Player Matchup

Chaac
Chaac
Berserker_495
Chaac
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Sobek
Sobek
Wesside4finga
Sobek
Level 77
God Stats
5W - 7L
1,394 SR
Queue Stats
1,016W - 1,112L
1,295 Elo+
Solo
Ao Kuang
Ao Kuang
dark03lord
Ao Kuang
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Team Averages
Level 53
1,465 SR
1,432 Elo+

VS

Team Averages
Level 55
1,532 SR
1,349 Elo+
Kuzenbo
Kuzenbo
Bubbles5203
Kuzenbo
Level 43
God Stats
11W - 2L
1,684 SR
Queue Stats
101W - 116L
1,311 Elo+
Party 1
Xbalanque
Xbalanque
MunchingBrotao
Xbalanque
Level 27
God Stats
13W - 12L
1,413 SR
Queue Stats
44W - 49L
1,312 Elo+
Party 1
Janus
Janus
Slapdaboss
Janus
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 84L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 13 / 2
7,633
587
2,743
20,258
22,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 7 / 3
9,156
704
5,041
19,676
17,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
dark03lord
Ao Kuang
14
5 / 4 / 0
9,515
732
10,524
15,600
12,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bubbles5203
Kuzenbo
15
4 / 3 / 18
10,979
845
8,309
13,110
18,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Xbalanque
MunchingBrotao
Xbalanque
15
12 / 2 / 8
11,178
860
20,444
9,981
5,107
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
17
8 / 1 / 12
12,042
926
16,811
7,769
4,431
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
62
6
Kills
24
24
Deaths
6
5
Assists
38
Player
Kills
Deaths
Assists
KDA
L
0
13
2
0.08
W
Kuzenbo
Bubbles5203
Kuzenbo
4
3
18
4.33
W
Xbalanque
MunchingBrotao
Xbalanque
12
2
8
8
W
Janus
8
1
12
14
L
1
7
3
0.36
L
Ao Kuang
dark03lord
Ao Kuang
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,308
Damage
45,564
55,534
Taken
30,860
51,938
Mitigated
27,987
9,239
Healing
4,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,743
946
0
922
20,258
22,005
0
8,896
11,362
0
12,493
W
Kuzenbo
Bubbles5203
Kuzenbo
8,309
4,285
0
1,474
13,110
18,449
393
5,999
6,606
13,624
104
W
Xbalanque
MunchingBrotao
Xbalanque
20,444
15,167
0
400
9,981
5,107
874
4,561
4,997
0
34,421
W
Janus
16,811
3,098
272
2,074
7,769
4,431
709
4,330
3,216
87,079
0
L
5,041
453
1,061
4,498
19,676
17,193
0
9,001
10,675
11,829
0
L
Ao Kuang
dark03lord
Ao Kuang
10,524
2,466
77
2,681
15,600
12,740
0
7,137
8,463
26,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,304
Gold Earned
34,199
61
Minions Killed
173
0
Camps Cleared
0
565,718
Distance Traveled
676,319
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,633
587
18
1
0
163,016
0
W
Kuzenbo
10,979
845
12
1
0
242,673
0
W
Xbalanque
11,178
860
25
2
0
216,798
0
W
Janus
12,042
926
136
10
0
216,848
0
L
Sobek
9,156
704
8
1
0
198,430
0
L
Ao Kuang
9,515
732
35
3
0
204,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role