Player Matchup

Arachne
Arachne
D3llSo561
Arachne
Level 106
God Stats
18W - 11L
1,601 SR
Queue Stats
67W - 63L
1,386 Elo+
Solo
Merlin
Merlin
OneTapSkadi
Merlin
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
164W - 162L
1,453 Elo+
Solo
Chang'e
Chang'e
Samixo
Chang'e
Level 67
God Stats
1W - 4L
1,357 SR
Queue Stats
5W - 19L
1,232 Elo+
Solo
Xbalanque
Xbalanque
SmashedCatBox
Xbalanque
Level 37
God Stats
30W - 23L
1,500 SR
Queue Stats
245W - 255L
1,339 Elo+
Solo
Fenrir
Fenrir
klstrek
Fenrir
Level 47
God Stats
2W - 12L
1,111 SR
Queue Stats
162W - 176L
1,239 Elo+
Solo
Team Averages
Level 76
1,414 SR
1,330 Elo+

VS

Team Averages
Level 62
1,513 SR
1,249 Elo+
Ratatoskr
Ratatoskr
CharlieBlick
Ratatoskr
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 32L
1,252 Elo+
Party 1
Rama
Rama
Dulak285
Rama
Level 106
God Stats
2W - 0L
1,680 SR
Queue Stats
36W - 37L
1,281 Elo+
Party 1
Merlin
Merlin
Gxdsman
Merlin
Level 23
God Stats
7W - 3L
1,484 SR
Queue Stats
23W - 35L
1,260 Elo+
Party 1
Sun Wukong
Sun Wukong
JoeTnul
Sun Wukong
Level 32
God Stats
2W - 5L
1,500 SR
Queue Stats
33W - 85L
1,245 Elo+
Solo
Ares
Ares
highlordhubard
Ares
Level 85
God Stats
5W - 8L
1,401 SR
Queue Stats
27W - 42L
1,207 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
D3llSo561
Arachne
14
5 / 2 / 3
8,598
506
11,220
13,217
5,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
4
0 / 1 / 1
5,522
325
530
2,119
421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Samixo
Chang'e
10
1 / 6 / 3
6,793
400
5,798
11,688
3,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
SmashedCatBox
Xbalanque
12
3 / 4 / 3
7,338
432
7,452
11,406
4,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
klstrek
Fenrir
8
0 / 8 / 3
5,985
352
2,448
12,951
4,578

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
CharlieBlick
Ratatoskr
13
7 / 3 / 4
9,147
538
8,172
11,127
4,167
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rama
13
3 / 2 / 4
8,200
482
5,221
8,427
3,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Gxdsman
Merlin
13
1 / 2 / 6
8,640
508
8,065
7,754
2,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
JoeTnul
Sun Wukong
16
9 / 1 / 7
10,419
613
13,022
14,967
11,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
1 / 2 / 3
7,886
464
3,568
12,631
14,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
9
Kills
21
21
Deaths
10
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
CharlieBlick
Ratatoskr
7
3
4
3
L
Arachne
D3llSo561
Arachne
5
2
3
3.25
W
Rama
3
2
4
2.5
W
Merlin
Gxdsman
Merlin
1
2
6
2
W
Sun Wukong
JoeTnul
Sun Wukong
9
1
7
12.5
L
Merlin
0
1
1
0.5
L
Chang'e
Samixo
Chang'e
1
6
3
0.42
L
Xbalanque
SmashedCatBox
Xbalanque
3
4
3
1.13
W
1
2
3
1.25
L
Fenrir
klstrek
Fenrir
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,448
Damage
38,048
51,381
Taken
54,906
18,399
Mitigated
35,707
10,506
Healing
11,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
CharlieBlick
Ratatoskr
8,172
1,771
0
1,985
11,127
4,167
105
1,263
9,864
0
66,375
L
Arachne
D3llSo561
Arachne
11,220
8,594
30
3,985
13,217
5,726
0
1,393
11,824
0
51,274
W
Rama
5,221
4,241
0
3,278
8,427
3,036
1,471
592
7,835
0
59,794
W
Merlin
Gxdsman
Merlin
8,065
468
0
644
7,754
2,724
848
600
7,154
60,984
0
W
Sun Wukong
JoeTnul
Sun Wukong
13,022
1,099
0
4,249
14,967
11,712
270
3,163
11,804
0
82,114
L
Merlin
530
0
0
250
2,119
421
0
627
1,492
6,279
0
L
Chang'e
Samixo
Chang'e
5,798
526
414
3,529
11,688
3,323
0
1,486
10,202
32,001
0
L
Xbalanque
SmashedCatBox
Xbalanque
7,452
4,224
0
1,411
11,406
4,351
0
2,515
8,891
0
39,753
W
3,568
126
0
1,681
12,631
14,068
232
710
11,921
17,711
0
L
Fenrir
klstrek
Fenrir
2,448
126
410
477
12,951
4,578
0
5,612
7,339
0
7,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,236
Gold Earned
44,292
202
Minions Killed
449
0
Camps Cleared
0
1,347,727
Distance Traveled
1,601,910
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
9,147
538
94
6
0
313,559
0
L
Arachne
8,598
506
71
4
0
360,657
0
W
Rama
8,200
482
103
6
0
295,842
5
W
Merlin
8,640
508
98
6
0
302,958
0
W
Sun Wukong
10,419
613
138
8
0
352,088
0
L
Merlin
5,522
325
7
0
0
109,581
0
L
Chang'e
6,793
400
54
3
0
255,442
0
L
Xbalanque
7,338
432
65
4
0
266,730
0
W
Ares
7,886
464
16
1
0
337,463
6
L
Fenrir
5,985
352
5
0
0
355,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role