Player Matchup

Achilles
Achilles
Aozaer
Achilles
Level 67
God Stats
13W - 17L
1,161 SR
Queue Stats
110W - 133L
1,333 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Mcurt1094
Ah Muzen Cab
Level 113
God Stats
7W - 2L
1,646 SR
Queue Stats
164W - 176L
1,475 Elo+
Solo
Sol
Sol
StinkyGoblin69
Sol
Level 96
God Stats
59W - 39L
1,497 SR
Queue Stats
224W - 221L
1,423 Elo+
Solo
Team Averages
Level 92
1,435 SR
1,410 Elo+

VS

Team Averages
Level 73
1,334 SR
1,470 Elo+
Anubis
Anubis
Forever-Locked
Anubis
Level 29
God Stats
6W - 10L
1,141 SR
Queue Stats
75W - 72L
1,504 Elo+
Party 1
Thanatos
Thanatos
Xenuzu
Thanatos
Level 47
God Stats
6W - 9L
1,361 SR
Queue Stats
242W - 238L
1,428 Elo+
Party 1
Artio
Artio
XxUnDeAd101xX
Artio
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 194L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aozaer
Achilles
17
2 / 3 / 7
12,645
744
11,359
17,885
22,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
Mcurt1094
Ah Muzen Cab
17
3 / 5 / 4
12,424
731
19,121
13,115
4,384
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
6 / 2 / 4
13,077
769
25,931
11,559
4,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 7
11,020
648
9,247
18,433
11,946
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Xenuzu
Thanatos
18
7 / 3 / 2
12,808
753
11,538
20,641
11,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 2 / 8
12,354
727
9,790
28,132
31,559
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
27
11
Kills
10
10
Deaths
11
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Achilles
Aozaer
Achilles
2
3
7
1.83
L
1
6
7
0.75
W
Ah Muzen Cab
Mcurt1094
Ah Muzen Cab
3
5
4
1
W
6
2
4
4
L
Thanatos
Xenuzu
Thanatos
7
3
2
2.67
L
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,411
Damage
30,575
42,559
Taken
67,206
31,386
Mitigated
54,938
10,425
Healing
24,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Aozaer
Achilles
11,359
2,486
0
3,101
17,885
22,947
147
7,741
10,144
0
17,427
L
9,247
581
0
4,586
18,433
11,946
0
9,065
9,368
59,721
0
W
Ah Muzen Cab
Mcurt1094
Ah Muzen Cab
19,121
8,178
0
947
13,115
4,384
1,952
5,281
7,834
0
72,441
W
25,931
9,177
0
6,377
11,559
4,055
2,194
6,344
5,215
80,467
0
L
Thanatos
Xenuzu
Thanatos
11,538
2,604
0
8,367
20,641
11,433
0
7,709
12,932
0
54,679
L
9,790
2,151
4,086
6,968
28,132
31,559
0
9,274
18,858
27,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,146
Gold Earned
36,182
206
Minions Killed
195
0
Camps Cleared
0
899,878
Distance Traveled
946,276
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,645
744
11
1
0
315,716
0
L
Anubis
11,020
648
81
5
0
271,718
0
W
Ah Muzen Cab
12,424
731
102
6
0
291,998
0
W
Sol
13,077
769
93
5
0
292,164
2
L
Thanatos
12,808
753
84
5
0
353,504
0
L
Artio
12,354
727
30
2
0
321,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role