Player Matchup

Rama
Rama
AIsbell50
Rama
Level 29
God Stats
3W - 2L
1,542 SR
Queue Stats
7W - 4L
1,645 Elo+
Party 1
Scylla
Scylla
InPovertyWeTrust
Scylla
Level 28
God Stats
3W - 1L
1,810 SR
Queue Stats
15W - 13L
1,526 Elo+
Party 1
Hercules
Hercules
Lordblack00001
Hercules
Level 159
God Stats
4W - 1L
1,597 SR
Queue Stats
46W - 33L
1,582 Elo+
Party 1
Team Averages
Level 72
1,650 SR
1,584 Elo+

VS

Team Averages
Level 31
1,365 SR
1,419 Elo+
Horus
Horus
 
Horus
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Zerowrld13
Izanami
Level 8
God Stats
0W - 2L
1,168 SR
Queue Stats
1W - 11L
1,500 Elo+
Party 2
Anubis
Anubis
czwizzle
Anubis
Level 31
God Stats
1W - 5L
1,428 SR
Queue Stats
26W - 29L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
9 / 0 / 9
10,306
937
12,722
7,933
2,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
8 / 0 / 11
9,837
894
13,236
4,758
1,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
14
3 / 2 / 12
9,243
840
7,290
11,837
10,506
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
0 / 4 / 2
6,650
605
6,442
14,449
12,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Zerowrld13
Izanami
10
0 / 7 / 2
6,697
609
3,312
11,093
3,830
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anubis
czwizzle
Anubis
12
2 / 9 / 0
7,972
725
6,252
12,450
7,009
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
6
20
Kills
2
2
Deaths
20
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
4
2
0.25
W
Rama
9
0
9
13.5
W
8
0
11
13.5
W
Hercules
3
2
12
4.5
L
Izanami
Zerowrld13
Izanami
0
7
2
0.14
L
Anubis
czwizzle
Anubis
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,248
Damage
16,006
24,528
Taken
37,992
14,632
Mitigated
23,441
8,528
Healing
3,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,442
2,644
594
1,916
14,449
12,602
0
4,934
9,515
0
15,167
W
Rama
12,722
11,278
0
1,541
7,933
2,613
2,299
1,388
6,294
0
43,472
W
13,236
962
0
173
4,758
1,513
745
692
4,025
52,286
0
W
Hercules
7,290
910
1,509
5,305
11,837
10,506
31
4,234
7,278
1,573
17,342
L
Izanami
Zerowrld13
Izanami
3,312
2,230
0
47
11,093
3,830
0
4,370
6,723
0
16,347
L
Anubis
czwizzle
Anubis
6,252
262
0
1,017
12,450
7,009
0
4,861
7,589
31,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,386
Gold Earned
21,319
168
Minions Killed
105
0
Camps Cleared
0
602,151
Distance Traveled
513,368
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,650
605
18
2
0
204,325
0
W
Rama
10,306
937
69
6
0
182,131
0
W
Scylla
9,837
894
75
7
0
211,870
0
W
Hercules
9,243
840
24
2
0
208,150
0
L
Izanami
6,697
609
28
3
0
154,266
0
L
Anubis
7,972
725
59
5
0
154,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role