Player Matchup

Pele
Pele
II XavBoy II
Pele
Level 27
God Stats
0W - 2L
1,359 SR
Queue Stats
57W - 90L
1,303 Elo+
Party 1
Nox
Nox
Justinzombi7609
Nox
Level 62
God Stats
3W - 10L
1,461 SR
Queue Stats
299W - 347L
1,388 Elo+
Party 1
Arachne
Arachne
NipZor7
Arachne
Level 63
God Stats
27W - 17L
1,570 SR
Queue Stats
254W - 304L
1,362 Elo+
Party 1
Team Averages
Level 51
1,463 SR
1,351 Elo+

VS

Team Averages
Level 114
1,543 SR
1,756 Elo+
Sun Wukong
Sun Wukong
BobaBojang
Sun Wukong
Level 162
God Stats
5W - 4L
1,629 SR
Queue Stats
128W - 68L
1,719 Elo+
Party 2
Janus
Janus
GαyboiCarti
Janus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 6L
1,801 Elo+
Party 2
Erlang Shen
Erlang Shen
Lil0Kelmend
Erlang Shen
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 26L
1,748 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,795
580
1,467
7,776
2,219
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 2 / 0
6,003
600
1,721
4,280
1,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
NipZor7
Arachne
10
0 / 3 / 0
5,813
581
1,681
8,091
3,170
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BobaBojang
Sun Wukong
13
2 / 0 / 6
7,816
782
4,239
4,676
4,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 0 / 6
8,067
807
8,413
4,159
1,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
Lil0Kelmend
Erlang Shen
12
4 / 0 / 2
7,549
755
2,999
5,988
5,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
9
9
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BobaBojang
Sun Wukong
2
0
6
5
W
3
0
6
6
L
0
4
0
0
L
0
2
0
0
W
Erlang Shen
Lil0Kelmend
Erlang Shen
4
0
2
5
L
Arachne
NipZor7
Arachne
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,869
Damage
15,651
20,147
Taken
14,823
6,775
Mitigated
11,736
2,275
Healing
5,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BobaBojang
Sun Wukong
4,239
465
0
1,694
4,676
4,281
497
824
3,772
0
21,686
W
8,413
404
0
919
4,159
1,456
1,234
24
4,135
46,846
0
L
1,467
147
0
495
7,776
2,219
0
3,427
3,918
0
10,424
L
1,721
37
0
0
4,280
1,386
0
2,183
1,894
13,136
0
W
Erlang Shen
Lil0Kelmend
Erlang Shen
2,999
1,149
0
2,410
5,988
5,999
751
1,095
4,793
0
20,363
L
Arachne
NipZor7
Arachne
1,681
1,389
0
1,780
8,091
3,170
0
2,831
4,967
0
14,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,611
Gold Earned
23,432
79
Minions Killed
158
0
Camps Cleared
0
525,928
Distance Traveled
577,662
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,816
782
39
4
0
171,787
0
W
Janus
8,067
807
81
8
0
208,490
0
L
Pele
5,795
580
22
2
0
174,396
0
L
Nox
6,003
600
27
3
0
169,930
0
W
Erlang Shen
7,549
755
38
4
0
197,385
0
L
Arachne
5,813
581
30
3
0
181,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role