Player Matchup

Terra
Terra
HmbrgrBgMcWhppr
Terra
Level 60
God Stats
16W - 4L
1,798 SR
Queue Stats
80W - 69L
1,591 Elo+
Party 1
Tiamat
Tiamat
KleaverCutter
Tiamat
Level 77
God Stats
10W - 7L
1,484 SR
Queue Stats
82W - 67L
1,594 Elo+
Party 1
Thor
Thor
PeterGriffin2007
Thor
Level 6
God Stats
5W - 6L
1,393 SR
Queue Stats
7W - 7L
1,424 Elo+
Party 1
Anhur
Anhur
SnuffBagSnuff
Anhur
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 27L
1,627 Elo+
Party 1
Cu Chulainn
Cu Chulainn
orsan1
Cu Chulainn
Level 73
God Stats
10W - 7L
1,687 SR
Queue Stats
96W - 72L
1,595 Elo+
Party 1
Team Averages
Level 57
1,572 SR
1,566 Elo+

VS

Team Averages
Level 154
1,548 SR
1,523 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
FxttedEmu
Loki
Level 121
God Stats
62W - 36L
1,687 SR
Queue Stats
110W - 75L
1,605 Elo+
Solo
Nox
Nox
G0DSentGamer
Nox
Level 157
God Stats
5W - 12L
1,343 SR
Queue Stats
269W - 305L
1,424 Elo+
Solo
Geb
Geb
LegionXjjkiller
Geb
Level 172
God Stats
147W - 126L
1,582 SR
Queue Stats
1,035W - 990L
1,533 Elo+
Solo
Chernobog
Chernobog
Sl3venK3levra
Chernobog
Level 105
God Stats
27W - 20L
1,631 SR
Queue Stats
669W - 673L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,497
1,099
2,172
2,292
1,509
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 0 / 0
5,487
1,097
2,692
1,030
689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 0 / 0
4,999
1,000
3,082
71
24
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

10
0 / 0 / 0
5,458
1,092
530
1,328
442
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cu Chulainn
orsan1
Cu Chulainn
9
0 / 0 / 0
5,159
1,032
945
1,831
1,144
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

399

VS

Team 2 Tickets

394

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
9
0 / 0 / 0
4,844
969
0
0
0
Loki
10
0 / 0 / 0
5,456
1,091
1,207
2,507
1,398
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 0 / 0
5,384
1,077
1,669
1,330
528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 0 / 0
6,000
1,200
89
3,863
2,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
Sl3venK3levra
Chernobog
10
0 / 0 / 0
5,387
1,077
1,038
3,543
1,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
0
0
0
L
Loki
0
0
0
0
L
0
0
0
0
W
0
0
0
0
W
0
0
0
0
L
0
0
0
0
W
0
0
0
0
L
Chernobog
Sl3venK3levra
Chernobog
0
0
0
0
W
0
0
0
0
W
Cu Chulainn
orsan1
Cu Chulainn
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,421
Damage
4,003
6,552
Taken
11,243
3,808
Mitigated
6,029
2,303
Healing
1,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
L
Loki
1,207
128
0
242
2,507
1,398
0
1,481
1,026
0
15,398
L
1,669
324
0
0
1,330
528
0
738
592
7,438
0
W
2,172
0
39
405
2,292
1,509
0
1,127
1,165
4,376
0
W
2,692
76
0
638
1,030
689
0
92
938
14,874
0
L
89
0
0
747
3,863
2,597
0
1,629
2,234
9,369
0
W
3,082
0
0
0
71
24
0
0
71
0
4,596
L
Chernobog
Sl3venK3levra
Chernobog
1,038
309
0
590
3,543
1,506
0
1,016
2,527
0
14,015
W
530
530
0
1,016
1,328
442
0
163
1,165
0
19,257
W
Cu Chulainn
orsan1
Cu Chulainn
945
272
0
205
1,831
1,144
0
376
1,455
0
3,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,600
Gold Earned
27,071
91
Minions Killed
94
4
Camps Cleared
7
447,287
Distance Traveled
377,755
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,844
969
0
0
0
3,122
0
L
Loki
5,456
1,091
32
6
3
103,363
0
L
Nox
5,384
1,077
23
5
1
91,228
0
W
Terra
5,497
1,099
4
1
1
93,852
0
W
Tiamat
5,487
1,097
26
5
0
91,530
0
L
Geb
6,000
1,200
22
4
0
77,963
0
W
Thor
4,999
1,000
5
1
0
84,147
0
L
Chernobog
5,387
1,077
17
3
3
102,079
2
W
Anhur
5,458
1,092
50
10
2
92,777
0
W
Cu Chulainn
5,159
1,032
6
1
1
84,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role