Player Matchup

Sol
Sol
HypocritChance
Sol
Level 7
God Stats
1W - 0L
1,400 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Neith
Neith
Legit Ardvark
Neith
Level 66
God Stats
1W - 0L
1,716 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Star_RoyalPePiTo
Gilgamesh
Level 56
God Stats
22W - 8L
1,539 SR
Queue Stats
259W - 261L
1,496 Elo+
Solo
Sun Wukong
Sun Wukong
kensme
Sun Wukong
Level 146
God Stats
2W - 0L
1,755 SR
Queue Stats
3W - 1L
1,431 Elo+
Party 1
Ymir
Ymir
renagadelang
Ymir
Level 117
God Stats
2W - 0L
1,395 SR
Queue Stats
3W - 2L
1,507 Elo+
Party 1
Team Averages
Level 78
1,561 SR
1,487 Elo+

VS

Team Averages
Level 49
1,571 SR
1,465 Elo+
Arachne
Arachne
AnubisNoobis
Arachne
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,477 Elo+
Party 2
Sylvanus
Sylvanus
EpicBaileyking9
Sylvanus
Level 69
God Stats
30W - 28L
1,500 SR
Queue Stats
122W - 101L
1,502 Elo+
Party 3
Janus
Janus
FrGZ_gamer57
Janus
Level 67
God Stats
21W - 30L
1,580 SR
Queue Stats
161W - 188L
1,527 Elo+
Party 2
Vamana
Vamana
Hichemkhamsa
Vamana
Level 66
God Stats
8W - 11L
1,774 SR
Queue Stats
788W - 766L
1,463 Elo+
Party 2
Cupid
Cupid
Mastahkillerh98
Cupid
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 110L
1,354 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 2
5,723
572
2,694
3,269
913
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
0 / 1 / 1
4,611
461
3,639
4,206
1,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
10
2 / 1 / 4
5,853
585
5,160
8,876
3,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
kensme
Sun Wukong
11
5 / 0 / 1
6,425
643
7,714
7,004
3,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

7
0 / 1 / 2
4,624
462
1,493
5,346
3,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AnubisNoobis
Arachne
8
0 / 3 / 1
4,911
491
3,432
7,846
3,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
8
0 / 1 / 2
5,164
516
3,222
8,045
6,211
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

9
1 / 3 / 0
5,216
522
2,594
4,489
1,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
9
0 / 3 / 0
5,094
509
2,416
8,214
3,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
2 / 0 / 0
5,095
510
2,428
2,602
818
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
10
Kills
3
3
Deaths
10
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Arachne
AnubisNoobis
Arachne
0
3
1
0.17
L
Sylvanus
0
1
2
1
L
1
3
0
0.33
L
Vamana
0
3
0
0
W
3
0
2
4
W
0
1
1
0.5
L
2
0
0
2
W
Gilgamesh
2
1
4
4
W
Sun Wukong
kensme
Sun Wukong
5
0
1
5.5
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,700
Damage
14,092
28,701
Taken
31,196
12,878
Mitigated
15,602
6,897
Healing
8,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AnubisNoobis
Arachne
3,432
2,691
0
1,715
7,846
3,654
0
1,302
6,544
0
28,606
L
Sylvanus
3,222
1,498
976
2,084
8,045
6,211
0
1,331
6,714
24,361
0
L
2,594
129
0
492
4,489
1,656
0
830
3,659
28,543
0
L
Vamana
2,416
746
0
1,768
8,214
3,263
0
342
7,872
0
29,361
W
2,694
558
0
2,428
3,269
913
16
1,267
2,002
32,315
0
W
3,639
1,478
0
2,266
4,206
1,527
0
1,836
2,370
0
32,115
L
2,428
1,602
261
1,044
2,602
818
0
382
2,220
0
22,968
W
Gilgamesh
5,160
1,939
0
743
8,876
3,542
0
1,441
7,435
0
43,412
W
Sun Wukong
kensme
Sun Wukong
7,714
2,303
0
824
7,004
3,637
0
0
7,004
0
43,618
W
1,493
183
0
636
5,346
3,259
0
1,272
4,074
11,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,236
Gold Earned
25,480
285
Minions Killed
241
0
Camps Cleared
0
946,051
Distance Traveled
921,738
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,911
491
55
6
0
228,859
0
L
Sylvanus
5,164
516
36
4
0
154,643
2
L
Janus
5,216
522
53
5
0
191,205
0
L
Vamana
5,094
509
50
5
0
179,365
0
W
Sol
5,723
572
62
6
0
218,078
2
W
Neith
4,611
461
53
5
0
146,285
3
L
Cupid
5,095
510
47
5
0
167,666
0
W
Gilgamesh
5,853
585
76
8
0
234,550
0
W
Sun Wukong
6,425
643
77
8
0
190,324
0
W
Ymir
4,624
462
17
2
0
156,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role