Player Matchup

Morgan Le Fay
Morgan Le Fay
Jinxy_jx
Morgan Le Fay
Level 106
God Stats
0W - 1L
1,639 SR
Queue Stats
34W - 22L
1,548 Elo+
Party 2
Ne Zha
Ne Zha
Luiscoro
Ne Zha
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 36L
1,462 Elo+
Party 1
Surtr
Surtr
MostOfUs
Surtr
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,377 Elo+
Solo
Izanami
Izanami
feguren
Izanami
Level 13
God Stats
10W - 14L
1,326 SR
Queue Stats
83W - 93L
1,525 Elo+
Party 1
Terra
Terra
x_slmply_x
Terra
Level 50
God Stats
2W - 1L
1,790 SR
Queue Stats
12W - 15L
1,363 Elo+
Party 2
Team Averages
Level 78
1,551 SR
1,455 Elo+

VS

Team Averages
Level 80
1,470 SR
1,459 Elo+
Bacchus
Bacchus
 
Bacchus
Level 89
God Stats
2W - 2L
1,351 SR
Queue Stats
81W - 85L
1,551 Elo+
Solo
Raijin
Raijin
SpaghettiWrap
Raijin
Level 49
God Stats
2W - 2L
1,527 SR
Queue Stats
203W - 210L
1,459 Elo+
Solo
Thor
Thor
Weak33r
Thor
Level 44
God Stats
5W - 0L
1,500 SR
Queue Stats
31W - 25L
1,448 Elo+
Solo
Neith
Neith
demonedge74
Neith
Level 79
God Stats
4W - 3L
1,609 SR
Queue Stats
135W - 128L
1,510 Elo+
Solo
Hercules
Hercules
plotdroid
Hercules
Level 141
God Stats
2W - 8L
1,363 SR
Queue Stats
123W - 123L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Jinxy_jx
Morgan Le Fay
11
2 / 5 / 1
6,738
449
6,708
11,159
4,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
Luiscoro
Ne Zha
14
3 / 2 / 2
7,861
524
5,961
12,582
6,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Surtr
MostOfUs
Surtr
11
0 / 2 / 2
6,880
459
4,843
11,723
9,679
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
feguren
Izanami
11
1 / 5 / 0
6,530
435
5,221
9,866
3,411
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Terra
10
0 / 2 / 1
6,444
430
2,036
12,939
10,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
2 / 1 / 9
7,779
519
5,883
11,550
12,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
1 / 2 / 2
7,768
518
6,124
7,963
2,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
Weak33r
Thor
16
11 / 1 / 3
9,606
640
16,994
12,010
5,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

13
1 / 1 / 7
8,087
539
6,316
8,446
3,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
plotdroid
Hercules
12
1 / 1 / 0
7,134
476
5,678
9,866
11,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
6
Kills
16
16
Deaths
6
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
1
9
6.5
L
Morgan Le Fay
Jinxy_jx
Morgan Le Fay
2
5
1
0.5
L
Ne Zha
Luiscoro
Ne Zha
3
2
2
2
L
Surtr
MostOfUs
Surtr
0
2
2
0.5
W
1
2
2
1
W
Thor
Weak33r
Thor
11
1
3
12.5
W
1
1
7
4.5
L
Izanami
feguren
Izanami
1
5
0
0.2
W
Hercules
plotdroid
Hercules
1
1
0
1
L
Terra
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,769
Damage
40,995
58,269
Taken
49,835
34,513
Mitigated
35,918
8,707
Healing
14,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,883
779
0
2,828
11,550
12,702
157
2,267
9,283
23,486
0
L
Morgan Le Fay
Jinxy_jx
Morgan Le Fay
6,708
681
0
668
11,159
4,491
0
3,176
7,983
41,488
0
L
Ne Zha
Luiscoro
Ne Zha
5,961
1,588
0
1,964
12,582
6,054
0
1,607
10,883
0
68,444
L
Surtr
MostOfUs
Surtr
4,843
1,604
0
1,578
11,723
9,679
0
1,388
9,723
671
37,154
W
6,124
616
0
2,280
7,963
2,957
331
4,346
3,617
72,388
0
W
Thor
Weak33r
Thor
16,994
4,063
0
707
12,010
5,841
559
1,410
10,600
0
85,117
W
6,316
1,656
178
4,242
8,446
3,168
685
114
8,332
0
60,719
L
Izanami
feguren
Izanami
5,221
2,174
0
865
9,866
3,411
1,032
1,252
8,614
0
42,346
W
Hercules
plotdroid
Hercules
5,678
1,059
0
4,260
9,866
11,250
0
921
8,945
0
37,665
L
Terra
2,036
320
103
3,529
12,939
10,878
0
4,584
8,269
18,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,453
Gold Earned
40,374
339
Minions Killed
423
0
Camps Cleared
0
1,445,180
Distance Traveled
1,371,229
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,779
519
28
2
0
299,712
4
L
Morgan Le Fay
6,738
449
73
5
0
273,471
1
L
Ne Zha
7,861
524
111
7
0
334,163
0
L
Surtr
6,880
459
56
4
0
258,308
4
W
Raijin
7,768
518
104
7
0
287,942
0
W
Thor
9,606
640
113
8
0
305,900
0
W
Neith
8,087
539
110
7
0
249,259
0
L
Izanami
6,530
435
74
5
0
272,759
0
W
Hercules
7,134
476
68
5
0
228,416
6
L
Terra
6,444
430
25
2
0
306,479
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role