Player Matchup

Tiamat
Tiamat
ABionicWolf
Tiamat
Level 68
God Stats
3W - 1L
1,803 SR
Queue Stats
15W - 14L
1,603 Elo+
Party 2
Freya
Freya
DIO6940
Freya
Level 149
God Stats
10W - 2L
1,928 SR
Queue Stats
187W - 178L
1,457 Elo+
Solo
Heimdallr
Heimdallr
M1chL
Heimdallr
Level 156
God Stats
88W - 89L
1,533 SR
Queue Stats
505W - 494L
1,526 Elo+
Solo
Shiva
Shiva
SigmaRho
Shiva
Level 123
God Stats
0W - 2L
1,296 SR
Queue Stats
83W - 63L
1,601 Elo+
Party 2
Cerberus
Cerberus
juryriggd
Cerberus
Level 87
God Stats
3W - 1L
1,880 SR
Queue Stats
62W - 50L
1,591 Elo+
Party 2
Team Averages
Level 117
1,688 SR
1,556 Elo+

VS

Team Averages
Level 135
1,447 SR
1,501 Elo+
Nu Wa
Nu Wa
BellowOfDragons
Nu Wa
Level 121
God Stats
7W - 4L
1,512 SR
Queue Stats
301W - 307L
1,488 Elo+
Party 1
Bellona
Bellona
Jackisbored999
Bellona
Level 149
God Stats
5W - 3L
1,390 SR
Queue Stats
379W - 387L
1,507 Elo+
Party 1
Athena
Athena
JustShmammy
Athena
Level 129
God Stats
7W - 11L
1,107 SR
Queue Stats
200W - 212L
1,474 Elo+
Party 1
Thor
Thor
Synzicle
Thor
Level 122
God Stats
2W - 0L
1,708 SR
Queue Stats
39W - 35L
1,517 Elo+
Solo
Hachiman
Hachiman
Zîlt
Hachiman
Level 155
God Stats
10W - 6L
1,520 SR
Queue Stats
321W - 275L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
0 / 5 / 0
5,858
418
3,473
10,375
3,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Freya
DIO6940
Freya
9
2 / 4 / 1
6,114
437
3,562
7,791
2,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
M1chL
Heimdallr
13
3 / 3 / 1
7,803
557
8,227
13,237
5,830
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
SigmaRho
Shiva
13
2 / 2 / 2
7,851
561
10,759
13,518
11,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
juryriggd
Cerberus
9
1 / 1 / 0
6,055
433
4,995
11,977
9,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 4
8,824
630
12,405
6,881
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 0 / 2
7,708
551
8,171
12,544
12,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Athena
11
1 / 2 / 7
7,291
521
6,596
13,768
10,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
14
3 / 2 / 6
8,607
615
6,338
11,365
5,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
Zîlt
Hachiman
13
3 / 3 / 0
7,857
561
9,462
10,040
3,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
8
Kills
15
15
Deaths
8
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
5
0
0
W
5
1
4
7
L
Freya
DIO6940
Freya
2
4
1
0.63
W
3
0
2
4
W
Athena
1
2
7
2.25
L
Heimdallr
M1chL
Heimdallr
3
3
1
1.17
L
Shiva
SigmaRho
Shiva
2
2
2
1.5
W
Thor
3
2
6
3
W
Hachiman
Zîlt
Hachiman
3
3
0
1
L
Cerberus
juryriggd
Cerberus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,016
Damage
42,972
56,898
Taken
54,598
32,882
Mitigated
34,512
14,626
Healing
12,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
3,473
82
0
1,266
10,375
3,572
0
5,915
4,460
39,148
0
W
12,405
3,227
0
1,494
6,881
2,644
2,061
3,915
2,966
75,650
0
L
Freya
DIO6940
Freya
3,562
1,259
0
1,347
7,791
2,583
0
2,531
5,260
26,749
0
W
8,171
3,381
0
4,178
12,544
12,097
155
2,705
9,839
0
51,998
W
Athena
6,596
2,120
0
2,752
13,768
10,899
188
3,137
10,631
24,918
0
L
Heimdallr
M1chL
Heimdallr
8,227
5,363
0
7,554
13,237
5,830
724
2,182
11,055
0
57,514
L
Shiva
SigmaRho
Shiva
10,759
2,048
0
1,986
13,518
11,354
0
3,927
9,591
1,084
60,409
W
Thor
6,338
1,766
0
780
11,365
5,011
386
1,758
9,607
0
71,660
W
Hachiman
Zîlt
Hachiman
9,462
6,683
0
3,238
10,040
3,861
1,094
1,004
9,036
0
59,287
L
Cerberus
juryriggd
Cerberus
4,995
526
0
2,473
11,977
9,543
0
4,446
7,531
17,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,681
Gold Earned
40,287
339
Minions Killed
448
0
Camps Cleared
0
1,206,117
Distance Traveled
1,429,550
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,858
418
71
5
0
274,565
0
W
Nu Wa
8,824
630
116
8
0
282,925
2
L
Freya
6,114
437
48
3
0
172,320
0
W
Bellona
7,708
551
87
6
0
283,426
3
W
Athena
7,291
521
38
3
0
274,697
0
L
Heimdallr
7,803
557
92
7
0
218,682
3
L
Shiva
7,851
561
98
7
0
262,242
0
W
Thor
8,607
615
111
8
0
312,766
0
W
Hachiman
7,857
561
96
7
0
275,736
1
L
Cerberus
6,055
433
30
2
0
278,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role