Player Matchup

Cthulhu
Cthulhu
Silver III
 
Cthulhu
Silver III
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver III
 
Arachne
Silver III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Silver II
Amaterasu NL
He Bo
Silver II
Level 106
God Stats
2W - 2L
1,785 SR
Queue Stats
52W - 67L
1,013 MMR
Solo
Anhur
Anhur
Silver II
Josezuluaga15
Anhur
Silver II
Level 65
God Stats
3W - 9L
1,334 SR
Queue Stats
186W - 189L
976 MMR
Solo
Baron Samedi
Baron Samedi
Silver IV
LiteskinPrez
Baron Samedi
Silver IV
Level 158
God Stats
4W - 6L
1,686 SR
Queue Stats
279W - 308L
997 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 128
1,561 SR
1,197 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,597 SR
989 MMR
Fenrir
Fenrir
Silver II
RAYGOZA44
Fenrir
Silver II
Level 113
God Stats
20W - 10L
1,730 SR
Queue Stats
97W - 105L
1,012 MMR
Solo
Bellona
Bellona
Silver I
Vayzar
Bellona
Silver I
Level 157
God Stats
32W - 21L
1,470 SR
Queue Stats
528W - 532L
999 MMR
Solo
Charybdis
Charybdis
Silver II
WarlockOrc
Charybdis
Silver II
Level 109
God Stats
20W - 33L
1,366 SR
Queue Stats
223W - 237L
941 MMR
Solo
Atlas
Atlas
Silver III
chiaki-OFF
Atlas
Silver III
Level 108
God Stats
3W - 1L
1,803 SR
Queue Stats
171W - 197L
994 MMR
Solo
Chang'e
Chang'e
Silver III
qp parrot
Chang'e
Silver III
Level 118
God Stats
8W - 7L
1,617 SR
Queue Stats
228W - 254L
998 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
1 / 2 / 0
4,915
492
3,872
9,007
4,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
 
Arachne
7
1 / 3 / 1
4,901
490
3,091
8,240
2,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 4 / 1
5,184
518
5,718
6,640
2,128
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 3 / 1
5,686
569
3,776
7,603
2,523
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
LiteskinPrez
Baron Samedi
8
0 / 1 / 0
4,804
480
3,044
4,551
1,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bans
BakasuraAphroditeAo KuangMercury

VS

Bans
ThorChronosHelMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
RAYGOZA44
Fenrir
9
5 / 0 / 2
5,817
582
4,396
7,952
2,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
Vayzar
Bellona
10
1 / 0 / 0
5,954
595
3,344
8,121
5,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
WarlockOrc
Charybdis
10
2 / 2 / 1
5,919
592
3,950
7,645
2,191
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atlas
9
2 / 0 / 5
5,458
546
5,272
8,028
5,200
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
qp parrot
Chang'e
9
2 / 2 / 1
5,487
549
5,469
7,669
2,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
4
Kills
12
13
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
2
0
0.5
L
Arachne
 
Arachne
1
3
1
0.5
L
1
4
1
0.38
L
1
3
1
0.5
L
Baron Samedi
LiteskinPrez
Baron Samedi
0
1
0
0
W
Fenrir
RAYGOZA44
Fenrir
5
0
2
6
W
Bellona
Vayzar
Bellona
1
0
0
1
W
Charybdis
WarlockOrc
Charybdis
2
2
1
1.25
W
Atlas
2
0
5
4.5
W
Chang'e
qp parrot
Chang'e
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,501
Damage
22,431
36,041
Taken
39,415
13,678
Mitigated
18,735
10,580
Healing
12,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,872
629
785
2,482
9,007
4,533
0
4,479
4,528
16,416
0
L
Arachne
 
Arachne
3,091
2,373
0
1,682
8,240
2,612
0
2,007
6,233
0
24,852
L
5,718
403
0
1,000
6,640
2,128
0
3,500
3,140
30,706
0
L
3,776
1,787
0
2,820
7,603
2,523
0
755
6,848
0
40,421
L
Baron Samedi
LiteskinPrez
Baron Samedi
3,044
760
0
1,811
4,551
1,882
0
0
4,551
23,478
0
W
Fenrir
RAYGOZA44
Fenrir
4,396
1,148
0
2,046
7,952
2,984
0
2,337
5,615
0
35,925
W
Bellona
Vayzar
Bellona
3,344
828
0
5,121
8,121
5,710
0
2,641
5,077
0
44,575
W
Charybdis
WarlockOrc
Charybdis
3,950
2,892
0
3,218
7,645
2,191
0
637
7,008
0
50,569
W
Atlas
5,272
2,273
0
283
8,028
5,200
0
2,133
5,895
19,973
0
W
Chang'e
qp parrot
Chang'e
5,469
614
400
1,725
7,669
2,650
83
4,483
3,186
36,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,490
Gold Earned
28,635
250
Minions Killed
307
0
Camps Cleared
0
877,540
Distance Traveled
1,021,018
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,915
492
22
2
0
178,951
0
L
Arachne
4,901
490
41
4
0
192,191
0
L
He Bo
5,184
518
63
6
0
186,779
0
L
Anhur
5,686
569
75
8
0
171,930
0
L
Baron Samedi
4,804
480
49
5
0
147,689
0
W
Fenrir
5,817
582
63
6
0
230,317
0
W
Bellona
5,954
595
73
7
0
192,110
0
W
Charybdis
5,919
592
81
8
0
183,896
0
W
Atlas
5,458
546
26
3
0
213,916
0
W
Chang'e
5,487
549
64
6
0
200,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role