Player Matchup

Odin
Odin
Mostly Whiffing
Odin
Level 129
God Stats
24W - 11L
1,697 SR
Queue Stats
502W - 502L
1,485 Elo+
Party 2
Izanami
Izanami
SB RoSSwELL
Izanami
Level 128
God Stats
10W - 6L
1,741 SR
Queue Stats
401W - 414L
1,485 Elo+
Party 2
Zeus
Zeus
ThE HaM nApKiN
Zeus
Level 129
God Stats
13W - 5L
1,496 SR
Queue Stats
382W - 386L
1,403 Elo+
Party 2
Team Averages
Level 129
1,645 SR
1,458 Elo+

VS

Team Averages
Level 109
1,595 SR
1,445 Elo+
Tiamat
Tiamat
Tartagleeuh
Tiamat
Level 109
God Stats
8W - 7L
1,618 SR
Queue Stats
33W - 31L
1,512 Elo+
Party 1
Ymir
Ymir
jimbo1202
Ymir
Level 125
God Stats
1W - 1L
1,668 SR
Queue Stats
31W - 34L
1,505 Elo+
Party 1
Hou Yi
Hou Yi
shockblast1124
Hou Yi
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 60L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 6
7,362
736
3,847
7,562
7,174
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
SB RoSSwELL
Izanami
13
4 / 1 / 3
8,169
817
6,978
5,387
2,186
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
2 / 0 / 6
7,651
765
10,068
3,228
1,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
0 / 2 / 1
6,226
623
5,449
4,816
2,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
11
1 / 3 / 0
6,904
690
2,608
12,599
10,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 3 / 1
6,721
672
3,428
8,022
3,313
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
8
Kills
1
1
Deaths
8
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
W
Izanami
SB RoSSwELL
Izanami
4
1
3
5.5
L
Tiamat
0
2
1
0.25
W
2
0
6
5
L
Ymir
1
3
0
0.33
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,893
Damage
11,485
16,177
Taken
25,437
10,675
Mitigated
16,917
2,284
Healing
4,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,847
849
0
1,293
7,562
7,174
310
3,666
3,896
365
15,325
W
Izanami
SB RoSSwELL
Izanami
6,978
4,199
0
500
5,387
2,186
827
2,617
2,770
0
35,837
L
Tiamat
5,449
63
0
339
4,816
2,898
0
2,579
2,237
16,701
0
W
10,068
157
0
491
3,228
1,315
430
1,800
1,428
27,391
0
L
Ymir
2,608
309
142
2,431
12,599
10,706
0
4,541
8,058
12,050
0
L
3,428
1,660
0
2,012
8,022
3,313
0
3,390
4,632
0
32,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,182
Gold Earned
19,851
138
Minions Killed
109
0
Camps Cleared
0
563,947
Distance Traveled
502,070
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,362
736
22
2
0
199,373
0
W
Izanami
8,169
817
81
8
0
176,384
0
L
Tiamat
6,226
623
28
3
0
185,817
0
W
Zeus
7,651
765
35
4
0
188,190
0
L
Ymir
6,904
690
24
2
0
146,163
0
L
Hou Yi
6,721
672
57
6
0
170,090
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role