Player Matchup

Aphrodite
Aphrodite
Abyl0
Aphrodite
Level 121
God Stats
25W - 26L
1,560 SR
Queue Stats
366W - 343L
1,437 Elo+
Solo
Tsukuyomi
Tsukuyomi
BOnator98
Tsukuyomi
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 83L
1,463 Elo+
Solo
Achilles
Achilles
Gankalicious
Achilles
Level 128
God Stats
19W - 20L
1,505 SR
Queue Stats
295W - 272L
1,540 Elo+
Solo
Nu Wa
Nu Wa
gamersdelight456
Nu Wa
Level 214
God Stats
2W - 5L
1,374 SR
Queue Stats
866W - 845L
1,561 Elo+
Solo
Guan Yu
Guan Yu
ulogila
Guan Yu
Level 155
God Stats
4W - 10L
1,605 SR
Queue Stats
291W - 278L
1,571 Elo+
Solo
Team Averages
Level 136
1,509 SR
1,514 Elo+

VS

Team Averages
Level 117
1,620 SR
1,575 Elo+
Chaac
Chaac
 
Chaac
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DamndbyDay
Cthulhu
Level 133
God Stats
14W - 8L
1,560 SR
Queue Stats
232W - 214L
1,531 Elo+
Solo
Vulcan
Vulcan
Kokushibyu
Vulcan
Level 141
God Stats
3W - 0L
1,853 SR
Queue Stats
205W - 163L
1,661 Elo+
Solo
Bakasura
Bakasura
ShowOuttEli
Bakasura
Level 42
God Stats
32W - 29L
1,521 SR
Queue Stats
34W - 38L
1,419 Elo+
Solo
Danzaburou
Danzaburou
jasin
Danzaburou
Level 127
God Stats
6W - 1L
1,665 SR
Queue Stats
18W - 7L
1,762 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Abyl0
Aphrodite
11
0 / 6 / 0
7,050
504
4,307
13,428
6,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
BOnator98
Tsukuyomi
12
1 / 5 / 1
7,424
530
6,693
15,180
6,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
Gankalicious
Achilles
13
0 / 4 / 0
7,780
556
7,521
15,768
11,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 5 / 0
7,410
529
4,490
7,284
2,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
ulogila
Guan Yu
8
1 / 5 / 1
6,704
479
4,703
13,400
9,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
3 / 0 / 2
9,857
704
10,064
15,927
21,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cthulhu
DamndbyDay
Cthulhu
13
1 / 1 / 11
8,826
630
5,344
13,627
9,901
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Vulcan
Kokushibyu
Vulcan
16
8 / 0 / 4
10,702
764
12,287
6,477
2,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
ShowOuttEli
Bakasura
16
8 / 0 / 6
10,264
733
7,731
10,236
4,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
jasin
Danzaburou
16
5 / 1 / 7
9,800
700
13,541
10,794
4,125
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
55
2
Kills
25
25
Deaths
2
2
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
0
2
4
L
Aphrodite
Abyl0
Aphrodite
0
6
0
0
L
Tsukuyomi
BOnator98
Tsukuyomi
1
5
1
0.3
W
Cthulhu
DamndbyDay
Cthulhu
1
1
11
6.5
L
Achilles
Gankalicious
Achilles
0
4
0
0
W
Vulcan
Kokushibyu
Vulcan
8
0
4
10
W
Bakasura
ShowOuttEli
Bakasura
8
0
6
11
L
0
5
0
0
W
Danzaburou
jasin
Danzaburou
5
1
7
8.5
L
Guan Yu
ulogila
Guan Yu
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,714
Damage
48,967
65,060
Taken
57,061
35,532
Mitigated
42,492
18,470
Healing
22,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,064
1,536
0
5,306
15,927
21,122
619
993
13,995
0
70,499
L
Aphrodite
Abyl0
Aphrodite
4,307
435
987
4,650
13,428
6,872
0
2,863
10,322
41,465
0
L
Tsukuyomi
BOnator98
Tsukuyomi
6,693
1,319
0
4,195
15,180
6,029
0
4,987
9,853
0
57,428
W
Cthulhu
DamndbyDay
Cthulhu
5,344
829
2,034
3,560
13,627
9,901
1,333
2,875
10,494
31,179
0
L
Achilles
Gankalicious
Achilles
7,521
2,982
0
5,010
15,768
11,053
0
0
15,628
0
66,659
W
Vulcan
Kokushibyu
Vulcan
12,287
3,450
0
2,064
6,477
2,674
731
2,133
4,337
93,183
0
W
Bakasura
ShowOuttEli
Bakasura
7,731
5,825
0
4,094
10,236
4,670
867
1,312
8,875
0
70,029
L
4,490
366
0
280
7,284
2,524
0
3,960
3,089
63,158
0
W
Danzaburou
jasin
Danzaburou
13,541
8,313
0
5,455
10,794
4,125
4,105
3,601
6,841
0
74,583
L
Guan Yu
ulogila
Guan Yu
4,703
574
480
2,868
13,400
9,054
0
5,330
7,682
0
17,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,368
Gold Earned
49,449
412
Minions Killed
522
0
Camps Cleared
0
1,343,120
Distance Traveled
1,529,961
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,857
704
121
9
0
282,624
0
L
Aphrodite
7,050
504
69
5
0
254,894
0
L
Tsukuyomi
7,424
530
96
7
0
332,400
0
W
Cthulhu
8,826
630
47
3
0
284,878
0
L
Achilles
7,780
556
101
7
0
284,178
2
W
Vulcan
10,702
764
145
10
0
322,614
4
W
Bakasura
10,264
733
111
8
0
368,192
11
L
Nu Wa
7,410
529
125
9
0
254,971
5
W
Danzaburou
9,800
700
98
7
0
271,653
0
L
Guan Yu
6,704
479
21
2
0
216,677
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role