Player Matchup

Vamana
Vamana
 
Vamana
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Drac7112
Bakasura
Level 119
God Stats
3W - 0L
1,691 SR
Queue Stats
127W - 120L
1,441 Elo+
Party 2
Eset
Eset
PEPPEEE1509
Eset
Level 104
God Stats
3W - 2L
1,545 SR
Queue Stats
8W - 16L
1,316 Elo+
Solo
Khepri
Khepri
jamieclke
Khepri
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,403 Elo+
Party 2
Rama
Rama
vahko21
Rama
Level 61
God Stats
10W - 7L
1,494 SR
Queue Stats
127W - 102L
1,504 Elo+
Solo
Team Averages
Level 104
1,546 SR
1,433 Elo+

VS

Team Averages
Level 110
1,555 SR
1,443 Elo+
Ymir
Ymir
DrME9672
Ymir
Level 121
God Stats
3W - 12L
1,356 SR
Queue Stats
283W - 298L
1,479 Elo+
Party 1
Ne Zha
Ne Zha
F-15-l-Eagle
Ne Zha
Level 134
God Stats
13W - 12L
1,672 SR
Queue Stats
359W - 344L
1,497 Elo+
Solo
Nox
Nox
Jaudat_5
Nox
Level 136
God Stats
8W - 4L
1,936 SR
Queue Stats
195W - 207L
1,524 Elo+
Party 1
Charybdis
Charybdis
P14 JC
Charybdis
Level 39
God Stats
10W - 18L
1,311 SR
Queue Stats
146W - 187L
1,332 Elo+
Solo
Janus
Janus
tarif_direct8
Janus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
481W - 478L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
3 / 1 / 4
7,847
604
6,623
10,074
6,686
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
Drac7112
Bakasura
14
8 / 1 / 4
8,790
676
11,495
12,808
5,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
6 / 4 / 6
8,046
619
8,749
7,948
2,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Khepri
jamieclke
Khepri
11
0 / 2 / 5
7,124
548
3,922
8,754
8,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rama
vahko21
Rama
13
1 / 0 / 1
7,504
577
2,909
2,624
1,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 3 / 2
6,449
496
4,923
14,324
10,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
12
2 / 3 / 3
7,283
560
5,641
11,064
3,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
3 / 2 / 4
7,727
594
4,031
7,908
3,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
P14 JC
Charybdis
10
1 / 2 / 1
6,413
493
3,457
7,184
2,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 9 / 3
6,131
472
2,957
9,498
2,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
18
Kills
8
8
Deaths
19
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
3
1
4
5
L
Ymir
0
3
2
0.33
W
Bakasura
Drac7112
Bakasura
8
1
4
10
L
Ne Zha
2
3
3
1.17
L
3
2
4
2.5
L
Charybdis
P14 JC
Charybdis
1
2
1
0.75
W
6
4
6
2.25
W
Khepri
jamieclke
Khepri
0
2
5
1.25
L
2
9
3
0.39
W
Rama
vahko21
Rama
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,698
Damage
21,009
42,208
Taken
49,978
25,128
Mitigated
23,687
11,011
Healing
6,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
6,623
2,967
0
3,521
10,074
6,686
132
4,671
5,403
0
48,286
L
Ymir
4,923
1,654
0
2,197
14,324
10,939
0
3,388
10,607
27,431
0
W
Bakasura
Drac7112
Bakasura
11,495
8,271
0
2,670
12,808
5,773
344
2,659
10,149
0
68,652
L
Ne Zha
5,641
2,219
0
1,904
11,064
3,951
0
1,482
9,368
0
59,561
L
4,031
715
0
2,481
7,908
3,396
0
2,031
5,400
54,107
0
L
Charybdis
P14 JC
Charybdis
3,457
2,204
0
105
7,184
2,514
69
2,322
4,582
0
38,535
W
8,749
1,648
0
1,235
7,948
2,960
0
2,839
5,109
51,757
0
W
Khepri
jamieclke
Khepri
3,922
589
184
2,056
8,754
8,594
0
2,065
6,689
27,473
0
L
2,957
362
0
230
9,498
2,887
405
3,448
5,806
18,551
0
W
Rama
vahko21
Rama
2,909
2,281
0
1,345
2,624
1,115
1,186
64
2,560
0
63,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,311
Gold Earned
34,003
414
Minions Killed
331
0
Camps Cleared
0
1,375,705
Distance Traveled
1,368,694
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,847
604
67
5
0
256,357
0
L
Ymir
6,449
496
48
4
0
256,856
2
W
Bakasura
8,790
676
112
9
0
343,866
1
L
Ne Zha
7,283
560
97
7
0
325,163
2
L
Nox
7,727
594
95
7
0
266,055
5
L
Charybdis
6,413
493
63
5
0
239,881
0
W
Eset
8,046
619
88
7
0
256,630
1
W
Khepri
7,124
548
43
3
0
272,529
0
L
Janus
6,131
472
28
2
0
280,739
0
W
Rama
7,504
577
104
8
0
246,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role