Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
FalbyCZ
Sun Wukong
Level 119
God Stats
1W - 6L
1,233 SR
Queue Stats
320W - 328L
1,438 Elo+
Solo
Jing Wei
Jing Wei
SpeAroX84
Jing Wei
Level 120
God Stats
1W - 3L
1,731 SR
Queue Stats
401W - 417L
1,404 Elo+
Party 1
Olorun
Olorun
TDD_Missy
Olorun
Level 106
God Stats
2W - 4L
1,719 SR
Queue Stats
420W - 433L
1,411 Elo+
Party 1
Charybdis
Charybdis
WackusBonkus496
Charybdis
Level 86
God Stats
1W - 1L
1,749 SR
Queue Stats
70W - 79L
1,407 Elo+
Solo
Team Averages
Level 111
1,587 SR
1,432 Elo+

VS

Team Averages
Level 103
1,536 SR
1,423 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
CodrinX
Artio
Level 83
God Stats
1W - 2L
1,159 SR
Queue Stats
227W - 213L
1,396 Elo+
Solo
Nemesis
Nemesis
Shaman45
Nemesis
Level 159
God Stats
9W - 2L
1,500 SR
Queue Stats
370W - 361L
1,467 Elo+
Solo
Janus
Janus
velizar99
Janus
Level 109
God Stats
5W - 4L
1,658 SR
Queue Stats
156W - 157L
1,445 Elo+
Solo
Rama
Rama
zaaimibrahim88
Rama
Level 98
God Stats
4W - 0L
1,861 SR
Queue Stats
33W - 59L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
2 / 2 / 8
8,580
858
6,278
10,407
11,680
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sun Wukong
FalbyCZ
Sun Wukong
15
4 / 2 / 4
8,095
810
9,453
11,037
6,841
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Jing Wei
SpeAroX84
Jing Wei
12
2 / 5 / 5
7,577
758
6,623
9,615
3,739
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
TDD_Missy
Olorun
15
3 / 3 / 4
8,321
832
9,480
7,693
3,227
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
WackusBonkus496
Charybdis
13
0 / 2 / 5
7,178
718
7,732
7,787
3,355
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
2 / 1 / 7
7,333
733
2,269
8,841
5,982
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artio
CodrinX
Artio
15
2 / 4 / 9
8,574
857
5,774
16,098
21,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
Shaman45
Nemesis
14
4 / 3 / 4
7,834
783
10,824
10,674
5,575
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
velizar99
Janus
16
5 / 2 / 6
8,854
885
15,799
6,037
2,760
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 3 / 5
7,974
797
5,826
8,180
3,858
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
45
11
Kills
14
14
Deaths
13
26
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
2
2
8
3
W
Amaterasu
 
Amaterasu
2
1
7
5.5
W
Artio
CodrinX
Artio
2
4
9
1.63
L
Sun Wukong
FalbyCZ
Sun Wukong
4
2
4
3
W
Nemesis
Shaman45
Nemesis
4
3
4
2
L
Jing Wei
SpeAroX84
Jing Wei
2
5
5
0.9
L
Olorun
TDD_Missy
Olorun
3
3
4
1.67
L
Charybdis
WackusBonkus496
Charybdis
0
2
5
1.25
W
Janus
velizar99
Janus
5
2
6
4
W
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,566
Damage
40,492
46,539
Taken
49,830
28,842
Mitigated
40,049
16,767
Healing
19,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
6,278
739
387
2,143
10,407
11,680
0
4,213
6,194
11,799
0
W
Amaterasu
 
Amaterasu
2,269
849
1,298
3,120
8,841
5,982
0
2,126
6,715
0
4,891
W
Artio
CodrinX
Artio
5,774
418
2,843
4,639
16,098
21,874
0
4,517
11,581
16,432
0
L
Sun Wukong
FalbyCZ
Sun Wukong
9,453
1,175
1,413
3,770
11,037
6,841
18
4,937
6,100
0
17,889
W
Nemesis
Shaman45
Nemesis
10,824
3,877
1,418
2,660
10,674
5,575
0
4,040
6,634
0
15,358
L
Jing Wei
SpeAroX84
Jing Wei
6,623
3,246
436
561
9,615
3,739
0
5,760
3,855
0
16,442
L
Olorun
TDD_Missy
Olorun
9,480
4,678
3,948
2,055
7,693
3,227
63
2,467
5,226
19,828
0
L
Charybdis
WackusBonkus496
Charybdis
7,732
3,213
274
1,780
7,787
3,355
160
4,196
3,591
0
18,800
W
Janus
velizar99
Janus
15,799
820
790
647
6,037
2,760
0
3,032
3,005
30,969
0
W
5,826
4,894
1,104
924
8,180
3,858
251
2,043
6,137
0
21,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,751
Gold Earned
40,569
96
Minions Killed
113
0
Camps Cleared
0
988,351
Distance Traveled
1,079,398
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,580
858
0
0
0
168,383
0
W
Amaterasu
7,333
733
4
0
0
233,735
0
W
Artio
8,574
857
8
1
0
222,927
0
L
Sun Wukong
8,095
810
24
2
0
235,809
0
W
Nemesis
7,834
783
7
1
0
217,028
0
L
Jing Wei
7,577
758
23
2
0
192,259
0
L
Olorun
8,321
832
23
2
0
191,599
0
L
Charybdis
7,178
718
26
3
0
200,301
0
W
Janus
8,854
885
47
5
0
209,824
0
W
Rama
7,974
797
47
5
0
195,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role