Player Matchup

Surtr
Surtr
Silver II
El_ChoChua21
Surtr
Silver II
Level 129
God Stats
1W - 2L
1,695 SR
Queue Stats
66W - 89L
986 MMR
Solo
Hades
Hades
Silver II
Jose Manu21L
Hades
Silver II
Level 69
God Stats
6W - 15L
1,297 SR
Queue Stats
369W - 391L
1,018 MMR
Solo
Ao Kuang
Ao Kuang
Silver III
Khaneis
Ao Kuang
Silver III
Level 109
God Stats
4W - 3L
1,394 SR
Queue Stats
104W - 122L
1,021 MMR
Party 1
Bacchus
Bacchus
Silver V
fra_marchis
Bacchus
Silver V
Level 94
God Stats
14W - 22L
1,458 SR
Queue Stats
79W - 103L
934 MMR
Party 1
Sol
Sol
Silver II
hydro2121
Sol
Silver II
Level 150
God Stats
67W - 48L
1,599 SR
Queue Stats
691W - 726L
1,002 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 110
1,488 SR
992 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 99
1,513 SR
992 MMR
Cernunnos
Cernunnos
Bronze I
ArsenalX49
Cernunnos
Bronze I
Level 48
God Stats
4W - 11L
1,508 SR
Queue Stats
154W - 198L
973 MMR
Solo
The Morrigan
The Morrigan
Silver II
Gonza2530
The Morrigan
Silver II
Level 118
God Stats
17W - 23L
1,421 SR
Queue Stats
191W - 205L
1,009 MMR
Solo
Thor
Thor
Silver III
YounG JayDoh
Thor
Silver III
Level 145
God Stats
20W - 15L
1,632 SR
Queue Stats
36W - 55L
997 MMR
Solo
Sylvanus
Sylvanus
Silver III
franzwill
Sylvanus
Silver III
Level 103
God Stats
6W - 13L
1,422 SR
Queue Stats
187W - 204L
964 MMR
Solo
Chang'e
Chang'e
Silver II
soccer-da_kid-PW
Chang'e
Silver II
Level 82
God Stats
1W - 3L
1,583 SR
Queue Stats
66W - 73L
1,017 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 1
6,371
637
4,570
7,379
4,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 1 / 1
5,660
566
2,942
7,706
5,353
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
Khaneis
Ao Kuang
11
8 / 1 / 2
6,815
682
6,105
7,818
2,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
fra_marchis
Bacchus
8
0 / 1 / 6
5,386
539
3,541
7,809
7,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 1 / 4
6,328
633
6,475
5,377
1,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
King ArthurAtlasIzanamiHe Bo

VS

Bans
ChaacAnubisAphroditeVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ArsenalX49
Cernunnos
7
0 / 3 / 0
4,388
439
2,967
8,200
2,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Morrigan
Gonza2530
The Morrigan
10
1 / 1 / 2
5,432
543
7,367
5,213
1,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
3 / 4 / 1
5,973
597
5,408
9,748
3,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
franzwill
Sylvanus
6
0 / 3 / 2
4,595
460
2,304
7,213
4,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 2 / 0
4,873
487
2,591
7,331
2,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
13
Kills
4
4
Deaths
13
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
ArsenalX49
Cernunnos
0
3
0
0
W
2
0
1
2.5
L
The Morrigan
Gonza2530
The Morrigan
1
1
2
2
W
1
1
1
1.5
W
Ao Kuang
Khaneis
Ao Kuang
8
1
2
9
L
3
4
1
0.88
W
Bacchus
fra_marchis
Bacchus
0
1
6
3
L
Sylvanus
franzwill
Sylvanus
0
3
2
0.33
W
2
1
4
4
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,633
Damage
20,637
36,089
Taken
37,705
21,231
Mitigated
15,290
13,249
Healing
12,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
ArsenalX49
Cernunnos
2,967
1,647
0
2,247
8,200
2,898
0
5,586
2,614
0
22,436
W
4,570
2,121
0
1,391
7,379
4,342
249
2,430
4,949
623
46,822
L
The Morrigan
Gonza2530
The Morrigan
7,367
1,235
16
3,034
5,213
1,919
0
3,258
1,955
41,300
0
W
2,942
547
303
4,002
7,706
5,353
0
4,161
3,545
47,395
0
W
Ao Kuang
Khaneis
Ao Kuang
6,105
1,223
0
1,918
7,818
2,760
0
1,746
6,072
39,351
0
L
5,408
1,189
0
511
9,748
3,817
0
3,742
6,006
0
43,223
W
Bacchus
fra_marchis
Bacchus
3,541
129
64
3,015
7,809
7,196
0
3,402
4,407
11,554
0
L
Sylvanus
franzwill
Sylvanus
2,304
499
1,012
1,341
7,213
4,269
0
5,367
1,846
8,161
0
W
6,475
2,922
0
2,556
5,377
1,580
924
523
4,854
49,277
0
L
2,591
178
80
4,219
7,331
2,387
0
1,214
6,117
28,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,560
Gold Earned
25,261
309
Minions Killed
224
0
Camps Cleared
0
974,149
Distance Traveled
804,626
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
4,388
439
37
4
0
159,532
0
W
Surtr
6,371
637
73
7
0
172,438
2
L
The Morrigan
5,432
543
53
5
0
165,156
0
W
Hades
5,660
566
87
9
0
176,014
0
W
Ao Kuang
6,815
682
59
6
0
242,401
0
L
Thor
5,973
597
71
7
0
202,666
0
W
Bacchus
5,386
539
16
2
0
206,450
4
L
Sylvanus
4,595
460
10
1
0
134,845
0
W
Sol
6,328
633
74
7
0
176,846
4
L
Chang'e
4,873
487
53
5
0
142,427
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role