills
6
6
Deaths
15
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
1
0
4
W
Serqet
 
Serqet
1
2
5
1.75
L
Discordia
 
Discordia
2
3
1
0.83
W
The Morrigan
A Lvl 1k God
The Morrigan
3
2
0
1.5
L
Hun Batz
Biscuitcb
Hun Batz
1
4
0
0.25
L
Horus
0
0
0
0
W
7
1
0
7
L
Jing Wei
OldemarioX
Jing Wei
1
5
0
0.2
L
Ne Zha
2
3
1
0.83
W
Bacchus
TopTenDrips
Bacchus
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,562
Damage
25,292
49,594
Taken
50,942
26,496
Mitigated
22,469
15,199
Healing
14,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
10,990
5,805
0
4,420
10,503
4,300
295
0
10,503
0
106,976
W
Serqet
 
Serqet
4,220
913
0
5,193
13,000
5,703
34
2,513
10,487
0
59,369
L
Discordia
 
Discordia
5,181
189
0
1,382
7,569
2,723
0
2,235
4,899
80,320
0
W
The Morrigan
A Lvl 1k God
The Morrigan
6,093
968
0
1,180
6,040
2,068
0
0
5,214
64,747
4,208
L
Hun Batz
Biscuitcb
Hun Batz
5,911
1,186
0
4,062
14,480
5,266
0
7,086
7,154
0
59,917
L
Horus
3,310
1,747
1,250
2,353
5,170
2,684
0
1,664
3,506
0
12,731
W
7,392
548
0
2,095
6,941
2,376
504
2,646
4,295
86,973
0
L
Jing Wei
OldemarioX
Jing Wei
7,979
6,253
0
2,129
13,104
5,744
0
769
12,209
0
60,848
L
Ne Zha
2,911
863
0
3,494
10,619
6,052
0
3,423
6,263
0
54,499
W
Bacchus
TopTenDrips
Bacchus
3,867
813
0
2,311
13,110
12,049
273
1,227
11,883
21,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,708
Gold Earned
39,026
542
Minions Killed
478
0
Camps Cleared
0
1,524,434
Distance Traveled
1,400,152
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,296
644
163
10
0
274,409
0
W
Serqet
9,326
583
94
6
0
330,326
0
L
Discordia
8,931
558
152
10
0
321,046
4
W
The Morrigan
9,785
612
119
7
0
250,858
2
L
Hun Batz
7,853
491
107
7
0
358,894
0
L
Horus
6,512
407
18
1
0
165,393
1
W
He Bo
10,365
648
141
9
0
329,432
2
L
Jing Wei
7,705
482
113
7
0
298,142
2
L
Ne Zha
8,025
502
88
6
0
256,677
4
W
Bacchus
7,936
496
25
2
0
339,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role