Player Matchup

Achilles
Achilles
 
Achilles
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
EazyE n AZ
Ne Zha
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 32L
1,538 Elo+
Solo
Merlin
Merlin
darius30956
Merlin
Level 237
God Stats
4W - 5L
1,495 SR
Queue Stats
138W - 135L
1,547 Elo+
Party 1
Bacchus
Bacchus
meril123
Bacchus
Level 208
God Stats
0W - 1L
1,746 SR
Queue Stats
169W - 169L
1,535 Elo+
Party 1
Team Averages
Level 167
1,548 SR
1,524 Elo+

VS

Team Averages
Level 147
1,488 SR
1,520 Elo+
Nox
Nox
 
Nox
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
AlwaysAngie
Hades
Level 148
God Stats
2W - 1L
1,479 SR
Queue Stats
117W - 121L
1,479 Elo+
Party 2
Ganesha
Ganesha
RealNastyyyy
Ganesha
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 104L
1,471 Elo+
Solo
Baron Samedi
Baron Samedi
SpatialPaladin
Baron Samedi
Level 149
God Stats
5W - 1L
1,703 SR
Queue Stats
73W - 54L
1,604 Elo+
Solo
Vamana
Vamana
rj2594
Vamana
Level 137
God Stats
4W - 5L
1,260 SR
Queue Stats
225W - 235L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
4 / 6 / 9
9,302
775
10,949
19,664
33,327
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Eset
 
Eset
16
2 / 4 / 9
9,024
752
10,420
9,306
4,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
EazyE n AZ
Ne Zha
9
0 / 3 / 3
7,029
586
1,494
5,210
2,340
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Merlin
19
9 / 3 / 6
10,886
907
17,866
10,937
5,919
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
meril123
Bacchus
15
0 / 4 / 14
8,577
715
8,030
21,074
20,965
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
2 / 4 / 12
9,563
797
8,790
11,078
8,195
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
4 / 4 / 9
10,050
838
9,953
14,862
17,782
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
RealNastyyyy
Ganesha
15
0 / 2 / 13
8,507
709
5,605
12,858
16,632
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
SpatialPaladin
Baron Samedi
15
5 / 2 / 9
9,405
784
16,488
7,021
4,795
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
rj2594
Vamana
17
7 / 3 / 4
10,123
844
13,162
14,407
20,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
65
15
Kills
18
20
Deaths
15
41
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
4
6
9
1.42
L
Eset
 
Eset
2
4
9
1.63
W
Nox
 
Nox
2
4
12
2
W
4
4
9
2.13
L
Ne Zha
EazyE n AZ
Ne Zha
0
3
3
0.5
W
Ganesha
RealNastyyyy
Ganesha
0
2
13
3.25
W
Baron Samedi
SpatialPaladin
Baron Samedi
5
2
9
4.75
L
Merlin
9
3
6
4
L
Bacchus
meril123
Bacchus
0
4
14
1.75
W
Vamana
rj2594
Vamana
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,759
Damage
53,998
66,191
Taken
60,226
67,373
Mitigated
67,851
20,121
Healing
21,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
10,949
1,841
625
3,140
19,664
33,327
84
9,959
9,045
5,910
10,584
L
Eset
 
Eset
10,420
373
3,172
1,177
9,306
4,822
546
6,841
2,465
26,723
0
W
Nox
 
Nox
8,790
1,010
1,674
1,330
11,078
8,195
720
7,948
3,130
26,651
0
W
9,953
1,254
1,112
3,166
14,862
17,782
851
10,983
3,879
20,174
0
L
Ne Zha
EazyE n AZ
Ne Zha
1,494
284
381
1,120
5,210
2,340
0
4,358
767
0
3,697
W
Ganesha
RealNastyyyy
Ganesha
5,605
740
1,948
2,580
12,858
16,632
0
8,503
4,355
17,818
0
W
Baron Samedi
SpatialPaladin
Baron Samedi
16,488
1,920
2,525
2,030
7,021
4,795
872
4,120
2,901
22,211
0
L
Merlin
17,866
1,036
693
2,992
10,937
5,919
1,954
8,037
2,853
42,618
0
L
Bacchus
meril123
Bacchus
8,030
1,004
547
6,274
21,074
20,965
794
11,641
8,814
11,375
0
W
Vamana
rj2594
Vamana
13,162
3,988
1,875
2,884
14,407
20,447
569
8,748
5,659
0
22,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,818
Gold Earned
47,648
123
Minions Killed
137
0
Camps Cleared
0
962,411
Distance Traveled
1,157,742
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,302
775
11
1
0
217,125
0
L
Eset
9,024
752
42
4
0
211,573
0
W
Nox
9,563
797
50
4
0
223,659
0
W
Hades
10,050
838
35
3
0
200,103
0
L
Ne Zha
7,029
586
0
0
0
101,633
0
W
Ganesha
8,507
709
0
0
0
228,276
0
W
Baron Samedi
9,405
784
22
2
0
258,053
0
L
Merlin
10,886
907
59
5
0
218,461
0
L
Bacchus
8,577
715
11
1
0
213,619
0
W
Vamana
10,123
844
30
3
0
247,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role