Player Matchup

Hel
Hel
 
Hel
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Axyrx
Thanatos
Level 69
God Stats
13W - 8L
1,597 SR
Queue Stats
56W - 41L
1,436 Elo+
Party 1
Khepri
Khepri
BlueHeimdall
Khepri
Level 118
God Stats
2W - 6L
1,355 SR
Queue Stats
39W - 16L
1,656 Elo+
Solo
Bellona
Bellona
Gaerrar
Bellona
Level 69
God Stats
3W - 6L
1,270 SR
Queue Stats
11W - 19L
1,336 Elo+
Solo
Xbalanque
Xbalanque
algodãorosa
Xbalanque
Level 67
God Stats
2W - 0L
1,726 SR
Queue Stats
173W - 170L
1,399 Elo+
Solo
Team Averages
Level 86
1,489 SR
1,465 Elo+

VS

Team Averages
Level 104
1,567 SR
1,477 Elo+
Chang'e
Chang'e
 
Chang'e
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DNG-Kai
Anubis
Level 27
God Stats
3W - 7L
1,359 SR
Queue Stats
15W - 18L
1,462 Elo+
Party 2
Bacchus
Bacchus
GodlyUnicorn
Bacchus
Level 154
God Stats
7W - 9L
1,498 SR
Queue Stats
315W - 317L
1,425 Elo+
Solo
Hachiman
Hachiman
SEBASTYT
Hachiman
Level 149
God Stats
3W - 1L
2,007 SR
Queue Stats
61W - 61L
1,529 Elo+
Solo
Susano
Susano
temp-982232
Susano
Level 38
God Stats
4W - 6L
1,469 SR
Queue Stats
18W - 20L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
2 / 0 / 4
9,097
535
10,481
9,705
4,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Thanatos
Axyrx
Thanatos
15
9 / 2 / 3
10,037
590
11,979
16,489
7,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
10
0 / 4 / 6
7,632
449
4,578
15,297
13,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bellona
Gaerrar
Bellona
12
2 / 0 / 1
8,066
474
6,940
8,801
7,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Xbalanque
algodãorosa
Xbalanque
11
1 / 5 / 4
7,770
457
9,624
14,368
6,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
1 / 3 / 1
8,391
494
11,585
16,491
6,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
DNG-Kai
Anubis
11
1 / 5 / 2
7,147
420
5,027
10,520
4,152
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
GodlyUnicorn
Bacchus
12
2 / 1 / 4
8,141
479
6,004
16,439
17,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
SEBASTYT
Hachiman
13
7 / 4 / 2
8,769
516
17,476
11,996
4,342
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Susano
12
0 / 1 / 3
7,431
437
5,482
13,529
5,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
23
14
Kills
11
11
Deaths
14
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
0
4
4
L
Chang'e
 
Chang'e
1
3
1
0.5
W
Thanatos
Axyrx
Thanatos
9
2
3
5.25
W
Khepri
0
4
6
0.75
L
Anubis
DNG-Kai
Anubis
1
5
2
0.4
W
Bellona
Gaerrar
Bellona
2
0
1
2.5
L
Bacchus
GodlyUnicorn
Bacchus
2
1
4
4
L
Hachiman
SEBASTYT
Hachiman
7
4
2
2
W
Xbalanque
algodãorosa
Xbalanque
1
5
4
0.6
L
Susano
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,602
Damage
45,574
64,660
Taken
68,975
39,585
Mitigated
37,266
29,432
Healing
23,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
10,481
47
3,935
5,924
9,705
4,874
1,002
5,321
4,384
66,891
0
L
Chang'e
 
Chang'e
11,585
1,362
555
9,641
16,491
6,060
0
1,916
14,575
65,071
0
W
Thanatos
Axyrx
Thanatos
11,979
4,060
0
10,149
16,489
7,549
0
4,749
11,740
0
78,879
W
Khepri
4,578
510
1,653
1,995
15,297
13,064
27
4,466
10,831
15,088
0
L
Anubis
DNG-Kai
Anubis
5,027
652
0
2,648
10,520
4,152
0
4,177
6,343
32,870
0
W
Bellona
Gaerrar
Bellona
6,940
2,659
0
2,240
8,801
7,906
0
4,510
4,291
0
33,218
L
Bacchus
GodlyUnicorn
Bacchus
6,004
421
0
5,413
16,439
17,427
408
2,867
13,572
34,810
0
L
Hachiman
SEBASTYT
Hachiman
17,476
11,009
0
1,375
11,996
4,342
125
2,573
9,423
0
66,483
W
Xbalanque
algodãorosa
Xbalanque
9,624
4,519
0
3,536
14,368
6,192
968
4,787
9,581
0
52,813
L
Susano
5,482
681
0
4,054
13,529
5,285
0
3,526
10,003
0
57,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,602
Gold Earned
39,879
352
Minions Killed
355
0
Camps Cleared
0
1,756,559
Distance Traveled
1,622,966
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,097
535
109
6
0
359,624
5
L
Chang'e
8,391
494
100
6
0
336,758
0
W
Thanatos
10,037
590
103
6
0
403,546
4
W
Khepri
7,632
449
15
1
0
353,851
0
L
Anubis
7,147
420
58
3
0
306,648
0
W
Bellona
8,066
474
44
3
0
318,394
0
L
Bacchus
8,141
479
49
3
0
304,993
5
L
Hachiman
8,769
516
74
4
0
298,821
2
W
Xbalanque
7,770
457
81
5
0
321,144
2
L
Susano
7,431
437
74
4
0
375,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role