Player Matchup

Achilles
Achilles
B1Gmanruss34
Achilles
Level 89
God Stats
2W - 2L
1,297 SR
Queue Stats
222W - 338L
1,530 Elo+
Party 1
Izanami
Izanami
DTon-_-
Izanami
Level 29
God Stats
13W - 9L
1,625 SR
Queue Stats
19W - 15L
1,554 Elo+
Party 1
Anubis
Anubis
blackhawk-5-
Anubis
Level 107
God Stats
0W - 1L
1,788 SR
Queue Stats
91W - 138L
1,443 Elo+
Party 1
Fafnir
Fafnir
rubberducky24242
Fafnir
Level 126
God Stats
5W - 8L
1,422 SR
Queue Stats
319W - 424L
1,538 Elo+
Party 1
Scylla
Scylla
wahoo-fan535
Scylla
Level 110
God Stats
0W - 3L
1,251 SR
Queue Stats
101W - 165L
1,491 Elo+
Party 1
Team Averages
Level 92
1,477 SR
1,511 Elo+

VS

Team Averages
Level 96
1,496 SR
1,505 Elo+
Hera
Hera
 
Hera
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
 
Chaac
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
GODxOFxWARx8184
Bacchus
Level 99
God Stats
5W - 0L
1,500 SR
Queue Stats
270W - 239L
1,477 Elo+
Party 3
Martichoras
Martichoras
Zero_Killer456
Martichoras
Level 66
God Stats
12W - 5L
1,791 SR
Queue Stats
57W - 66L
1,564 Elo+
Party 2
Pele
Pele
xAzraelx1
Pele
Level 124
God Stats
2W - 2L
1,190 SR
Queue Stats
266W - 237L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
B1Gmanruss34
Achilles
13
1 / 4 / 0
6,859
490
4,666
10,939
13,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
DTon-_-
Izanami
11
2 / 6 / 0
6,876
491
4,656
10,895
4,222
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
13
2 / 5 / 0
7,558
540
4,452
11,638
6,549
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 4 / 3
6,816
487
3,349
13,732
15,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
13
3 / 3 / 3
7,690
549
6,460
9,024
3,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
9 / 2 / 4
10,066
719
11,212
6,339
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
 
Chaac
14
4 / 1 / 5
8,699
621
9,183
12,184
7,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 3 / 11
7,792
557
6,297
12,360
13,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Martichoras
Zero_Killer456
Martichoras
13
6 / 3 / 4
8,370
598
10,157
10,832
5,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Pele
15
2 / 0 / 8
8,720
623
6,296
8,813
3,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
9
Kills
22
22
Deaths
9
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
9
2
4
5.5
W
Chaac
 
Chaac
4
1
5
6.5
L
Achilles
B1Gmanruss34
Achilles
1
4
0
0.25
L
Izanami
DTon-_-
Izanami
2
6
0
0.33
W
1
3
11
2.17
W
Martichoras
Zero_Killer456
Martichoras
6
3
4
2.67
L
Anubis
2
5
0
0.4
L
1
4
3
0.63
L
Scylla
3
3
3
1.5
W
Pele
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,583
Damage
43,145
56,228
Taken
50,528
43,022
Mitigated
31,779
13,699
Healing
11,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
11,212
2,674
0
1,300
6,339
2,233
218
3,189
3,150
82,156
0
W
Chaac
 
Chaac
9,183
900
0
3,963
12,184
7,972
91
2,288
9,155
0
66,072
L
Achilles
B1Gmanruss34
Achilles
4,666
714
0
3,363
10,939
13,970
0
0
10,939
0
42,695
L
Izanami
DTon-_-
Izanami
4,656
3,849
0
1,062
10,895
4,222
0
2,177
8,718
0
46,632
W
6,297
1,467
0
2,888
12,360
13,021
0
3,803
8,557
23,191
0
W
Martichoras
Zero_Killer456
Martichoras
10,157
4,035
0
1,879
10,832
5,083
173
4,781
6,051
0
58,664
L
Anubis
4,452
354
0
4,173
11,638
6,549
0
6,713
4,925
64,600
0
L
3,349
1,027
0
3,358
13,732
15,179
0
5,149
8,583
11,345
0
L
Scylla
6,460
1,109
0
1,743
9,024
3,102
0
3,470
5,554
61,870
0
W
Pele
6,296
1,224
0
1,029
8,813
3,470
230
887
7,879
0
76,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,799
Gold Earned
43,647
387
Minions Killed
449
0
Camps Cleared
0
1,354,445
Distance Traveled
1,461,496
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,066
719
143
10
0
260,344
0
W
Chaac
8,699
621
86
6
0
294,543
5
L
Achilles
6,859
490
51
4
0
268,204
2
L
Izanami
6,876
491
96
7
0
264,776
0
W
Bacchus
7,792
557
26
2
0
299,212
2
W
Martichoras
8,370
598
80
6
0
266,266
0
L
Anubis
7,558
540
115
8
0
237,857
4
L
Fafnir
6,816
487
25
2
0
277,641
3
L
Scylla
7,690
549
100
7
0
305,967
0
W
Pele
8,720
623
114
8
0
341,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role