Player Matchup

Chaac
Chaac
Platinum II
 
Chaac
Platinum II
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Diamond V
Genetic862
Cernunnos
Diamond V
Level 128
God Stats
30W - 24L
1,632 SR
Queue Stats
337W - 313L
2,029 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum III
KissingMen
Tsukuyomi
Platinum III
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 14L
2,138 MMR
Party 1
He Bo
He Bo
Platinum I
Stormgorge
He Bo
Platinum I
Level 159
God Stats
10W - 4L
1,860 SR
Queue Stats
255W - 223L
1,999 MMR
Solo
Nox
Nox
Diamond III
Ðerm
Nox
Diamond III
Level 163
God Stats
10W - 9L
1,624 SR
Queue Stats
246W - 210L
1,949 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 140
1,623 SR
1,923 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 157
1,592 SR
1,821 MMR
King Arthur
King Arthur
Diamond IV
 
King Arthur
Diamond IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Platinum II
 
Terra
Platinum II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Platinum II
Fifftycali
Scylla
Platinum II
Level 161
God Stats
90W - 84L
1,698 SR
Queue Stats
404W - 398L
2,041 MMR
Solo
Danzaburou
Danzaburou
Platinum II
Zane Maybe
Danzaburou
Platinum II
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 154L
2,026 MMR
Solo
Susano
Susano
Diamond V
oLunarys
Susano
Diamond V
Level 172
God Stats
27W - 14L
1,763 SR
Queue Stats
429W - 412L
2,035 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
1 / 4 / 3
8,651
618
7,551
16,663
14,531
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
Genetic862
Cernunnos
15
4 / 0 / 5
9,114
651
7,695
7,133
2,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
KissingMen
Tsukuyomi
15
7 / 2 / 3
9,220
659
13,558
10,706
4,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

He Bo
14
6 / 6 / 1
8,631
617
11,919
9,050
3,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nox
Ðerm
Nox
11
1 / 1 / 10
7,581
542
5,427
7,283
5,960
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
HelAphroditeThe Morrigan

VS

Bans
Ao KuangChronosVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
2 / 3 / 1
7,979
570
13,314
16,583
17,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Terra
 
Terra
10
0 / 5 / 3
6,892
492
2,343
18,409
14,228
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Scylla
Fifftycali
Scylla
12
1 / 5 / 2
7,553
540
3,627
10,670
4,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Zane Maybe
Danzaburou
12
0 / 4 / 1
7,444
532
2,850
8,145
2,852
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
oLunarys
Susano
13
9 / 4 / 1
8,400
600
7,650
11,221
4,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
19
Kills
12
13
Deaths
21
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
4
3
0.63
L
King Arthur
 
King Arthur
2
3
1
0.83
L
Terra
 
Terra
0
5
3
0.3
L
Scylla
Fifftycali
Scylla
1
5
2
0.4
W
Cernunnos
Genetic862
Cernunnos
4
0
5
6.5
W
Tsukuyomi
KissingMen
Tsukuyomi
7
2
3
4.25
W
He Bo
6
6
1
1.08
L
Danzaburou
Zane Maybe
Danzaburou
0
4
1
0.13
L
Susano
oLunarys
Susano
9
4
1
2.38
W
Nox
Ðerm
Nox
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,150
Damage
29,784
50,835
Taken
65,028
30,788
Mitigated
42,974
15,282
Healing
14,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,551
2,546
0
7,040
16,663
14,531
0
303
16,360
0
58,221
L
King Arthur
 
King Arthur
13,314
2,615
0
1,955
16,583
17,323
0
2,140
14,443
303
67,693
L
Terra
 
Terra
2,343
425
1,809
3,122
18,409
14,228
0
5,667
12,742
12,362
0
L
Scylla
Fifftycali
Scylla
3,627
455
0
2,460
10,670
4,150
0
7,839
2,831
56,935
0
W
Cernunnos
Genetic862
Cernunnos
7,695
4,620
0
4,760
7,133
2,945
1,875
684
6,449
0
79,287
W
Tsukuyomi
KissingMen
Tsukuyomi
13,558
5,631
0
1,299
10,706
4,203
0
2,385
8,321
0
94,256
W
He Bo
11,919
343
0
550
9,050
3,149
0
2,490
6,560
61,404
0
L
Danzaburou
Zane Maybe
Danzaburou
2,850
1,190
0
2,171
8,145
2,852
0
743
7,402
0
53,317
L
Susano
oLunarys
Susano
7,650
1,876
0
2,768
11,221
4,421
16
957
10,264
0
43,720
W
Nox
Ðerm
Nox
5,427
1,357
0
1,633
7,283
5,960
265
872
6,411
20,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,197
Gold Earned
38,268
496
Minions Killed
408
0
Camps Cleared
0
1,413,794
Distance Traveled
1,381,619
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,651
618
111
8
0
277,354
2
L
King Arthur
7,979
570
97
7
0
273,672
0
L
Terra
6,892
492
20
1
0
279,685
6
L
Scylla
7,553
540
109
8
0
282,163
4
W
Cernunnos
9,114
651
125
9
0
258,050
0
W
Tsukuyomi
9,220
659
118
8
0
311,260
5
W
He Bo
8,631
617
117
8
0
287,421
0
L
Danzaburou
7,444
532
110
8
0
269,510
2
L
Susano
8,400
600
72
5
0
276,589
0
W
Nox
7,581
542
25
2
0
279,709
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role