Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BeefeBoi
Ah Muzen Cab
Level 65
God Stats
10W - 9L
1,423 SR
Queue Stats
31W - 37L
1,305 Elo+
Solo
Sylvanus
Sylvanus
SeriouslyOsman
Sylvanus
Level 66
God Stats
8W - 11L
1,556 SR
Queue Stats
22W - 33L
1,371 Elo+
Party 2
Chronos
Chronos
ggamer2004
Chronos
Level 102
God Stats
0W - 1L
1,291 SR
Queue Stats
4W - 17L
1,215 Elo+
Party 2
Team Averages
Level 78
1,423 SR
1,297 Elo+

VS

Team Averages
Level 90
1,517 SR
1,380 Elo+
Bakasura
Bakasura
Bloodsport1335
Bakasura
Level 84
God Stats
10W - 0L
1,689 SR
Queue Stats
174W - 177L
1,377 Elo+
Solo
Ganesha
Ganesha
naughty_panda109
Ganesha
Level 83
God Stats
13W - 21L
1,362 SR
Queue Stats
401W - 469L
1,371 Elo+
Party 1
Vulcan
Vulcan
xX_DR4GON_Xx85
Vulcan
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
346W - 405L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BeefeBoi
Ah Muzen Cab
9
1 / 2 / 0
7,357
566
5,797
6,143
2,455
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
13
0 / 4 / 2
8,827
679
4,981
14,277
16,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
ggamer2004
Chronos
15
1 / 3 / 1
9,047
696
10,479
11,790
5,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
15
6 / 0 / 3
10,228
787
10,806
9,951
5,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 1 / 9
9,567
736
8,903
16,947
16,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 1 / 4
9,783
753
8,729
5,186
2,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
2
Kills
9
9
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BeefeBoi
Ah Muzen Cab
1
2
0
0.5
W
Bakasura
6
0
3
7.5
L
Sylvanus
0
4
2
0.25
L
Chronos
ggamer2004
Chronos
1
3
1
0.5
W
0
1
9
4.5
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,257
Damage
28,438
32,210
Taken
32,084
24,138
Mitigated
25,474
6,949
Healing
7,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BeefeBoi
Ah Muzen Cab
5,797
4,059
157
603
6,143
2,455
102
4,304
1,674
0
19,446
W
Bakasura
10,806
6,935
0
3,938
9,951
5,732
672
4,444
5,507
0
44,186
L
Sylvanus
4,981
1,554
1,536
3,150
14,277
16,610
46
6,638
6,453
12,170
0
L
Chronos
ggamer2004
Chronos
10,479
2,641
0
1,503
11,790
5,073
130
6,727
4,573
55,795
0
W
8,903
564
53
2,560
16,947
16,892
789
8,235
8,712
26,039
0
W
8,729
4,663
0
563
5,186
2,850
1,292
2,830
2,356
41,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,231
Gold Earned
29,578
142
Minions Killed
202
0
Camps Cleared
0
570,899
Distance Traveled
718,697
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,357
566
27
2
0
131,784
0
W
Bakasura
10,228
787
95
7
0
244,132
0
L
Sylvanus
8,827
679
11
1
0
199,032
3
L
Chronos
9,047
696
104
8
0
240,083
0
W
Ganesha
9,567
736
21
2
0
235,635
0
W
Vulcan
9,783
753
86
7
0
238,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role