Player Matchup

Xing Tian
Xing Tian
Osagri
Xing Tian
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 23L
1,418 Elo+
Solo
Shiva
Shiva
josemolon95
Shiva
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,507 Elo+
Solo
Zeus
Zeus
tsblue1950
Zeus
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,365 Elo+
Solo
Team Averages
Level 70
1,500 SR
1,430 Elo+

VS

Team Averages
Level 98
1,407 SR
1,351 Elo+
Danzaburou
Danzaburou
Kori Kemono
Danzaburou
Level 107
God Stats
5W - 3L
1,529 SR
Queue Stats
137W - 145L
1,422 Elo+
Party 1
Kukulkan
Kukulkan
keanita1234
Kukulkan
Level 79
God Stats
9W - 13L
1,261 SR
Queue Stats
15W - 26L
1,202 Elo+
Solo
Gilgamesh
Gilgamesh
l Shugo l
Gilgamesh
Level 108
God Stats
4W - 1L
1,430 SR
Queue Stats
156W - 171L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Osagri
Xing Tian
12
0 / 3 / 0
8,111
624
6,209
17,257
19,788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
0 / 1 / 1
8,296
638
1,967
9,944
10,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 8 / 0
8,203
631
5,978
13,449
5,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kori Kemono
Danzaburou
17
8 / 0 / 3
11,537
887
15,575
8,714
4,191
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
keanita1234
Kukulkan
14
0 / 1 / 8
8,993
692
6,163
4,403
1,951
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
l Shugo l
Gilgamesh
16
4 / 0 / 5
9,985
768
11,132
13,541
16,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
1
Kills
12
12
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Kori Kemono
Danzaburou
8
0
3
9.5
L
Xing Tian
Osagri
Xing Tian
0
3
0
0
L
0
1
1
0.5
W
Kukulkan
keanita1234
Kukulkan
0
1
8
4
W
Gilgamesh
l Shugo l
Gilgamesh
4
0
5
6.5
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,154
Damage
32,870
40,650
Taken
26,658
35,484
Mitigated
22,547
4,065
Healing
6,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Kori Kemono
Danzaburou
15,575
10,259
0
4,809
8,714
4,191
2,395
5,356
3,255
0
61,495
L
Xing Tian
Osagri
Xing Tian
6,209
342
1,331
2,090
17,257
19,788
0
3,766
12,830
15,532
0
L
1,967
371
55
436
9,944
10,566
0
748
9,032
0
40,999
W
Kukulkan
keanita1234
Kukulkan
6,163
631
0
302
4,403
1,951
222
2,215
2,062
32,286
0
W
Gilgamesh
l Shugo l
Gilgamesh
11,132
2,627
0
1,756
13,541
16,405
133
4,582
8,748
125
41,497
L
5,978
559
0
153
13,449
5,130
212
1,717
11,337
25,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,610
Gold Earned
30,515
121
Minions Killed
177
0
Camps Cleared
0
641,044
Distance Traveled
725,517
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,537
887
80
6
0
251,304
1
L
Xing Tian
8,111
624
17
1
0
227,861
0
L
Shiva
8,296
638
63
5
0
231,451
0
W
Kukulkan
8,993
692
47
4
0
194,610
0
W
Gilgamesh
9,985
768
50
4
0
279,603
5
L
Zeus
8,203
631
41
3
0
181,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role