Player Matchup

Ix Chel
Ix Chel
Lunas_Howl445
Ix Chel
Level 128
God Stats
10W - 14L
1,588 SR
Queue Stats
312W - 292L
1,552 Elo+
Solo
Ravana
Ravana
RinTheGemini
Ravana
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 114L
1,507 Elo+
Party 2
Achilles
Achilles
TheRealJasonLuv2
Achilles
Level 26
God Stats
1W - 2L
1,515 SR
Queue Stats
10W - 20L
1,338 Elo+
Party 2
Kuzenbo
Kuzenbo
XYZ_Soul-_-
Kuzenbo
Level 156
God Stats
12W - 12L
1,500 SR
Queue Stats
286W - 275L
1,443 Elo+
Party 2
Ishtar
Ishtar
Zephyr14
Ishtar
Level 149
God Stats
0W - 3L
1,575 SR
Queue Stats
139W - 121L
1,639 Elo+
Solo
Team Averages
Level 120
1,536 SR
1,496 Elo+

VS

Team Averages
Level 158
1,657 SR
1,498 Elo+
Janus
Janus
 
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
ChillTrouble
Hades
Level 252
God Stats
26W - 8L
1,797 SR
Queue Stats
819W - 770L
1,499 Elo+
Solo
Chiron
Chiron
Cmanizzo
Chiron
Level 162
God Stats
5W - 2L
1,832 SR
Queue Stats
385W - 348L
1,522 Elo+
Solo
Surtr
Surtr
Pink CATctus
Surtr
Level 108
God Stats
101W - 80L
1,539 SR
Queue Stats
340W - 344L
1,490 Elo+
Party 1
Horus
Horus
Screamschado
Horus
Level 109
God Stats
27W - 20L
1,615 SR
Queue Stats
338W - 343L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
10
3 / 6 / 2
6,353
578
7,957
8,888
3,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
10
2 / 3 / 0
5,728
521
3,572
6,321
2,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 3 / 0
4,691
426
1,579
7,601
5,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Kuzenbo
XYZ_Soul-_-
Kuzenbo
7
1 / 0 / 1
5,451
496
3,902
6,314
6,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ishtar
Zephyr14
Ishtar
10
2 / 1 / 1
5,717
520
9,855
8,899
3,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
6 / 2 / 0
7,168
652
5,078
6,930
2,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 4 / 2
6,708
610
5,887
12,673
5,966
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
Cmanizzo
Chiron
9
0 / 2 / 1
5,446
495
6,826
9,808
3,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
3 / 0 / 1
7,094
645
4,494
6,888
5,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 1 / 1
5,453
496
2,014
9,184
7,360
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
8
Kills
12
13
Deaths
9
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
2
0
3
W
3
4
2
1
W
Chiron
Cmanizzo
Chiron
0
2
1
0.25
L
Ix Chel
3
6
2
0.67
W
3
0
1
3.5
L
Ravana
2
3
0
0.67
W
0
1
1
0.5
L
0
3
0
0
L
Kuzenbo
XYZ_Soul-_-
Kuzenbo
1
0
1
1.5
L
Ishtar
Zephyr14
Ishtar
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,865
Damage
24,299
38,023
Taken
45,483
21,414
Mitigated
25,022
8,783
Healing
19,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,078
520
0
2,909
6,930
2,631
0
1,540
5,390
46,804
0
W
5,887
148
85
6,343
12,673
5,966
0
6,999
5,674
47,212
0
W
Chiron
Cmanizzo
Chiron
6,826
2,478
376
3,262
9,808
3,662
329
2,021
7,781
0
46,685
L
Ix Chel
7,957
1,334
0
1,114
8,888
3,232
92
7,119
1,769
43,321
0
W
4,494
1,805
0
2,132
6,888
5,403
44
0
6,572
1,808
50,424
L
Ravana
3,572
1,241
0
255
6,321
2,646
15
2,513
3,808
0
35,340
W
2,014
938
868
3,553
9,184
7,360
52
1,299
7,885
0
11,829
L
1,579
473
0
809
7,601
5,795
0
232
7,369
0
22,568
L
Kuzenbo
XYZ_Soul-_-
Kuzenbo
3,902
1,408
0
3,148
6,314
6,602
0
540
5,774
13,385
0
L
Ishtar
Zephyr14
Ishtar
9,855
5,537
0
3,457
8,899
3,139
0
850
8,049
0
47,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,940
Gold Earned
31,869
241
Minions Killed
329
0
Camps Cleared
0
1,071,787
Distance Traveled
1,167,304
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,168
652
83
8
0
252,289
3
W
Hades
6,708
610
82
7
0
232,981
6
W
Chiron
5,446
495
73
7
0
190,520
0
L
Ix Chel
6,353
578
72
7
0
201,249
0
W
Surtr
7,094
645
81
7
0
230,223
0
L
Ravana
5,728
521
51
5
0
231,247
0
W
Horus
5,453
496
10
1
0
261,291
0
L
Achilles
4,691
426
33
3
0
222,273
0
L
Kuzenbo
5,451
496
17
2
0
221,212
0
L
Ishtar
5,717
520
68
6
0
195,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role