Player Matchup

Danzaburou
Danzaburou
Bronze III
FleX ParaMount
Danzaburou
Bronze III
Level 109
God Stats
2W - 3L
1,433 SR
Queue Stats
7W - 11L
1,369 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze III
Klemerox
Kuzenbo
Bronze III
Level 152
God Stats
0W - 1L
1,619 SR
Queue Stats
7W - 13L
1,222 MMR
Party 1
Raijin
Raijin
Bronze III
Krake JWV
Raijin
Bronze III
Level 126
God Stats
0W - 1L
1,297 SR
Queue Stats
7W - 13L
1,222 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 129
1,450 SR
1,271 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 68
1,412 SR
1,365 MMR
Vamana
Vamana
Gold III
Angeloyrs
Vamana
Gold III
Level 117
God Stats
11W - 14L
1,527 SR
Queue Stats
159W - 189L
1,661 MMR
Solo
Hou Yi
Hou Yi
Silver V
Batu_Khexa6
Hou Yi
Silver V
Level 45
God Stats
4W - 4L
1,500 SR
Queue Stats
54W - 106L
1,216 MMR
Party 2
Anubis
Anubis
Silver V
Jannik1713
Anubis
Silver V
Level 41
God Stats
3W - 14L
1,209 SR
Queue Stats
36W - 97L
1,216 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FleX ParaMount
Danzaburou
20
3 / 3 / 5
14,563
693
19,394
15,918
11,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Klemerox
Kuzenbo
19
1 / 1 / 5
14,056
669
17,296
39,577
78,823
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Raijin
Krake JWV
Raijin
19
4 / 3 / 3
13,759
655
17,877
17,875
10,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AtlasNoxHerculesAchillesThoth

VS

Bans
AphroditeMorgan Le FayZeusBaron SamediChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Angeloyrs
Vamana
20
5 / 1 / 2
16,061
765
34,670
32,478
48,626
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hou Yi
20
2 / 1 / 4
14,227
677
14,669
16,147
7,927
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
Jannik1713
Anubis
18
0 / 6 / 3
13,232
630
16,227
21,120
12,976
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
16
8
Kills
7
7
Deaths
8
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Vamana
Angeloyrs
Vamana
5
1
2
6
W
Hou Yi
2
1
4
4
L
Danzaburou
FleX ParaMount
Danzaburou
3
3
5
1.83
W
Anubis
Jannik1713
Anubis
0
6
3
0.25
L
Kuzenbo
Klemerox
Kuzenbo
1
1
5
3.5
L
Raijin
Krake JWV
Raijin
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,567
Damage
65,566
73,370
Taken
69,745
100,032
Mitigated
69,529
13,902
Healing
15,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Angeloyrs
Vamana
34,670
18,720
0
6,118
32,478
48,626
1,149
13,076
18,577
0
118,719
W
Hou Yi
14,669
10,636
0
2,025
16,147
7,927
2,502
10,245
5,622
0
70,835
L
Danzaburou
FleX ParaMount
Danzaburou
19,394
10,753
0
3,726
15,918
11,073
868
1,574
14,344
0
81,618
W
Anubis
Jannik1713
Anubis
16,227
769
586
7,170
21,120
12,976
0
10,804
9,994
92,437
0
L
Kuzenbo
Klemerox
Kuzenbo
17,296
3,710
0
7,171
39,577
78,823
366
9,649
29,928
40,159
0
L
Raijin
Krake JWV
Raijin
17,877
1,939
0
3,005
17,875
10,136
450
5,063
12,812
61,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,378
Gold Earned
43,520
269
Minions Killed
345
0
Camps Cleared
0
1,124,688
Distance Traveled
1,181,283
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
16,061
765
118
6
0
455,974
4
W
Hou Yi
14,227
677
98
5
0
392,546
0
L
Danzaburou
14,563
693
113
5
0
345,710
0
W
Anubis
13,232
630
129
6
0
332,763
0
L
Kuzenbo
14,056
669
36
2
0
443,528
3
L
Raijin
13,759
655
120
6
0
335,450
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role