Player Matchup

Janus
Janus
Cazetooo
Janus
Level 89
God Stats
4W - 2L
1,697 SR
Queue Stats
146W - 142L
1,448 Elo+
Party 2
Bacchus
Bacchus
MrsMalevolent
Bacchus
Level 52
God Stats
99W - 91L
1,551 SR
Queue Stats
677W - 702L
1,404 Elo+
Party 2
Ishtar
Ishtar
Polokid2123019
Ishtar
Level 49
God Stats
6W - 10L
1,389 SR
Queue Stats
218W - 237L
1,350 Elo+
Solo
Team Averages
Level 63
1,546 SR
1,401 Elo+

VS

Team Averages
Level 35
1,485 SR
1,429 Elo+
Odin
Odin
AngerZoomzz
Odin
Level 10
God Stats
1W - 1L
1,725 SR
Queue Stats
32W - 16L
1,503 Elo+
Party 1
Thanatos
Thanatos
PoliteFlow
Thanatos
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 1
Chiron
Chiron
xHunter2
Chiron
Level 24
God Stats
0W - 1L
1,229 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Cazetooo
Janus
12
0 / 1 / 8
7,159
716
6,809
4,946
1,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
10
0 / 1 / 7
7,038
704
3,639
7,165
6,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
8 / 0 / 0
8,192
819
6,236
2,058
1,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
6,234
623
2,882
8,439
6,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
PoliteFlow
Thanatos
9
2 / 4 / 0
6,299
630
3,371
8,487
3,300
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chiron
xHunter2
Chiron
12
0 / 0 / 2
7,161
716
5,070
6,410
2,385
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
8
Kills
2
2
Deaths
8
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Janus
Cazetooo
Janus
0
1
8
4
W
Bacchus
0
1
7
3.5
L
Thanatos
PoliteFlow
Thanatos
2
4
0
0.5
W
8
0
0
8
L
Chiron
xHunter2
Chiron
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,684
Damage
11,323
14,169
Taken
23,336
9,342
Mitigated
11,926
1,651
Healing
6,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,882
691
0
403
8,439
6,241
0
4,123
4,154
0
14,488
W
Janus
Cazetooo
Janus
6,809
144
0
109
4,946
1,590
180
24
4,887
27,743
0
W
Bacchus
3,639
492
272
798
7,165
6,725
0
54
6,933
14,588
0
L
Thanatos
PoliteFlow
Thanatos
3,371
1,118
0
1,963
8,487
3,300
0
3,319
5,048
0
12,074
W
6,236
2,451
0
472
2,058
1,027
0
0
1,974
0
21,097
L
Chiron
xHunter2
Chiron
5,070
2,530
264
3,922
6,410
2,385
0
2,682
3,618
0
29,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,389
Gold Earned
19,694
109
Minions Killed
114
0
Camps Cleared
0
534,463
Distance Traveled
490,017
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,234
623
34
3
0
153,957
0
W
Janus
7,159
716
63
6
0
185,354
0
W
Bacchus
7,038
704
18
2
0
168,870
3
L
Thanatos
6,299
630
17
2
0
164,309
0
W
Ishtar
8,192
819
28
3
0
180,239
1
L
Chiron
7,161
716
63
6
0
171,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role