Player Matchup

Cthulhu
Cthulhu
EmperorDerka
Cthulhu
Level 27
God Stats
4W - 3L
1,385 SR
Queue Stats
74W - 68L
1,382 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
HIImNovaa
Morgan Le Fay
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,243 Elo+
Party 1
Surtr
Surtr
Sleipnir_IX
Surtr
Level 65
God Stats
4W - 1L
1,584 SR
Queue Stats
23W - 28L
1,357 Elo+
Party 1
Team Averages
Level 54
1,490 SR
1,328 Elo+

VS

Team Averages
Level 135
1,497 SR
1,440 Elo+
Danzaburou
Danzaburou
M4RC05 G4MER161
Danzaburou
Level 155
God Stats
5W - 16L
1,380 SR
Queue Stats
279W - 302L
1,368 Elo+
Solo
Atlas
Atlas
deathbringer382
Atlas
Level 109
God Stats
11W - 17L
1,456 SR
Queue Stats
96W - 110L
1,433 Elo+
Solo
Chang'e
Chang'e
phyhra
Chang'e
Level 141
God Stats
5W - 5L
1,657 SR
Queue Stats
8W - 8L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EmperorDerka
Cthulhu
12
5 / 2 / 7
7,769
777
11,895
10,711
11,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
HIImNovaa
Morgan Le Fay
13
5 / 3 / 6
8,230
823
12,808
8,361
3,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 1 / 9
7,875
788
8,366
8,223
6,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
M4RC05 G4MER161
Danzaburou
11
2 / 5 / 3
7,400
740
5,045
11,469
4,489
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 4 / 3
7,740
774
3,451
13,653
8,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
phyhra
Chang'e
12
1 / 3 / 3
7,095
710
6,203
12,350
4,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
12
Kills
5
6
Deaths
12
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
EmperorDerka
Cthulhu
5
2
7
4.25
W
Morgan Le Fay
HIImNovaa
Morgan Le Fay
5
3
6
2.67
L
Danzaburou
M4RC05 G4MER161
Danzaburou
2
5
3
0.7
W
2
1
9
6.5
L
2
4
3
0.88
L
Chang'e
phyhra
Chang'e
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,069
Damage
14,699
27,295
Taken
37,472
21,439
Mitigated
17,254
4,154
Healing
11,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
EmperorDerka
Cthulhu
11,895
1,101
499
939
10,711
11,495
451
3,668
7,043
24,082
0
W
Morgan Le Fay
HIImNovaa
Morgan Le Fay
12,808
764
0
1,208
8,361
3,830
363
2,856
5,505
27,473
0
L
Danzaburou
M4RC05 G4MER161
Danzaburou
5,045
1,646
0
1,202
11,469
4,489
0
6,999
4,215
0
22,968
W
8,366
2,639
0
1,508
8,223
6,114
250
3,141
5,082
362
28,219
L
3,451
1,472
1,412
1,691
13,653
8,066
0
9,076
4,199
15,384
0
L
Chang'e
phyhra
Chang'e
6,203
239
2,787
4,778
12,350
4,699
0
8,014
3,954
27,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,874
Gold Earned
22,235
109
Minions Killed
111
0
Camps Cleared
0
561,429
Distance Traveled
559,874
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,769
777
24
2
0
199,937
0
W
Morgan Le Fay
8,230
823
36
4
0
183,826
3
L
Danzaburou
7,400
740
37
4
0
174,613
0
W
Surtr
7,875
788
49
5
0
177,666
0
L
Atlas
7,740
774
23
2
0
189,436
0
L
Chang'e
7,095
710
51
5
0
195,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role