Player Matchup

Janus
Janus
FREE x TEA II
Janus
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 41L
1,388 Elo+
Party 2
Hera
Hera
Holy-Cricket
Hera
Level 76
God Stats
1W - 2L
1,508 SR
Queue Stats
63W - 51L
1,514 Elo+
Party 1
King Arthur
King Arthur
Optic_357
King Arthur
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 62L
1,438 Elo+
Party 2
Sylvanus
Sylvanus
Plinfa_Piplup
Sylvanus
Level 68
God Stats
6W - 3L
1,553 SR
Queue Stats
366W - 351L
1,497 Elo+
Party 1
Amaterasu
Amaterasu
ZenaLimuria
Amaterasu
Level 26
God Stats
0W - 1L
1,295 SR
Queue Stats
1W - 5L
1,392 Elo+
Solo
Team Averages
Level 78
1,471 SR
1,446 Elo+

VS

Team Averages
Level 106
1,547 SR
1,497 Elo+
Mulan
Mulan
EviiLise
Mulan
Level 102
God Stats
2W - 2L
1,500 SR
Queue Stats
225W - 213L
1,497 Elo+
Party 3
Baba Yaga
Baba Yaga
FizzyAardvark98
Baba Yaga
Level 114
God Stats
6W - 1L
1,776 SR
Queue Stats
332W - 323L
1,494 Elo+
Solo
Da Ji
Da Ji
JahnathanJoestar
Da Ji
Level 117
God Stats
1W - 1L
1,308 SR
Queue Stats
192W - 186L
1,494 Elo+
Party 3
Chang'e
Chang'e
OnyxTower-
Chang'e
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,467 Elo+
Party 4
Arachne
Arachne
ΩΩΩΩΩΩΩΩΩ
Arachne
Level 87
God Stats
3W - 2L
1,652 SR
Queue Stats
154W - 138L
1,535 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 9
12,207
872
29,832
11,361
6,025
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
4 / 6 / 10
10,524
752
18,600
12,392
5,207
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Optic_357
King Arthur
15
3 / 10 / 6
9,793
700
6,839
19,764
21,925
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Plinfa_Piplup
Sylvanus
17
4 / 3 / 13
10,685
763
9,406
18,988
23,959
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Amaterasu
ZenaLimuria
Amaterasu
14
2 / 8 / 10
9,067
648
6,388
21,121
24,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
EviiLise
Mulan
19
7 / 3 / 18
10,855
775
11,802
21,669
25,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
FizzyAardvark98
Baba Yaga
16
3 / 5 / 17
9,990
714
15,426
13,851
5,625
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
6 / 6 / 18
11,293
807
16,022
15,266
7,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
OnyxTower-
Chang'e
19
9 / 4 / 12
11,373
812
14,690
16,403
7,192
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 5 / 16
11,608
829
15,217
23,488
27,766
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
111
22
Kills
30
30
Deaths
23
48
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Mulan
EviiLise
Mulan
7
3
18
5.33
L
9
3
9
4.5
W
Baba Yaga
FizzyAardvark98
Baba Yaga
3
5
17
2.3
L
4
6
10
1.5
W
6
6
18
2.5
W
Chang'e
OnyxTower-
Chang'e
9
4
12
3.75
L
King Arthur
Optic_357
King Arthur
3
10
6
0.6
L
Sylvanus
Plinfa_Piplup
Sylvanus
4
3
13
3.5
L
Amaterasu
ZenaLimuria
Amaterasu
2
8
10
0.88
W
5
5
16
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,065
Damage
73,157
83,626
Taken
90,677
81,545
Mitigated
73,658
24,232
Healing
39,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
EviiLise
Mulan
11,802
2,273
3,312
4,519
21,669
25,585
262
12,527
8,587
1,215
24,856
L
29,832
1,117
616
2,523
11,361
6,025
492
3,416
7,945
60,631
0
W
Baba Yaga
FizzyAardvark98
Baba Yaga
15,426
1,392
1,104
2,286
13,851
5,625
1,008
10,537
3,043
32,572
0
L
18,600
4,803
950
1,130
12,392
5,207
696
4,667
7,725
38,010
0
W
16,022
2,628
2,374
1,771
15,266
7,490
1,324
9,291
5,851
0
24,691
W
Chang'e
OnyxTower-
Chang'e
14,690
1,620
8,604
6,702
16,403
7,192
1,279
11,145
5,097
32,759
0
L
King Arthur
Optic_357
King Arthur
6,839
567
161
514
19,764
21,925
28
8,365
11,399
0
13,413
L
Sylvanus
Plinfa_Piplup
Sylvanus
9,406
1,659
6,994
8,487
18,988
23,959
344
7,054
11,934
16,372
0
L
Amaterasu
ZenaLimuria
Amaterasu
6,388
2,383
705
2,152
21,121
24,429
885
7,410
13,711
0
9,275
W
15,217
6,995
2,648
6,245
23,488
27,766
852
13,600
9,354
0
20,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,276
Gold Earned
55,119
176
Minions Killed
144
0
Camps Cleared
0
1,232,453
Distance Traveled
1,245,382
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,855
775
25
2
0
268,284
0
L
Janus
12,207
872
92
7
0
258,891
0
W
Baba Yaga
9,990
714
39
3
0
238,096
0
L
Hera
10,524
752
59
4
0
262,925
0
W
Da Ji
11,293
807
23
2
0
228,195
0
W
Chang'e
11,373
812
37
3
0
279,872
0
L
King Arthur
9,793
700
7
1
0
223,920
0
L
Sylvanus
10,685
763
14
1
0
248,513
0
L
Amaterasu
9,067
648
4
0
0
238,204
0
W
Arachne
11,608
829
20
1
0
230,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role