Player Matchup

Nox
Nox
 
Nox
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
BeanoTheBricky
Hou Yi
Level 120
God Stats
5W - 7L
1,176 SR
Queue Stats
435W - 426L
1,476 Elo+
Party 3
Atlas
Atlas
Bufera__
Atlas
Level 49
God Stats
121W - 89L
1,554 SR
Queue Stats
137W - 114L
1,466 Elo+
Party 2
Awilix
Awilix
SixTimesInMadrid
Awilix
Level 157
God Stats
13W - 9L
1,924 SR
Queue Stats
598W - 564L
1,464 Elo+
Party 3
Anubis
Anubis
StromRanger
Anubis
Level 123
God Stats
172W - 183L
1,525 SR
Queue Stats
425W - 437L
1,437 Elo+
Solo
Team Averages
Level 103
1,536 SR
1,469 Elo+

VS

Team Averages
Level 119
1,583 SR
1,376 Elo+
Artemis
Artemis
Azron230
Artemis
Level 159
God Stats
36W - 24L
1,530 SR
Queue Stats
433W - 407L
1,442 Elo+
Solo
Set
Set
Eternal-420-
Set
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,210 Elo+
Party 1
Anubis
Anubis
FG-Fearless
Anubis
Level 123
God Stats
6W - 4L
1,664 SR
Queue Stats
94W - 89L
1,400 Elo+
Party 1
Bacchus
Bacchus
GamingVortexx
Bacchus
Level 110
God Stats
2W - 2L
1,631 SR
Queue Stats
49W - 49L
1,386 Elo+
Party 1
Martichoras
Martichoras
SiniSta_JoKeR
Martichoras
Level 137
God Stats
6W - 4L
1,591 SR
Queue Stats
147W - 143L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
1 / 3 / 2
6,023
463
5,334
6,259
2,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 1 / 1
8,319
640
3,758
10,803
4,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atlas
Bufera__
Atlas
11
2 / 1 / 5
7,347
565
5,615
10,617
10,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
11 / 0 / 1
9,680
745
12,135
8,982
3,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
13
5 / 2 / 3
8,301
639
8,670
9,751
4,637
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Azron230
Artemis
12
0 / 4 / 1
6,892
530
8,345
9,813
3,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
3 / 2 / 0
7,564
582
3,769
7,636
3,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
12
1 / 7 / 1
6,833
526
5,725
11,327
4,485
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
11
0 / 3 / 4
6,974
536
5,676
13,056
13,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Martichoras
SiniSta_JoKeR
Martichoras
11
3 / 5 / 1
6,679
514
7,000
10,605
4,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
20
Kills
7
7
Deaths
21
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
1
3
2
0.67
L
Artemis
Azron230
Artemis
0
4
1
0.13
W
1
1
1
1.5
W
Atlas
Bufera__
Atlas
2
1
5
4.5
L
3
2
0
1.5
L
Anubis
1
7
1
0.21
L
Bacchus
0
3
4
0.67
L
Martichoras
SiniSta_JoKeR
Martichoras
3
5
1
0.7
W
11
0
1
11.5
W
Anubis
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,512
Damage
30,515
46,412
Taken
52,437
25,470
Mitigated
29,531
12,685
Healing
11,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
5,334
1,079
0
250
6,259
2,581
901
3,514
2,745
31,770
0
L
Artemis
Azron230
Artemis
8,345
3,111
0
1,229
9,813
3,643
520
731
9,082
0
47,692
W
3,758
789
0
5,512
10,803
4,406
2,709
0
10,803
0
60,125
W
Atlas
Bufera__
Atlas
5,615
2,580
110
1,201
10,617
10,333
113
2,660
7,957
23,725
0
L
3,769
1,553
0
1,109
7,636
3,403
0
1,510
6,126
0
38,832
L
Anubis
5,725
318
0
3,123
11,327
4,485
0
5,155
6,172
54,059
0
L
Bacchus
5,676
715
310
4,333
13,056
13,340
0
5,884
7,172
24,715
0
L
Martichoras
SiniSta_JoKeR
Martichoras
7,000
2,068
0
1,593
10,605
4,660
0
6,339
4,266
0
53,545
W
12,135
6,335
0
930
8,982
3,513
0
1,452
7,530
0
78,758
W
Anubis
8,670
202
45
4,637
9,751
4,637
385
3,775
5,976
60,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,670
Gold Earned
34,942
396
Minions Killed
344
0
Camps Cleared
0
1,317,440
Distance Traveled
1,253,221
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,023
463
42
3
0
237,438
2
L
Artemis
6,892
530
78
6
0
231,875
0
W
Hou Yi
8,319
640
113
9
0
235,715
4
W
Atlas
7,347
565
24
2
0
260,035
1
L
Set
7,564
582
55
4
0
297,331
1
L
Anubis
6,833
526
93
7
0
242,538
1
L
Bacchus
6,974
536
33
3
0
254,377
2
L
Martichoras
6,679
514
85
7
0
227,100
0
W
Awilix
9,680
745
122
9
0
341,662
0
W
Anubis
8,301
639
95
7
0
242,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role