Player Matchup

Janus
Janus
 
Janus
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Bmorecarefulx
Ymir
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 84L
1,753 Elo+
Solo
Persephone
Persephone
DonnyCon
Persephone
Level 24
God Stats
5W - 6L
1,738 SR
Queue Stats
154W - 171L
1,520 Elo+
Solo
Fenrir
Fenrir
DrCarter90
Fenrir
Level 145
God Stats
9W - 6L
1,568 SR
Queue Stats
268W - 260L
1,482 Elo+
Solo
Ganesha
Ganesha
Sapptor
Ganesha
Level 139
God Stats
0W - 2L
1,923 SR
Queue Stats
23W - 22L
1,470 Elo+
Solo
Team Averages
Level 113
1,646 SR
1,545 Elo+

VS

Team Averages
Level 100
1,545 SR
1,436 Elo+
Nox
Nox
 
Nox
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BoxM0nk3y0305
Danzaburou
Level 37
God Stats
1W - 1L
1,301 SR
Queue Stats
1W - 3L
1,136 Elo+
Solo
Thoth
Thoth
MaxKael
Thoth
Level 125
God Stats
3W - 1L
1,610 SR
Queue Stats
77W - 70L
1,550 Elo+
Solo
Agni
Agni
brutalityko
Agni
Level 45
God Stats
5W - 2L
1,815 SR
Queue Stats
207W - 198L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
1 / 1 / 3
8,843
884
9,353
7,762
3,671
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 0 / 0
5,500
550
0
0
0
Persephone
DonnyCon
Persephone
12
2 / 4 / 3
7,211
721
6,271
9,375
4,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
DrCarter90
Fenrir
15
4 / 2 / 2
7,873
787
5,933
8,965
8,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
Sapptor
Ganesha
14
0 / 4 / 5
7,488
749
5,904
12,076
14,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
6 / 0 / 4
8,715
872
5,837
2,558
1,378
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ares
 
Ares
14
0 / 1 / 11
8,233
823
6,316
9,152
11,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
BoxM0nk3y0305
Danzaburou
12
0 / 2 / 8
7,102
710
4,721
7,719
4,174
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
MaxKael
Thoth
16
3 / 1 / 8
8,652
865
11,798
6,093
3,168
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
2 / 3 / 5
7,540
754
6,980
5,448
2,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
7
Kills
11
11
Deaths
7
13
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
1
3
2.5
W
Nox
 
Nox
6
0
4
8
W
Ares
 
Ares
0
1
11
5.5
L
0
0
0
0
W
Danzaburou
BoxM0nk3y0305
Danzaburou
0
2
8
2
L
Persephone
DonnyCon
Persephone
2
4
3
0.88
L
Fenrir
DrCarter90
Fenrir
4
2
2
2.5
W
Thoth
MaxKael
Thoth
3
1
8
7
L
Ganesha
Sapptor
Ganesha
0
4
5
0.63
W
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,461
Damage
35,652
38,178
Taken
30,970
30,886
Mitigated
22,756
9,955
Healing
12,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
9,353
168
969
2,603
7,762
3,671
0
5,970
1,792
38,329
0
W
Nox
 
Nox
5,837
192
2,742
1,468
2,558
1,378
0
1,324
1,234
17,695
0
W
Ares
 
Ares
6,316
274
560
1,746
9,152
11,595
0
7,120
2,032
13,209
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
BoxM0nk3y0305
Danzaburou
4,721
1,331
438
2,344
7,719
4,174
0
4,960
2,759
0
11,993
L
Persephone
DonnyCon
Persephone
6,271
654
578
2,018
9,375
4,042
0
7,583
1,736
9,782
0
L
Fenrir
DrCarter90
Fenrir
5,933
917
685
1,714
8,965
8,896
0
7,924
1,041
0
6,583
W
Thoth
MaxKael
Thoth
11,798
600
353
2,142
6,093
3,168
293
3,886
2,207
23,146
0
L
Ganesha
Sapptor
Ganesha
5,904
234
671
717
12,076
14,277
0
9,398
2,678
14,337
0
W
6,980
420
257
531
5,448
2,441
0
4,238
1,210
15,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,915
Gold Earned
40,242
104
Minions Killed
115
0
Camps Cleared
0
751,528
Distance Traveled
891,331
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,843
884
92
9
0
176,406
0
W
Nox
8,715
872
38
4
0
209,569
3
W
Ares
8,233
823
14
1
0
170,645
0
L
Ymir
5,500
550
0
0
0
8,042
0
W
Danzaburou
7,102
710
12
1
0
187,789
0
L
Persephone
7,211
721
9
1
0
182,117
0
L
Fenrir
7,873
787
3
0
0
231,844
0
W
Thoth
8,652
865
34
3
0
193,157
0
L
Ganesha
7,488
749
0
0
0
153,119
0
W
Agni
7,540
754
17
2
0
130,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role