Player Matchup

Surtr
Surtr
FyoElson
Surtr
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,558 Elo+
Party 2
Loki
Loki
GodOfTwigz
Loki
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Kabacin
Ix Chel
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,577 Elo+
Party 2
Sol
Sol
Moonshine2
Sol
Level 90
God Stats
82W - 87L
1,306 SR
Queue Stats
82W - 87L
1,286 Elo+
Solo
Ao Kuang
Ao Kuang
SalahaddinAyyubi
Ao Kuang
Level 140
God Stats
72W - 66L
1,498 SR
Queue Stats
76W - 71L
1,527 Elo+
Solo
Team Averages
Level 74
1,461 SR
1,490 Elo+

VS

Team Averages
Level 55
1,576 SR
1,400 Elo+
Kukulkan
Kukulkan
Eyf19
Kukulkan
Level 6
God Stats
3W - 1L
1,261 SR
Queue Stats
13W - 13L
1,261 Elo+
Party 1
Medusa
Medusa
JeamsDean
Medusa
Level 14
God Stats
8W - 6L
1,727 SR
Queue Stats
19W - 26L
1,382 Elo+
Party 1
Discordia
Discordia
SSONTHEROAD
Discordia
Level 42
God Stats
4W - 1L
1,727 SR
Queue Stats
13W - 19L
1,327 Elo+
Party 1
Cthulhu
Cthulhu
XRESOX
Cthulhu
Level 105
God Stats
3W - 3L
1,436 SR
Queue Stats
30W - 26L
1,406 Elo+
Party 1
Bastet
Bastet
XeomerX
Bastet
Level 108
God Stats
2W - 1L
1,727 SR
Queue Stats
18W - 12L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
FyoElson
Surtr
11
1 / 4 / 1
6,566
1,094
5,658
10,879
8,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 1 / 1
6,314
1,052
1,619
2,803
972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ix Chel
Kabacin
Ix Chel
12
0 / 3 / 3
6,539
1,090
4,648
6,052
2,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 2 / 1
6,474
1,079
2,754
7,204
2,646
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 1 / 3
6,938
1,156
6,725
6,215
2,895
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Team 1 Tickets

326

VS

Team 2 Tickets

365

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Eyf19
Kukulkan
12
1 / 2 / 8
6,688
1,115
4,899
5,447
2,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
JeamsDean
Medusa
12
2 / 0 / 4
6,933
1,156
3,293
1,915
779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
SSONTHEROAD
Discordia
13
1 / 0 / 10
7,095
1,183
7,488
2,292
857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
XRESOX
Cthulhu
12
2 / 2 / 7
6,782
1,130
6,483
8,830
8,551
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
XeomerX
Bastet
12
5 / 1 / 5
7,923
1,321
9,003
5,125
2,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
5
Kills
11
11
Deaths
5
9
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Eyf19
Kukulkan
1
2
8
2.5
L
Surtr
FyoElson
Surtr
1
4
1
0.38
L
1
1
1
1.5
W
Medusa
JeamsDean
Medusa
2
0
4
4
L
Ix Chel
Kabacin
Ix Chel
0
3
3
0.5
L
1
2
1
0.75
W
Discordia
SSONTHEROAD
Discordia
1
0
10
6
L
2
1
3
3.5
W
Cthulhu
XRESOX
Cthulhu
2
2
7
2.75
W
Bastet
XeomerX
Bastet
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,404
Damage
31,166
33,153
Taken
23,609
17,456
Mitigated
14,653
3,352
Healing
758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Eyf19
Kukulkan
4,899
1,117
0
0
5,447
2,362
0
3,566
1,881
7,482
0
L
Surtr
FyoElson
Surtr
5,658
1,219
0
844
10,879
8,537
0
6,067
4,812
233
10,855
L
1,619
297
0
0
2,803
972
0
1,319
1,484
0
5,302
W
Medusa
JeamsDean
Medusa
3,293
1,181
0
70
1,915
779
0
1,043
872
0
15,087
L
Ix Chel
Kabacin
Ix Chel
4,648
316
276
189
6,052
2,406
0
3,656
2,396
19,250
0
L
2,754
697
174
1,006
7,204
2,646
0
3,595
3,609
15,203
0
W
Discordia
SSONTHEROAD
Discordia
7,488
336
0
0
2,292
857
0
1,222
1,070
22,478
0
L
6,725
2,457
116
747
6,215
2,895
0
3,539
2,676
12,614
0
W
Cthulhu
XRESOX
Cthulhu
6,483
504
0
0
8,830
8,551
0
5,982
2,848
12,521
694
W
Bastet
XeomerX
Bastet
9,003
1,631
0
688
5,125
2,104
0
2,455
2,670
0
16,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,831
Gold Earned
35,421
101
Minions Killed
111
6
Camps Cleared
4
535,461
Distance Traveled
669,708
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,688
1,115
7
1
0
128,130
0
L
Surtr
6,566
1,094
10
2
0
107,353
0
L
Loki
6,314
1,052
11
2
1
69,996
0
W
Medusa
6,933
1,156
35
6
1
144,892
0
L
Ix Chel
6,539
1,090
41
7
1
123,477
0
L
Sol
6,474
1,079
26
4
1
116,570
0
W
Discordia
7,095
1,183
37
6
1
120,470
0
L
Ao Kuang
6,938
1,156
13
2
3
118,065
0
W
Cthulhu
6,782
1,130
21
4
0
123,212
0
W
Bastet
7,923
1,321
11
2
2
153,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role