Player Matchup

Vamana
Vamana
Axathoth
Vamana
Level 157
God Stats
1W - 2L
1,746 SR
Queue Stats
230W - 254L
1,501 Elo+
Party 1
Ymir
Ymir
CrossedSwords
Ymir
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,594 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
DankSponz
Ah Muzen Cab
Level 98
God Stats
1W - 3L
1,346 SR
Queue Stats
54W - 64L
1,478 Elo+
Party 1
Chronos
Chronos
ItsJenEh
Chronos
Level 99
God Stats
0W - 2L
1,218 SR
Queue Stats
209W - 227L
1,489 Elo+
Party 1
Awilix
Awilix
Rolley
Awilix
Level 85
God Stats
0W - 3L
1,500 SR
Queue Stats
115W - 116L
1,445 Elo+
Party 3
Team Averages
Level 97
1,462 SR
1,501 Elo+

VS

Team Averages
Level 116
1,399 SR
1,538 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Chibi_Cerberus
Zeus
Level 54
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 60L
1,799 Elo+
Solo
Nemesis
Nemesis
Irs-returns
Nemesis
Level 109
God Stats
2W - 2L
1,186 SR
Queue Stats
499W - 509L
1,489 Elo+
Solo
Discordia
Discordia
Nevalias
Discordia
Level 108
God Stats
1W - 2L
1,307 SR
Queue Stats
30W - 52L
1,408 Elo+
Party 2
Anhur
Anhur
getatmeninja
Anhur
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 48L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Axathoth
Vamana
13
2 / 4 / 5
7,135
793
10,922
13,883
15,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
4 / 5 / 2
7,793
866
6,039
14,747
16,917
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
DankSponz
Ah Muzen Cab
12
1 / 6 / 7
6,857
762
4,732
11,008
5,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Chronos
ItsJenEh
Chronos
14
2 / 6 / 3
7,561
840
4,786
11,208
5,116
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
Rolley
Awilix
11
3 / 6 / 5
7,237
804
6,683
11,080
5,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
3 / 3 / 15
8,297
922
6,192
11,353
11,674
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
8 / 2 / 15
9,686
1,076
19,007
6,022
2,397
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nemesis
Irs-returns
Nemesis
14
4 / 4 / 15
8,436
937
6,109
11,687
10,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Nevalias
Discordia
14
4 / 3 / 14
8,422
936
9,724
6,973
2,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
7 / 1 / 15
9,244
1,027
9,866
8,951
3,742
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
100
12
Kills
26
27
Deaths
13
22
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
3
3
15
3.5
L
Vamana
Axathoth
Vamana
2
4
5
1.13
W
8
2
15
7.75
L
4
5
2
1
L
Ah Muzen Cab
DankSponz
Ah Muzen Cab
1
6
7
0.75
W
Nemesis
Irs-returns
Nemesis
4
4
15
2.88
L
Chronos
ItsJenEh
Chronos
2
6
3
0.58
W
Discordia
Nevalias
Discordia
4
3
14
3.67
L
Awilix
Rolley
Awilix
3
6
5
0.92
W
7
1
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,162
Damage
50,898
61,926
Taken
44,986
47,807
Mitigated
30,645
8,200
Healing
14,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
6,192
628
198
1,528
11,353
11,674
475
2,233
8,909
10,583
0
L
Vamana
Axathoth
Vamana
10,922
3,636
737
2,155
13,883
15,485
137
6,520
7,014
0
18,100
W
19,007
1,288
635
1,260
6,022
2,397
2,398
1,580
4,397
40,636
0
L
6,039
495
1,211
823
14,747
16,917
52
9,333
5,329
15,250
0
L
Ah Muzen Cab
DankSponz
Ah Muzen Cab
4,732
2,293
0
131
11,008
5,275
0
6,486
4,430
0
10,809
W
Nemesis
Irs-returns
Nemesis
6,109
1,641
773
2,428
11,687
10,171
826
2,658
8,857
0
13,841
L
Chronos
ItsJenEh
Chronos
4,786
1,189
1,053
923
11,208
5,116
594
6,151
4,962
15,918
0
W
Discordia
Nevalias
Discordia
9,724
399
1,143
1,360
6,973
2,661
1,341
2,026
4,764
18,124
0
L
Awilix
Rolley
Awilix
6,683
1,983
627
540
11,080
5,014
187
6,433
4,519
0
9,175
W
9,866
5,837
703
3,972
8,951
3,742
2,747
2,328
6,361
0
15,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,583
Gold Earned
44,085
72
Minions Killed
118
0
Camps Cleared
0
809,567
Distance Traveled
848,732
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,297
922
6
1
0
181,764
0
L
Vamana
7,135
793
6
1
0
176,257
0
W
Zeus
9,686
1,076
50
6
0
163,477
0
L
Ymir
7,793
866
15
2
0
159,350
0
L
Ah Muzen Cab
6,857
762
17
2
0
150,232
0
W
Nemesis
8,436
937
18
2
0
179,033
0
L
Chronos
7,561
840
30
3
0
143,866
0
W
Discordia
8,422
936
18
2
0
164,224
0
L
Awilix
7,237
804
4
0
0
179,862
0
W
Anhur
9,244
1,027
26
3
0
160,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role