Player Matchup

Neith
Neith
KING ACE1076
Neith
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,240 Elo+
Party 2
Chiron
Chiron
OGMel
Chiron
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
SearingFlesh98
Cliodhna
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 19L
1,257 Elo+
Solo
He Bo
He Bo
Sunnyp2012
He Bo
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,472 Elo+
Solo
Apollo
Apollo
chachito2016
Apollo
Level 98
God Stats
0W - 1L
1,314 SR
Queue Stats
75W - 76L
1,413 Elo+
Solo
Team Averages
Level 75
1,463 SR
1,376 Elo+

VS

Team Averages
Level 128
1,503 SR
1,472 Elo+
Ymir
Ymir
LyriicDvinci
Ymir
Level 153
God Stats
4W - 1L
1,703 SR
Queue Stats
161W - 150L
1,546 Elo+
Party 1
He Bo
He Bo
kumdump69
He Bo
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 51L
1,431 Elo+
Solo
Danzaburou
Danzaburou
ldyftnt
Danzaburou
Level 145
God Stats
3W - 4L
1,172 SR
Queue Stats
168W - 154L
1,463 Elo+
Party 1
Artemis
Artemis
rural-sandll
Artemis
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 92L
1,493 Elo+
Solo
Bakasura
Bakasura
tluc220
Bakasura
Level 155
God Stats
3W - 2L
1,639 SR
Queue Stats
253W - 262L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 7
8,770
675
14,699
17,796
7,725
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
OGMel
Chiron
17
4 / 5 / 7
9,976
767
13,216
14,158
6,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cliodhna
14
1 / 10 / 7
8,786
676
8,826
16,770
6,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
13
1 / 9 / 5
7,894
607
12,589
16,214
5,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
17
6 / 6 / 4
10,118
778
12,694
14,373
6,584
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 21
11,494
884
8,331
21,734
22,430
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

He Bo
kumdump69
He Bo
16
10 / 5 / 8
10,555
812
12,458
10,260
4,145
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
ldyftnt
Danzaburou
18
3 / 2 / 21
10,767
828
9,430
12,326
7,956
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Artemis
rural-sandll
Artemis
19
11 / 3 / 19
11,718
901
27,565
16,469
8,727
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
tluc220
Bakasura
18
7 / 3 / 18
10,951
842
14,793
18,627
25,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
123
14
Kills
36
36
Deaths
15
30
Assists
87
Player
Kills
Deaths
Assists
KDA
L
2
6
7
0.92
W
5
2
21
7.75
L
Chiron
OGMel
Chiron
4
5
7
1.5
L
Cliodhna
1
10
7
0.45
L
He Bo
1
9
5
0.39
L
Apollo
6
6
4
1.33
W
He Bo
kumdump69
He Bo
10
5
8
2.8
W
Danzaburou
ldyftnt
Danzaburou
3
2
21
6.75
W
Artemis
rural-sandll
Artemis
11
3
19
6.83
W
Bakasura
tluc220
Bakasura
7
3
18
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,024
Damage
72,577
79,311
Taken
79,416
32,643
Mitigated
68,778
16,557
Healing
33,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,699
3,658
362
6,152
17,796
7,725
332
4,185
12,464
0
26,282
W
8,331
1,281
3,762
8,410
21,734
22,430
252
3,852
17,882
14,059
0
L
Chiron
OGMel
Chiron
13,216
2,492
1,273
2,499
14,158
6,389
0
4,213
9,256
0
27,994
L
Cliodhna
8,826
2,205
0
630
16,770
6,443
0
4,150
11,273
0
15,419
L
He Bo
12,589
98
697
1,671
16,214
5,502
0
5,210
10,541
20,263
0
L
Apollo
12,694
9,489
693
2,580
14,373
6,584
649
3,031
10,057
0
28,071
W
He Bo
kumdump69
He Bo
12,458
312
1,173
984
10,260
4,145
1,265
1,643
8,617
24,828
0
W
Danzaburou
ldyftnt
Danzaburou
9,430
1,913
1,304
3,058
12,326
7,956
2,352
2,294
10,032
0
30,690
W
Artemis
rural-sandll
Artemis
27,565
16,839
2,188
6,758
16,469
8,727
2,082
2,947
13,522
0
46,411
W
Bakasura
tluc220
Bakasura
14,793
8,984
897
5,277
18,627
25,520
1,609
1,853
16,774
0
14,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,544
Gold Earned
55,485
139
Minions Killed
137
0
Camps Cleared
0
1,013,961
Distance Traveled
1,166,974
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,770
675
27
2
0
221,600
0
W
Ymir
11,494
884
14
1
0
191,271
0
L
Chiron
9,976
767
31
2
0
217,599
0
L
Cliodhna
8,786
676
15
1
0
181,173
0
L
He Bo
7,894
607
19
1
0
190,093
0
L
Apollo
10,118
778
47
4
0
203,496
0
W
He Bo
10,555
812
22
2
0
247,364
0
W
Danzaburou
10,767
828
41
3
0
251,147
0
W
Artemis
11,718
901
25
2
0
228,598
0
W
Bakasura
10,951
842
35
3
0
248,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role