Player Matchup

Arachne
Arachne
 
Arachne
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
DogfartsMcGee
Lancelot
Level 87
God Stats
1W - 1L
1,736 SR
Queue Stats
69W - 56L
1,496 Elo+
Solo
Erlang Shen
Erlang Shen
GABBYYGAMESS
Erlang Shen
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
125W - 132L
1,481 Elo+
Solo
Janus
Janus
SniffedGlue
Janus
Level 158
God Stats
3W - 2L
1,742 SR
Queue Stats
121W - 137L
1,471 Elo+
Solo
Ullr
Ullr
blackaoh
Ullr
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,454 Elo+
Solo
Team Averages
Level 82
1,595 SR
1,480 Elo+

VS

Team Averages
Level 101
1,441 SR
1,420 Elo+
Jing Wei
Jing Wei
DeadBwap
Jing Wei
Level 156
God Stats
4W - 6L
1,208 SR
Queue Stats
277W - 278L
1,471 Elo+
Solo
Zeus
Zeus
Ferdyzidane
Zeus
Level 41
God Stats
5W - 4L
1,429 SR
Queue Stats
116W - 128L
1,387 Elo+
Solo
Achilles
Achilles
SDRLWIZARD
Achilles
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 126L
1,425 Elo+
Solo
Surtr
Surtr
SleazyPossum
Surtr
Level 106
God Stats
4W - 3L
1,507 SR
Queue Stats
110W - 102L
1,367 Elo+
Solo
Sun Wukong
Sun Wukong
clayk6
Sun Wukong
Level 78
God Stats
5W - 3L
1,560 SR
Queue Stats
160W - 179L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
2 / 10 / 2
8,781
585
9,028
17,837
10,300
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
DogfartsMcGee
Lancelot
19
4 / 6 / 0
11,446
763
5,768
19,691
14,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
GABBYYGAMESS
Erlang Shen
15
1 / 6 / 5
8,607
574
7,251
20,418
21,219
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
3 / 4 / 4
10,997
733
16,756
8,338
4,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
18
2 / 6 / 4
10,597
706
7,594
16,233
7,756
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DeadBwap
Jing Wei
19
8 / 2 / 12
12,134
809
8,629
9,907
4,475
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
12 / 3 / 12
13,819
921
30,645
9,570
4,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Achilles
SDRLWIZARD
Achilles
2
0 / 0 / 0
4,736
316
0
0
0
19
8 / 6 / 17
12,626
842
16,952
25,884
40,411
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
clayk6
Sun Wukong
20
4 / 1 / 19
11,731
782
16,882
17,945
13,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
92
12
Kills
32
32
Deaths
12
15
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
10
2
0.3
W
Jing Wei
DeadBwap
Jing Wei
8
2
12
7
L
Lancelot
DogfartsMcGee
Lancelot
4
6
0
0.67
W
12
3
12
6
L
Erlang Shen
GABBYYGAMESS
Erlang Shen
1
6
5
0.58
W
Achilles
SDRLWIZARD
Achilles
0
0
0
0
W
8
6
17
2.75
L
3
4
4
1.25
L
Ullr
2
6
4
0.67
W
Sun Wukong
clayk6
Sun Wukong
4
1
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,397
Damage
73,108
82,517
Taken
63,306
58,222
Mitigated
62,207
15,823
Healing
22,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
9,028
5,388
1,144
1,839
17,837
10,300
0
5,232
12,605
0
12,431
W
Jing Wei
DeadBwap
Jing Wei
8,629
7,185
1,293
1,807
9,907
4,475
3,230
2,676
7,231
0
30,706
L
Lancelot
DogfartsMcGee
Lancelot
5,768
911
465
3,692
19,691
14,829
1,520
8,694
10,997
0
36,737
W
30,645
3,641
1,584
3,215
9,570
4,110
2,419
1,673
7,897
68,241
0
L
Erlang Shen
GABBYYGAMESS
Erlang Shen
7,251
2,475
790
2,482
20,418
21,219
228
7,966
12,452
0
14,104
W
Achilles
SDRLWIZARD
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
16,952
4,946
855
5,454
25,884
40,411
309
8,245
17,639
4,590
29,917
L
16,756
627
564
587
8,338
4,118
0
3,132
5,206
36,896
0
L
Ullr
7,594
2,909
939
3,321
16,233
7,756
0
8,717
7,516
0
24,077
W
Sun Wukong
clayk6
Sun Wukong
16,882
2,595
1,965
6,447
17,945
13,211
2,930
4,162
13,783
0
30,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,428
Gold Earned
55,046
168
Minions Killed
190
0
Camps Cleared
0
1,276,210
Distance Traveled
1,155,771
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,781
585
11
1
0
249,898
0
W
Jing Wei
12,134
809
58
4
0
286,763
0
L
Lancelot
11,446
763
58
4
0
288,221
0
W
Zeus
13,819
921
78
5
0
258,197
5
L
Erlang Shen
8,607
574
11
1
0
295,952
1
W
Achilles
4,736
316
0
0
0
0
0
W
Surtr
12,626
842
22
1
0
282,512
0
L
Janus
10,997
733
50
3
0
167,287
0
L
Ullr
10,597
706
38
3
0
274,852
3
W
Sun Wukong
11,731
782
32
2
0
328,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role