Player Matchup

Achilles
Achilles
Crimsonmist 738
Achilles
Level 64
God Stats
12W - 20L
1,439 SR
Queue Stats
187W - 204L
1,287 Elo+
Solo
Chang'e
Chang'e
Sympathlze
Chang'e
Level 94
God Stats
1W - 0L
1,526 SR
Queue Stats
60W - 36L
1,537 Elo+
Solo
Ix Chel
Ix Chel
Way_Wayne86
Ix Chel
Level 43
God Stats
16W - 12L
1,665 SR
Queue Stats
453W - 461L
1,313 Elo+
Solo
Team Averages
Level 67
1,544 SR
1,379 Elo+

VS

Team Averages
Level 70
1,304 SR
1,065 Elo+
Hel
Hel
ConveningGecko3
Hel
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
908 Elo+
Party 1
Izanami
Izanami
SpartanDMG02
Izanami
Level 68
God Stats
1W - 3L
1,208 SR
Queue Stats
10W - 16L
1,158 Elo+
Party 1
Sylvanus
Sylvanus
turbo panda2255
Sylvanus
Level 83
God Stats
0W - 4L
1,205 SR
Queue Stats
12W - 18L
1,130 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
3 / 1 / 3
9,747
696
8,723
13,312
9,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chang'e
Sympathlze
Chang'e
16
4 / 1 / 3
10,406
743
15,797
12,808
5,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ix Chel
Way_Wayne86
Ix Chel
16
0 / 0 / 6
10,102
722
10,641
7,684
3,152
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 2
8,026
573
5,227
11,363
8,471
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
SpartanDMG02
Izanami
13
1 / 3 / 1
8,416
601
7,327
11,920
5,281
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Sylvanus
14
1 / 2 / 1
8,616
615
8,609
16,283
11,277
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
7
Kills
2
2
Deaths
7
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Achilles
3
1
3
4.5
L
Izanami
SpartanDMG02
Izanami
1
3
1
0.5
W
Chang'e
Sympathlze
Chang'e
4
1
3
5.5
W
Ix Chel
Way_Wayne86
Ix Chel
0
0
6
3
L
Sylvanus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,161
Damage
21,163
33,804
Taken
39,566
18,067
Mitigated
25,029
16,028
Healing
17,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,227
496
5,794
3,912
11,363
8,471
0
7,406
3,698
20,137
0
W
Achilles
8,723
2,512
0
2,058
13,312
9,871
360
5,625
7,687
0
33,205
L
Izanami
SpartanDMG02
Izanami
7,327
4,377
298
1,617
11,920
5,281
52
8,466
3,309
0
28,762
W
Chang'e
Sympathlze
Chang'e
15,797
1,051
2,304
7,723
12,808
5,044
1,775
5,633
7,175
58,433
0
W
Ix Chel
Way_Wayne86
Ix Chel
10,641
582
488
3,455
7,684
3,152
838
2,629
5,055
57,198
0
L
Sylvanus
8,609
1,103
2,853
3,467
16,283
11,277
80
10,582
5,400
23,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,255
Gold Earned
25,058
206
Minions Killed
111
0
Camps Cleared
0
819,114
Distance Traveled
695,347
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,026
573
36
3
0
227,919
0
W
Achilles
9,747
696
29
2
0
283,699
0
L
Izanami
8,416
601
44
3
0
262,170
8
W
Chang'e
10,406
743
97
7
0
278,584
0
W
Ix Chel
10,102
722
80
6
0
256,831
0
L
Sylvanus
8,616
615
31
2
0
205,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role