Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
GXETIA
Ix Chel
Level 125
God Stats
3W - 3L
1,522 SR
Queue Stats
9W - 12L
1,377 Elo+
Party 2
Martichoras
Martichoras
Tumbellweed
Martichoras
Level 128
God Stats
3W - 9L
1,268 SR
Queue Stats
39W - 45L
1,349 Elo+
Party 2
Heimdallr
Heimdallr
Yukine04
Heimdallr
Level 57
God Stats
2W - 2L
1,264 SR
Queue Stats
19W - 17L
1,500 Elo+
Solo
Cerberus
Cerberus
iiSamurai
Cerberus
Level 147
God Stats
10W - 3L
1,865 SR
Queue Stats
159W - 145L
1,445 Elo+
Party 2
Team Averages
Level 123
1,484 SR
1,434 Elo+

VS

Team Averages
Level 108
1,562 SR
1,484 Elo+
Fenrir
Fenrir
 
Fenrir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Adrian737G
Athena
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,406 Elo+
Solo
Vamana
Vamana
CAPITAN_RAAM553
Vamana
Level 84
God Stats
6W - 7L
1,795 SR
Queue Stats
210W - 198L
1,517 Elo+
Party 1
Anubis
Anubis
Er3kose
Anubis
Level 124
God Stats
99W - 128L
1,471 SR
Queue Stats
575W - 683L
1,492 Elo+
Solo
Cernunnos
Cernunnos
LUKITASTIAGO
Cernunnos
Level 68
God Stats
19W - 13L
1,542 SR
Queue Stats
684W - 672L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
3 / 6 / 2
8,039
536
5,461
14,756
5,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
GXETIA
Ix Chel
14
0 / 2 / 2
8,111
541
7,758
10,662
4,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Martichoras
Tumbellweed
Martichoras
15
5 / 1 / 4
9,269
618
11,260
10,931
5,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
Yukine04
Heimdallr
11
1 / 6 / 1
6,974
465
4,734
11,296
3,617
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
iiSamurai
Cerberus
13
4 / 3 / 7
8,573
572
5,812
17,381
13,394
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
6 / 2 / 5
8,641
576
9,975
12,842
5,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Athena
Adrian737G
Athena
11
1 / 5 / 8
6,852
457
5,448
14,461
13,985
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 2 / 2
8,986
599
9,585
14,386
10,124
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Anubis
Er3kose
Anubis
15
7 / 1 / 2
9,645
643
12,599
7,361
4,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
LUKITASTIAGO
Cernunnos
15
2 / 3 / 1
8,711
581
7,154
9,971
4,172
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
35
13
Kills
17
18
Deaths
13
16
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
6
2
0.67
W
Fenrir
 
Fenrir
6
2
5
4.25
W
Athena
Adrian737G
Athena
1
5
8
1
W
1
2
2
1
W
Anubis
Er3kose
Anubis
7
1
2
8
L
Ix Chel
GXETIA
Ix Chel
0
2
2
0.5
W
Cernunnos
LUKITASTIAGO
Cernunnos
2
3
1
0.83
L
Martichoras
Tumbellweed
Martichoras
5
1
4
7
L
Heimdallr
Yukine04
Heimdallr
1
6
1
0.25
L
Cerberus
iiSamurai
Cerberus
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,025
Damage
44,761
65,026
Taken
59,021
32,779
Mitigated
38,050
14,807
Healing
14,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
5,461
886
0
104
14,756
5,614
0
3,136
11,620
0
46,305
W
Fenrir
 
Fenrir
9,975
2,687
169
1,828
12,842
5,718
0
1,288
11,554
0
54,124
W
Athena
Adrian737G
Athena
5,448
2,333
0
1,053
14,461
13,985
182
3,961
10,500
23,331
0
W
9,585
5,046
0
3,829
14,386
10,124
0
7,469
6,917
0
86,284
W
Anubis
Er3kose
Anubis
12,599
1,174
0
3,945
7,361
4,051
403
398
6,963
84,344
0
L
Ix Chel
GXETIA
Ix Chel
7,758
1,985
372
4,730
10,662
4,731
240
461
10,201
63,875
0
W
Cernunnos
LUKITASTIAGO
Cernunnos
7,154
4,161
0
3,682
9,971
4,172
688
454
9,517
0
74,961
L
Martichoras
Tumbellweed
Martichoras
11,260
4,974
0
2,632
10,931
5,423
949
2,198
8,733
0
69,803
L
Heimdallr
Yukine04
Heimdallr
4,734
1,621
0
971
11,296
3,617
468
4,491
6,805
0
41,799
L
Cerberus
iiSamurai
Cerberus
5,812
763
1,454
4,544
17,381
13,394
30
7,761
9,620
33,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,966
Gold Earned
42,835
443
Minions Killed
459
0
Camps Cleared
0
1,366,915
Distance Traveled
1,598,596
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,039
536
61
4
0
300,008
0
W
Fenrir
8,641
576
75
5
0
353,163
0
W
Athena
6,852
457
16
1
0
338,729
2
W
Vamana
8,986
599
126
8
0
314,580
0
W
Anubis
9,645
643
131
9
0
272,603
2
L
Ix Chel
8,111
541
114
8
0
272,593
0
W
Cernunnos
8,711
581
111
7
0
319,521
0
L
Martichoras
9,269
618
118
8
0
254,323
0
L
Heimdallr
6,974
465
56
4
0
231,159
1
L
Cerberus
8,573
572
94
6
0
308,832
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role