Player Matchup

Loki
Loki
Silver II
 
Loki
Silver II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Silver III
Beanie_Gaming94
Cernunnos
Silver III
Level 129
God Stats
80W - 72L
1,552 SR
Queue Stats
366W - 389L
881 MMR
Solo
Ra
Ra
Silver I
HermitGENIUS
Ra
Silver I
Level 275
God Stats
6W - 7L
1,433 SR
Queue Stats
352W - 358L
964 MMR
Solo
Bacchus
Bacchus
Silver II
Menodan
Bacchus
Silver II
Level 157
God Stats
28W - 22L
1,570 SR
Queue Stats
166W - 169L
885 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver II
xMightyOwlx
Cu Chulainn
Silver II
Level 156
God Stats
75W - 68L
1,497 SR
Queue Stats
166W - 170L
934 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 175
1,510 SR
1,033 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 120
1,423 SR
922 MMR
Yemoja
Yemoja
Bronze IV
IchiXnl
Yemoja
Bronze IV
Level 66
God Stats
8W - 14L
1,313 SR
Queue Stats
9W - 21L
1,050 MMR
Party 2
Guan Yu
Guan Yu
Bronze II
JonJinx
Guan Yu
Bronze II
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
945 MMR
Party 3
Charybdis
Charybdis
Silver IV
Stoppablestoney
Charybdis
Silver IV
Level 106
God Stats
1W - 7L
1,358 SR
Queue Stats
91W - 120L
675 MMR
Party 2
Ratatoskr
Ratatoskr
Silver III
Zyriax555
Ratatoskr
Silver III
Level 158
God Stats
3W - 8L
1,482 SR
Queue Stats
114W - 119L
996 MMR
Solo
Yu Huang
Yu Huang
Bronze II
xSaSy
Yu Huang
Bronze II
Level 124
God Stats
2W - 5L
1,464 SR
Queue Stats
4W - 17L
945 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
4 / 1 / 2
8,087
622
4,884
9,793
3,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cernunnos
Beanie_Gaming94
Cernunnos
12
3 / 1 / 1
7,946
611
4,109
6,947
2,613
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 1 / 4
8,125
625
2,928
4,842
1,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Menodan
Bacchus
11
5 / 0 / 8
8,307
639
7,602
11,722
11,651
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cu Chulainn
xMightyOwlx
Cu Chulainn
12
4 / 3 / 3
8,543
657
8,493
10,611
11,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bans
AphroditeChang'eVamanaHe Bo

VS

Bans
Ao KuangAnubisHelMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
IchiXnl
Yemoja
8
0 / 2 / 1
5,986
460
944
6,259
3,489
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Guan Yu
JonJinx
Guan Yu
6
0 / 2 / 2
5,348
411
897
4,695
2,773
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Stoppablestoney
Charybdis
11
0 / 5 / 2
6,462
497
1,108
10,042
3,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
Zyriax555
Ratatoskr
11
4 / 7 / 2
6,972
536
7,082
14,778
5,718
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
xSaSy
Yu Huang
12
2 / 1 / 2
7,278
560
5,446
5,793
2,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
17
Kills
6
6
Deaths
17
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
1
2
5
W
Cernunnos
Beanie_Gaming94
Cernunnos
3
1
1
3.5
W
1
1
4
3
L
Yemoja
IchiXnl
Yemoja
0
2
1
0.25
L
Guan Yu
JonJinx
Guan Yu
0
2
2
0.5
W
Bacchus
Menodan
Bacchus
5
0
8
9
L
Charybdis
Stoppablestoney
Charybdis
0
5
2
0.2
L
Ratatoskr
Zyriax555
Ratatoskr
4
7
2
0.71
W
Cu Chulainn
xMightyOwlx
Cu Chulainn
4
3
3
1.83
L
Yu Huang
xSaSy
Yu Huang
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,016
Damage
15,477
43,915
Taken
41,567
31,213
Mitigated
17,771
15,161
Healing
8,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,884
1,790
0
4,681
9,793
3,534
372
1,478
8,250
0
60,517
W
Cernunnos
Beanie_Gaming94
Cernunnos
4,109
1,379
0
2,628
6,947
2,613
2,274
501
6,446
0
62,566
W
2,928
214
1,128
2,310
4,842
1,892
1,014
1,491
3,351
62,511
0
L
Yemoja
IchiXnl
Yemoja
944
268
2,093
1,406
6,259
3,489
0
1,547
4,712
15,062
0
L
Guan Yu
JonJinx
Guan Yu
897
0
120
602
4,695
2,773
0
85
4,610
0
9,897
W
Bacchus
Menodan
Bacchus
7,602
945
1,407
1,760
11,722
11,651
31
3,038
8,652
20,662
0
L
Charybdis
Stoppablestoney
Charybdis
1,108
740
0
1,824
10,042
3,525
0
3,098
6,944
0
44,376
L
Ratatoskr
Zyriax555
Ratatoskr
7,082
2,934
0
1,950
14,778
5,718
0
4,366
10,348
0
37,026
W
Cu Chulainn
xMightyOwlx
Cu Chulainn
8,493
887
0
1,247
10,611
11,523
170
993
9,550
1,469
55,214
L
Yu Huang
xSaSy
Yu Huang
5,446
519
0
906
5,793
2,266
0
2,029
3,704
52,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,008
Gold Earned
32,046
401
Minions Killed
271
0
Camps Cleared
0
1,354,596
Distance Traveled
1,130,861
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,087
622
96
7
0
307,872
0
W
Cernunnos
7,946
611
88
7
0
237,220
3
W
Ra
8,125
625
107
8
0
292,462
2
L
Yemoja
5,986
460
15
1
0
226,488
2
L
Guan Yu
5,348
411
7
1
0
142,176
2
W
Bacchus
8,307
639
26
2
0
274,647
2
L
Charybdis
6,462
497
94
7
0
238,104
0
L
Ratatoskr
6,972
536
63
5
0
262,330
0
W
Cu Chulainn
8,543
657
84
6
0
242,395
1
L
Yu Huang
7,278
560
92
7
0
261,763
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role